Survivor Turn Tick 1:
Clair moves to I29
Ugly Jim moves to H29
Damon moves to G33
Damon spots the Smoker at F34
Damon spots the Spitter at M34
Jeffrey moves to I31
Ali moves to I29
Mark moves to I32
Tick 2:
Clair moves to I32
Ugly Jim moves to H32
Damon moves to G34
Jeffrey moves to I34
Ali moves to I32
Mark moves to J34
Tick 3:
Clair moves to I35
Ugly Jim moves to J34
Damon moves to J36
Jeffrey moves to H36
Ali moves to I35
Mark enters Covering Fire
Tick 4:
Clair moves to J35
Ugly Jim moves to K35
Damon moves to L34
Jeffrey crouches [+2 to accuracy/Immune to friendly fire]
Ali moves to J35
Tick 5:
Clair enters Overwatch [Pump Shotgun]
Ugly Jim enters Overwatch [HMG]
Damon enters Overwatch [SMG]
Jeffrey enters Overwatch [SMG]
Ali enters Overwatch [SMG]
Infected Turn[Mark [CF], Clair[OW], Ugly Jim[OW], Damon[OW], Jeffrey[OW], Ali[OW]]
Tick 1:
The Spitter slashes at Damon [-10]
Mark provides Covering Fire with his SMG [10, 10/5] and hits the Spitter [-60]
Clair takes a reaction shot with her shotgun [5/5] and hits the Spitter [-50] and knocks the Spitter back.
Ugly Jim takes a reaction shot with his HMG [7/15] but misses completely [Belt Fed reload]
Damon takes reaction shots with his SMG [1, 13/1] and hits the Spitter [-60]
Jeffrey takes reaction shots with his SMG [10, 8/10] and hits the Spitter once [-30]
Ali takes reaction shots with her SMG [13, 9/10] and hits the Spitter once [-30]
The Smoker ensnares Mark [11] who is now helpless!
Tick 2:
The Spitter moves to O37
Ugly Jim takes a reaction shot with his HMG [1/15] but misses completely
Damon takes reaction shots with his SMG [13, 4/5] and hits the Spitter once [-30]
Jeffrey takes reaction shots with his SMG [20, 20/15] and hits the Spitter in the head [-120]
The Spitter dies.
Acid Spit pile 2 spawns at O37
[Ali shoot: 20/12] Ali holds her fire on the Spitter.
Ali takes a reaction shot at the Smoker [19, 17/5] and hits the Smoker twice [-60]
[Witch Perception Roll vs Jeffrey: 4 + 5 [Proximity] + 5 [Shots fired] = 14]
Jeffrey Pissed the Witch off!
Tick 3:
The Witch moves to G36
Tick 4:
The Witch attacks Jeffrey [-100]
Acid Patch 1 spreads to H33, I33, and I34
Round after round after round pierced the Spitter’s baggy flesh but still it refused to simply lay down and die.
“God damn it!” Damon shouted as he launched another volley of lead into the creature “WHY WON’T YOU JUST DIE!?”
“STOP CRYING! STOP CRYING! STOP STOP STOP!” Clair continued her tirade at the Witch despite having turned to shoot at the Spitter.
“Clair you’re pissing her off more!” Ali replied.
“What the hell? These things weren’t this tough earlier!” Mark muttered to himself as he watched a shot from Jeffery down the creature. “Heh… Mute, not blind… That was terrible… I need some ne- what?”
Mark’s wonderings were cut short by a long tongue wrapping around his chest.
“Smoker!? Jeff! JIM! HELP!”
Indeed the lanky infected had watched the survivors for but a brief moment before it sprang its attack.
“Mark! Let’s g-“ Ugly Jim was quickly stopped by a bone chilling sound. More specifically three screams melding together in a symphony of pain and despair.
One, the loudest and highest pitch, came from the Witch who had been annoyed beyond her thresh-hold by Jeffrey’s proximity and the large amount of noise. The second scream, wrangled and breathy, came from the mute man himself as he felt razor sharp claws dig into his flesh with a strength that couldn’t possibly belong to the Witch and yet it did. The third scream was from Clair whose repeated chant was reaching a fever pitch as she watched the infected tear into Jeffrey.
Dashed Orange Line = Open Door [Can Be Closed.]
W+ = Health Kit, 5 SMG’s, Pump Shotgun [7/24]
Car = Can be climbed on for 2 MP. Tanks can move these. These count as valid targets for attacks. Shots going past these squares get a -3 to accuracy.
Green X = Spitter Goo [1 Turn left]
Red X = Spitter Goo [2 turns left]
Wi = Witch [Pissed off at: Jeffrey]
Sm = Smoker
Green square with Red @ = Mark [Pinned by Smoker]
[spoiler=Clair Greenwoods/Scapheap]
Name: Clair Greenwoods
Physical Appearance: A red haired woman with blue eyes and a slender build. She wears a straight jacket(sleeves are ripped to a more manageable length) and jeans made for a lot of wear.
Personality: Depends. You got Clair, the normal, shy one. She has a defeatist outlook. You got Amy, a blood knight who seek out fights and taunts everyone, even her allies. You got Sue, the cloud cuckoo. And finally Uriel, who believe herself above everyone else.
Backround: She been in an asylum for the last 15 years(is now 26) and she think that she got the keys out of the place from a now rekilled zombie, but it was Amy in charge at the time so who knows.
Preferred Difficulty: Normal
Color and Symbol: Red *
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Primary Clip Size: 2/3 Ammo Count 20/24
Secondary Weapon: Katana
Backpack Slot: Incendiary Ammo
Throwable: Bile Jar
Pocket: Pain Pills
Name: Mark
Physical Appearance: 18 Year old freshman. Has curly brown hair, a skinny build, and an average face. Hes wearing track pants, a white T-shirt, and green running shoes.
Personality: They try to keep morale up without going on with elaborate jokes. They are rather easy going until someone gets downed, then he’s stone colded berserker.
Backround: Marks was just getting settled into his apartment near his college when the outbreak hit. He grabbed a pistol and a few mags off of a dead cop. He ran into the other survivors along the way and is helping them get out of the infected areas best he can.
Preferred Difficulty: Normal or Advanced, if it’s the deciding vote, normal.
Color and Symbol: A blue @
Health: 81
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 6/8 Ammo Count: 34/36
Secondary Weapon: Dual Pistols
Backpack Slot: Explosive Ammo Pack
Throwable: None
Pocket: Pain Pills
Name: Ugly Jim
Physical Appearance: A huge, muscle-bound brute, Jim has a face not even a mother could love. Tiny, bloodshot eyes glare out from a lumpy, scarred face. The huge, mishapen nose was clearly broken multiple times and set badly. His hair is brown and shaved short. Jim wears a cheap suit that hangs on his huge frame, looking ridiculous.
Personality: Jim is a really, really nice guy. He worked hard and earnestly in an office, when he slowly earned their respect and like. He spent his spare time working in a charity shop and a soup kitchen, helping the less fortunate get back on their feet. Shy and self-concious, he thinks everyone should be nicer to each other.
Backround: When the infection hit his city proper, he was taking a long walk, upset at horrible comments from a group of teenagers. While he was walking, he walked in the outbreak without realizing. Through sheer chance, he walked through without notice, until he found a discarded pistol. Planning to get rid of the thing (it would be dangerous to leave lying about), he looked around properly, and saw what was going on around him. Frightened, he ran through the city streets, until he ran into the other survivors.
Preferred Difficulty: Advanced.
Color and Symbol: A red U.
Health: 93
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Heavy Machine Gun
Clip Size: 4/5 Ammo Count: 14/20
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: None
Pocket: Adrenaline Shot
Name: Ali
Physical Appearance: A slim and attractive 21 year old female. Her chestnut brown hair would reach her shoulders if it wasn't in a ponytail.
She wears jeans and a white T-shirt. Black Trainers.
Personality: Ali is scared. Terrified. This was not what she expected to happen. She looks out for her friends, and is authorative when NOT in combat. Once the fighting starts, she tends to panic a little and misses the bigger picture to lead.
Backround: Ali grew up wanting to travel. She worked hard in school for her grades, and then learned languages in university to travel as an interpreter and a side teacher. She enjoyed her life, always smiling and enjoying the sunny places. When the infection hit, she was devastated, seeing her students turn, her friends lose contact with her and everything that made her smile is gone.
Preferred Difficulty: Normal. Can always amp it up if it gets too easy...
Color and Symbol: A purple R.
--------------------------------------------------------------------------------
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 4/8 Ammo Count: 32/36
Secondary Weapon: Pistol
Backpack Slot: Health Kit
Throwable: Pipe-bomb
Pocket: None
Name: Damon Berkins
Physical Appearance: Tall and slim, with a tan on his face and arms, and very pale everywhere else. Wears glasses, a sweatshirt, and jeans, with running shoes.
Personality: Gets hungry a lot, somewhat of a devil's advocate, very smart, overanalyzes, poor social skills, good planning and organizing skills, still a teenager(17).
Backround: Damon was going to a convention when the outbreak hit. After an initial bewilderment and frustration at humanity for being stupid enough to let this happen, and the fact that it did happen despite being incredibly unrealistic, he got over it when his parent's friends were bitten. Being from a geek family, they took no chances, and the military friend, Robert, took headshots at the infected but not-dead. They survived for a while until Damon was the only one left, many of his emotions deadened by the trauma.
Preferred Difficulty: Normal
Color and Symbol: A light grey D
Health: 71
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 5/8 Ammo Count: 33/36
Secondary Weapon: Chainsaw
Ammo Count: 15/15
Backpack Slot: Health Kit
Throwable: None
Pocket: None
Name: Jeffrey
Physical Appearance: 37 year old guy, rather stocky, and wearing a business suit minus jacket. On the shirt pocket is a badge saying "Hi! My name is Jeffrey Mason". Otherwise, he's mute. Not deaf though. Naturally, he can sign. He can also "speak" but it's more of a strangled hacking noise than anything else.
Personality: Completely unfazed at the apocalypse and the incredible likelihood that no-one on the team can understand him. Very businesslike about the situation, but cares about the other survivors a lot.
Background: Ex-Military, was wounded and honourably discharged (the wound being his loss of vocal chords). Has since been leading the local Sign Language group, competes in a number of martial arts tournaments, and is rather fond of really big trucks and assault rifles.
Preferred Difficulty: No Preference
Color and Symbol: Dark Green J
Health: -10 [Incapacitated]
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 2/8 Ammo Count: 30/36
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: None
Pocket: None
I have good news! I’m getting married! Not really… I just wanted to make you guys feel better about the sorry shape that the group is in because I forgot to label the specials in the Map Key… Awkward…
Also the only weapon Jeffrey can now use is his Dual Pistols. He still has 290 health to lose before he gets absolutely demolished so… Get on that.