Survivor TurnTick 1:
Mark moves towards the weapon pile.
Clair grabs a Pump Shotgun
Ali moves down to the pile of stuff
Ugly Jim moves to the Pile
Tick 2
Mark Grabs a Second Pistol
Clair grabs a Katana and drops her pistol
Ali grabs a pipebomb
Ugly Jim grabs a shotgun
Tick 3
Mark and Clair grab Pills.
Ali grabs Clair’s discarded pistol.
Ugly Jim moves to D4
Tick 4
Mark moves to D4
Clair moves to 2D
Ali grabs an SMG
Ugly Jim fires his shotgun at E4 [12 rolled]
Common Infected 1 dies.
Common Infected 2-5 become semi-aware of your presence.
Tick 5
Mark shoots at Common Infected 3 at H4 [14 & 2 [Bullet Astray: 18]]
Mark hits Infected 3 who becomes fully aware of your presence!
Marks stray bullet hits Infected 4 who becomes fully aware of your presence!
Ali grabs an SMG
Infected TurnCommon Infected 3 rushes the saferoom door and begins to pound on it!
Common Infected 4 rushes the saferoom door and begins to pound on it!
[noise roll: 2]
The Remaining Common Infected remain unaware of your presence.
Each of you slowly takes a weapon that feels right to you. The pain pills are given to Clair and Mark while the Pipe bomb is in the capable hands of Ali. Ugly Jim briefly considered grabbing it but figured that someone else would be more useful with the explosive. He didn’t care for loud noises anyways.
“So uh… Does anyone know what these things are?” Mark asks nervously thumbing the safety of his new second pistol. It’s weight is foreign to his left hand though he aims at an infected regardless.
“They’re monsters! What do you think?” Clair says darkly.
“They’re people.” Comes the deep voice of Ugly Jim as he lines up a shot “We shouldn’t hurt them more than we have to.”
“You’re right.” Comes Clair’s timd response though the tone of voice seems to indicate that she’s simply agreeing to avoid a conflict.
“I’m sorry.” Ugly Jim says just prior to launching a single shot at the nearest infected. Blood spurts from the wound as the infected slowly falls to the ground. His brethren seem only mildly aware of his demise and continue milling about.
“Oh god!” Ali says as she fights to not vomit at the sight. The part that scared her more than anything was the fact that she didn’t have to. Whereas before each death brought with it nausea this one brought only a bored thought.
“Well… We better head over there before Herbert heads out.” So saying Mark fires two shots. One finds its target while the second alerts passes through a different infected.
This alerts the two targets fully to your presence and they rush the saferoom door. With all the power in their undead bodies they hurl themselves at the door. Both Ugly Jim and Mark stumble backwards instinctively from the onslaught but the door holds.
“Well…” sighs Ali “I guess they won’t show any mercy to us.”
“We better hurry.” Clair states as she examines the infected with a dark look.
Name: Clair Greenwoods
Physical Appearance: A red haired woman with blue eyes and a slender build. She wears a straight jacket(sleeves are ripped to a more manageable length) and jeans made for a lot of wear.
Personality: Depend. You got Clair, the normal, shy one. She has a defeatist outlook. You got Amy, a bloodknight who seek out fights and taunts everyone, even her allies. You got Sue, the cloud cuckoo. And finally Uriel, who believe herself above everyone else.
Backround: She been in an asylum for the last 15 years(is now 26) and she think that she got the keys out of the place from a now rekilled zombie, but it was Amy in charge at the time so who knows.
Preferred Difficulty: Normal
Color and Symbol: Red *
Health: 100
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Primary Clip Size: 3/3 Ammo Count 24/24
Secondary Weapon: Katana
Backpack Slot: Health Kit
Throwable: None
Pocket: Pain Pills
Name: Marks
Physical Appearance: 18 Year old freshman. Has curly brown hair, a skinny build, and an average face. Hes wearing track pants, a white T-shirt, and green running shoes.
Personality: They try to keep morale up without going on with elaborate jokes. They are rather easy going until someone gets downed, then hes stone colded berserker.
Backround: Marks was just getting settled into his apartment near his college when the outbreak hit. He grabbed a pistol and a few mags off of a dead cop. He ran into the other survivors along the way and is helping them get out of the infected areas best he can.
Preferred Difficulty: Normal or Advanced, if its the deciding vote, normal.
Color and Symbol: A blue @
Health: 100
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: None
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: None
Pocket: Pain Pills
Name: Ugly Jim
Physical Appearance: A huge, muscle-bound brute, Jim has a face not even a mother could love. Tiny, bloodshot eyes glare out from a lumpy, scarred face. The huge, mishapen nose was clearly broken multiple times and set badly. His hair is brown and shaved short. Jim wears a cheap suit that hangs on his huge frame, looking ridiculous.
Personality: Jim is a really, really nice guy. He worked hard and earnestly in an office, when he slowly earned their respect and like. He spent his spare time working in a charity shop and a soup kitchen, helping the less fortunate get back on their feet. Shy and self-concious, he thinks everyone should be nicer to each other.
Backround: When the infection hit his city proper, he was taking a long walk, upset at horrible comments from a group of teenagers. While he was walking, he walked in the outbreak without realising. Through sheer chance, he walked through without notice, until he found a discarded pistol. Planning to get rid of the thing (it would be dangerous to leave lying about), he looked artound properly, and saw what was going on around him. Frightened, he ran through the city streets, until he ran into the other survivors.
Preferred Difficulty: Advanced.
Color and Symbol:A red U.
Health: 100
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Clip Size: 3/3 Ammo Count: 24/24
Secondary Weapon: Pistol
Backpack Slot: Health Kit
Throwable: None
Pocket: None
Name: Ali
Physical Appearance: An slim and attractive 21 year old female. Her chestnut brown hair would reach her shoulders if it wasn't in a ponytail.
She wears jeans and a white T-shirt. Black Trainers.
Personality: Ali is scared. Terrified. This was not what she expected to happen. She looks out for her friends, and is authorative when NOT in combat. Once the fighting starts, she tends to panic a little and misses the bigger picture to lead.
Backround: Ali grew up wanting to travel. She worked hard in school for her grades, and then learned languages in university to travel as an interpreter and a side teacher. She enjoyed her life, always smiling and enjoying the sunny places. When the infection hit, she was devastated, seeing her students turn, her friends lose contact with her and everything that made her smile is gone.
Preferred Difficulty: Normal. Can always amp it up if it gets too easy...
Color and Symbol: A purple rose.
--------------------------------------------------------------------------------
Health: 100
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 8/8 Ammo Count: 36
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: Pipe-bomb
Pocket: None
To keep the flow relatively quick while in
Saferooms you do not use ammo while firing. Each shot is free.
For now: Red = Aware of you, Orange = Semi-aware, and Green=Unaware.
Also please, in the future, tell me which square you move to directly cause I don’t want to be messing up your plans.