Survivor Turn Tick 1:
The Hunter rips into Clair [-10]
Ugly Jim moves to W19
The Acid burns Ugly Jim [-10]
Mark moves to AA20
Ali enters Overwatch [SMG]
Damon fires into the nearest group of 2 Infected twice [-/-]
Both infected die [-30, -30]
Tick 2:
The Hunter rips into Clair [-10]
Ugly Jim moves to V19
Mark fires at the Riot Infected twice [16/2]
The first bullet strikes but the second misses. [-30]
Damon Reloads.
Tick 3:
The Hunter rips into Clair [-10]
Ugly Jim fires at U19 [-/-/4]
The Hunter is struck [-100] and is knocked off of Clair and to T19.
[Hunter Roll: 12] The Hunter simply stands around.
The Spitter is struck [-75] and dies while dropping a pile of spit.
The Riot infected 2 is struck [-75] and moved to S20
Mark fires at the Riot infected twice [4/6]
Both shots miss their mark.
Damon fires at the Riot Infected twice [4/4]
Both shots miss their mark.
Tick 4:
Ugly Jim fires his shotgun at U19 [15/15/3]
The blast hits Clair [-10]
The blast hits the Hunter [-75]
The blast misses Riot Infected 2
Mark fires twice at Riot Infected [4/10]
The Second barrage of bullets strikes the armor [-30]
Damon fires twice at Riot Infected [4/1]
Both shots miss.
Tick 5:
Ugly Jim reloads.
Mark fires twice at Riot Infected [5/13]
The second barrage of bullets strikes the armor [-30] and kills Riot Infected.
Damon enters Overwatch [SMG]
The Spitter Goo pile 1 dissapates.
Infected TurnTick 1:
Riot Infected 2 moves to U20
3 groups of 3 move to: Z16, AA16, and AA15
Damon takes a reaction shot at the grouping at Z16 [-/-]
Two infected drop dead [-30/-30]
Ali takes two reaction shots at the grouping at AA16 [18/14]
Both infected drop dead [-30/-30]
Tick 2:
Riot Infected 2 attacks Clair [-2]
Common Infected at Z16 and AA16 attack Damon [-4]
A grouping of 3 infected move to AB16
Damon takes a reaction shot at the Grouping at AB16 [-/-]
Two infected drop dead [-30/-30]
Ali takes a reaction shot at AB16 [6/?]
The infected dies.
Ali takes a reaction shot at AA16 [9]
The infected dies.
”Jim! JIM! HELP!” Clair cried out as she failed to ward off all three of the infected attacking her at once.
Sparing barely a second glance at the Northern Corridor Jim cried out “I’m coming Clair!” leaping down off the desk Jim attempted to use his gathered speed to propel his bulky frame over the pile of Spitter acid but he fumbled at the last second and instead barreled through a small section. Even this glancing splash burned away a good portion of flesh though left his suit oddly intact.
Jim didn’t notice this minor annoyance as he was too focused on barreling into the Hunter. With a weighty kick Jim knocked the Hunter from Clair “Stay away from her you son of a bitch!” the Hunter and Spitter seemed to vaguely register Jim as a threat just as their heads exploded from two separate shotgun blasts, the second of which clipped Clair. The Riot infected merely stumbled backwards due to the force of the blow but launched himself back at Clair with a mindless zeal.
The remaining three succeeded in their tasks slightly better. While Mark and Damon wasted many bullets on missed shots the two of them, along with Ali, managed to clear out the majority of the Northern hallway with only a few small scratched on Damon’s legs to show for the infected’s attempts at murder.
Dashed Green Line = Open Door
Dashed Orange Line = Open Door
Double Orange Line = Closed Door
Purple Dotted Line = Air Duct [No survivors may enter]
Brown Space = Desks. May be climbed upon at the cost of an extra movement square.
Name: Clair Greenwoods
Physical Appearance: A red haired woman with blue eyes and a slender build. She wears a straight jacket(sleeves are ripped to a more manageable length) and jeans made for a lot of wear.
Personality: Depends. You got Clair, the normal, shy one. She has a defeatist outlook. You got Amy, a blood knight who seek out fights and taunts everyone, even her allies. You got Sue, the cloud cuckoo. And finally Uriel, who believe herself above everyone else.
Backround: She been in an asylum for the last 15 years(is now 26) and she think that she got the keys out of the place from a now rekilled zombie, but it was Amy in charge at the time so who knows.
Preferred Difficulty: Normal
Color and Symbol: Red *
Health: 45
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Primary Clip Size: 0/3 Ammo Count 6/24
Secondary Weapon: Katana
Backpack Slot: Incendiary Ammo
Throwable: None
Pocket: Pain Pills
Name: Marks
Physical Appearance: 18 Year old freshman. Has curly brown hair, a skinny build, and an average face. Hes wearing track pants, a white T-shirt, and green running shoes.
Personality: They try to keep morale up without going on with elaborate jokes. They are rather easy going until someone gets downed, then he’s stone colded berserker.
Backround: Marks was just getting settled into his apartment near his college when the outbreak hit. He grabbed a pistol and a few mags off of a dead cop. He ran into the other survivors along the way and is helping them get out of the infected areas best he can.
Preferred Difficulty: Normal or Advanced, if its the deciding vote, normal.
Color and Symbol: A blue @
Health: 81
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 0/8 Ammo Count: 18/36
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: None
Pocket: Pain Pills
Name: Ugly Jim
Physical Appearance: A huge, muscle-bound brute, Jim has a face not even a mother could love. Tiny, bloodshot eyes glare out from a lumpy, scarred face. The huge, mishapen nose was clearly broken multiple times and set badly. His hair is brown and shaved short. Jim wears a cheap suit that hangs on his huge frame, looking ridiculous.
Personality: Jim is a really, really nice guy. He worked hard and earnestly in an office, when he slowly earned their respect and like. He spent his spare time working in a charity shop and a soup kitchen, helping the less fortunate get back on their feet. Shy and self-concious, he thinks everyone should be nicer to each other.
Backround: When the infection hit his city proper, he was taking a long walk, upset at horrible comments from a group of teenagers. While he was walking, he walked in the outbreak without realizing. Through sheer chance, he walked through without notice, until he found a discarded pistol. Planning to get rid of the thing (it would be dangerous to leave lying about), he looked around properly, and saw what was going on around him. Frightened, he ran through the city streets, until he ran into the other survivors.
Preferred Difficulty: Advanced.
Color and Symbol: A red U.
Health: 66
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Clip Size: 3/3 Ammo Count: 8/24
Secondary Weapon: Pistol
Backpack Slot: Health Kit
Throwable: None
Pocket: None
Name: Ali
Physical Appearance: A slim and attractive 21 year old female. Her chestnut brown hair would reach her shoulders if it wasn't in a ponytail.
She wears jeans and a white T-shirt. Black Trainers.
Personality: Ali is scared. Terrified. This was not what she expected to happen. She looks out for her friends, and is authorative when NOT in combat. Once the fighting starts, she tends to panic a little and misses the bigger picture to lead.
Backround: Ali grew up wanting to travel. She worked hard in school for her grades, and then learned languages in university to travel as an interpreter and a side teacher. She enjoyed her life, always smiling and enjoying the sunny places. When the infection hit, she was devastated, seeing her students turn, her friends lose contact with her and everything that made her smile is gone.
Preferred Difficulty: Normal. Can always amp it up if it gets too easy...
Color and Symbol: A purple R.
--------------------------------------------------------------------------------
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 2/8 Ammo Count: 6/36
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: Pipe-bomb
Pocket: None
Name: Damon Berkins
Physical Appearance: Tall and slim, with a tan on his face and arms, and very pale everywhere else. Wears glasses, a sweatshirt, and jeans, with running shoes.
Personality: Gets hungry a lot, somewhat of a devil's advocate, very smart, overanalyzes, poor social skills, good planning and organizing skills, still a teenager(17).
Backround: Damon was going to a convention when the outbreak hit. After an initial bewilderment and frustration at humanity for being stupid enough to let this happen, and the fact that it did happen despite being incredibly unrealistic, he got over it when his parent's friends were bitten. Being from a geek family, they took no chances, and the military friend, Robert, took headshots at the infected but not-dead. They survived for a while until Damon was the only one left, many of his emotions deadened by the trauma.
Preferred Difficulty: Normal
Color and Symbol: A light grey D
Health: 85
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 0/8 Ammo Count: 1/36
Secondary Weapon: Pistol
Backpack Slot: None
Throwable: None
Pocket: None
Are you kidding me? Damon missed every shot and got nothing above 5? REAAAAALLY? Why? Oh god… Bad dice today mate. Oh well…
Also Jim might wanna be more careful with those shotguns in the future when firing at the direction of your allies.
Also: You can already do reaction strikes with melee... It just doesn't have any ranged uses.