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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3133998 times)

SOLDIER First

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46260 on: February 22, 2014, 11:15:46 pm »

HILDA begins spraying lead all over the dragon.
(('lead'))
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46261 on: February 22, 2014, 11:17:00 pm »

The DS squad continues firing with their laser rifles. I suppose Kyle did get around to doing something with those blueprints.
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46262 on: February 22, 2014, 11:20:11 pm »

HILDA just starts to fire at the dragon with her high-recoil UHMG (Ultra Heavy Machine Gun).

RangerCado

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46263 on: February 22, 2014, 11:20:44 pm »

When Luna arrives, she gets her succubus to stay back and throw fire balls if able while she tries to weaken its ability to fight by assaulting its soul.
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The best ship is the one where one of them is literally allergic to the other~
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[/quote]

OREOSOME

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46264 on: February 22, 2014, 11:23:23 pm »

Lucas just continues blasting away at the flying dragon. With his mind.
As he does such, he attempts to close some distance with the beast, at least to give him a smaller window to miss in, but he makes sure to try and avoid being out in the open, all that much.
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mcclay

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46265 on: February 22, 2014, 11:45:05 pm »

Corebus hits the beast with his sword!
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46266 on: February 22, 2014, 11:51:48 pm »

((Calling it quits for tonight, goodbye.))

GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46267 on: February 23, 2014, 12:08:37 am »

Spoiler: RULES (click to show/hide)

After interaction which is kind of unneeded Kyle assists Shirtless guy in his ACTION LEAP up to the dragon.
Kyle Aim [9+11] versus Colrath Dodge [22+42]
Kyle throws the shirtless guy at Colrath. Sadly, he slips up and the dragon is quick.
((If that had hit, no to-hit roll for the guy would have been needed AND you would have added Strengths for damage. But, well...))

HA! Prepare to die, monster!
Corebus also jumps up towards it, laughing insanely.
St. Corebus Jumping (Strength) [32+15]
Sint Corebus manages to leap upwards to the dragon! It's not ideal, though... (-10 Aim)
St. Corebus Aim [44+14-10] versus Colrath Dodge [48+42]
Damn, that wyrm is fast...

Lucas promptly teleports in, using the bracelet system, and begins to let out a barrage of MIND BULLETS at the Dragonthing.
Lucas Aim [30+12] versus Colrath Dodge [34]
Lucas Damage [10+13] versus Colrath Resistance [7+22]
Hm. Psionics...I'll treat it as superpowers, throw y'all a bone.
d=6, 38 damage.
Lucas strikes the surprised dragon with several bolts of psionic energy, surprising it!

Cyrielle attempts to lock onto the dragon [MND];
Factors:
3 km distance
Assistance from Will
Selina's scope

Let's say it works out to adding half Will's Mind.
Cyrielle Aim [8+24+20] versus Colrath Dodge [8]
Cyrielle Damage [7+24+10] versus Colrath Resistance [11+22]
d=8, damage 44.

HILDA begins spraying lead all over the dragon.
HILDA Aim [2+5] versus Colrath Dodge [26+yeah]
HILDA has evidently been watching Star Wars and taking cues from the Stormtroopers. Dammit HILDA, they were trying to miss!

When Luna arrives, she gets her succubus to stay back and throw fire balls if able while she tries to weaken its ability to fight by assaulting its soul.
Luna:
Colrath Resistance [43+24] versus Luna Magic [18+20]
Nope.

Succubus:
Aim [3+Nope]
Goddammit now the city's on fire.
(What are the succubus's stats, anyways?)

The DS squad continues firing with their laser rifles. I suppose Kyle did get around to doing something with those blueprints.
Squad Aim [7+15] versus Colrath Dodge [33+yeah, no]
Stormtrooper Syndrome is common tonight.

Spoiler: Police (click to show/hide)
Police Aim [50!+7] versus Nope, you guys need this right now
Police Damage [29+7] versus Colrath Resistance [49+22]
d=-39, 0 damage
The police shoot straight and true at Colrath's heart. Turns out his scales are tough there.

Quote from: Colrath
Chain Lightning on the IRIS agents.
Colrath Damage [11+24] versus Agents' Resistance [43+15]
d=-23, 0 damage
The lightning bolt grounds before it can strike a single agent.

Spoiler: Combatants (click to show/hide)



I assembled those rules on the fly late at night from general principles which were intended more for on-level combats, not ones against superior foes. Please read them and provide suggestions!

It's tomorrow so I'll be going to bed now. Night, combat continues on the morrow.
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46268 on: February 23, 2014, 12:12:38 am »

((You may want to check Keith's sheet GWG. He has stats and well, it's a good thing that shirtless guy has the same armor class as a medival night in platemail.))
IRIS: TAUNT BUTTON
Kyle:  Only a four? Wow my luck sucks. LAUNCH AGAIN!
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RangerCado

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46269 on: February 23, 2014, 12:16:07 am »

((Succubus stats are up to you. total roll was just over 80 so that might be a base line.))

Luna berets the succubus and attempts again.

The succubus shrugs and attacks again.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

mcclay

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46270 on: February 23, 2014, 12:20:08 am »

Hit wit sword more.
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46271 on: February 23, 2014, 12:28:56 am »

Fine one more post for me.
FIRE CROTCH ROCKET

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46272 on: February 23, 2014, 12:30:19 am »

((Cyrielle didn't attack, lock-on just makes her next attack against the target an auto-hit. Also, she has 50 MP as does everyone with 0 MAG.))
Cyrielle fires a shot straight into the dragon's eye. As her lock-on was successful, this hits without requiring a roll.
Damage is MND-roll based, damage is below average but interferes with organ function and causes slight bleeding. Dragon must take a MND roll (DC 19) to avoid losing control of its body.
« Last Edit: February 23, 2014, 03:20:15 am by Empiricist »
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RangerCado

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46273 on: February 23, 2014, 01:21:37 am »

Meme finally wakes up, looking rather scared as she gets up to try and find the living room where Momo was asleep, forgetting her bag of gears and mechanical parts she had been collecting.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Oh look, Elf updated the thread title.
« Reply #46274 on: February 23, 2014, 01:23:48 am »

HK-47 follows behind her with the bag.
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