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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3197200 times)

USEC_OFFICER

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38610 on: February 05, 2014, 01:31:24 pm »

Neferis picks herself up and keeps on trying to destabilize Dumah.
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Twi

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38611 on: February 05, 2014, 01:31:54 pm »

Suffice to say:

Marie glares daggers at Asariel until her initiative comes up. As does Bismuth. The former grabs a sturdy bottle and the latter grabs her sword: both assault the angel.

Spooky exists, however! She has officially joined the battle!

<Target lock confirmed. Stationary target. Excellent. Opening fire.>

The boom of the explosion resounds before the boom of the shot being fired.
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Sanure

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38612 on: February 05, 2014, 01:32:38 pm »

((See, this is why I had the real grandiose stay out of the battle. and had the clones charge a spell instead of act. Although I was under the impression that Activating Hainuwele's amulet didn't require a roll...))
Real Grandiose continues to charge his Replenish spell (2 turns left)
Fake Grandioses continue to charge their create wall spell, while changing to the entropy affinity(if possible, otherwise remaining in the unknown affinity). They will cast it if Dumah fires its attack.
Yomiko uses her probability control to target her allies and attempt to apply a buff to cause them to succeed their next rolls.
Sen seeing her opportunity creates a katana from her demon blood soaked paper and fly at a high enough speed to cleave Asariel in the chest.

((That shall do it for my turn.))
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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38613 on: February 05, 2014, 01:40:37 pm »

((That's such unmodderated bullshit.))
Kyle continues his action dammit.
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ragnarok97071

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38614 on: February 05, 2014, 01:41:10 pm »

((That's such unmodderated bullshit.))
Kyle continues his action dammit.


((Which part?))
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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38615 on: February 05, 2014, 01:41:50 pm »

((That's such unmodderated bullshit.))

((Glad I'm not the only one who thinks so.))
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38616 on: February 05, 2014, 01:42:15 pm »

All of it.
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ragnarok97071

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38617 on: February 05, 2014, 01:43:42 pm »

It's an ability she can use once a combat that locks her out of most of her utility and basically boils down to 'buy a turn unless someone uses multi-action' unless someone is using a hilariously unstable weapon.


Also I find it hilarious that Kyle's reaction to having his arm ripped off is to take the gauntlet off the shredded arm, stick it on the other one, and punch dumah AGAIN.
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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38618 on: February 05, 2014, 01:43:46 pm »

"Shit! Corebus the enemy is too strong! Its your time to strike!"
Bethany transforms in to Corebus.
"Komm jetzt abrahamitischen Huren! Sein Sie an der Reihe, um den Zorn der Götter fühlen! Bereiten Sie zu sterben!"
Corebus charges Asariel and strikes her with his sword.
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38619 on: February 05, 2014, 01:45:14 pm »

((Charging in and firing would be two different actions since he still needs to try and fire it after the lunge, it isn't a gun, it won't go off if you accidentally pull a trigger.

Still, shouldn't be ripping off his arms if it did backfire. Instead, distortions should be rending through him, rupturing his organs and whatnot. Same damage but with organ failure rather than limb loss. Also, the gauntlet would be on cool-down and unable to fire for ten turns, though it can still be used to reverse the entropy attacks.))
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ragnarok97071

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38620 on: February 05, 2014, 01:47:05 pm »

((Charging in and firing would be two different actions since he still needs to try and fire it after the lunge, it isn't a gun, it won't go off if you accidentally pull a trigger.

Still, shouldn't be ripping off his arms if it did backfire. Instead, distortions should be rending through him, rupturing his organs and whatnot. Same damage but with organ failure rather than limb loss. Also, the gauntlet would be on cool-down and unable to fire for ten turns, though it can still be used to reverse the entropy attacks.))

((move actions don't require a roll, so they don't count. Also, I find it hilarious that blowing off his arm was an underestimation, but since he's not strongly aligned I'll just say it wasn't as big/nasty.
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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38621 on: February 05, 2014, 01:50:25 pm »

((Kyle does get two attacks per turb though.))
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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38622 on: February 05, 2014, 01:51:35 pm »

((Kyle does get two attacks per turb though.))

You didn't declare you were using multi-action, I think? Just doing a gauntlet-assisted facepunch.
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38623 on: February 05, 2014, 01:53:20 pm »

((If it's only rending his arm, then it actually wouldn't be that much of a problem. Since he has high END and there aren't any organs to trigger a detonation in his arm, he would only take about 20 damage and retain his arm.))

((Kyle does get two attacks per turb though.))

You didn't declare you were using multi-action, I think? Just doing a gauntlet-assisted facepunch.
((That's two attacks. One STR-based, one MAG-activated MIND-based.))
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Angels and fighting and plot oh my
« Reply #38624 on: February 05, 2014, 01:54:23 pm »

((And? Just beacause I might have lost an arm [although the magic roll would have failed and not the attack] doesn't mean that I give up the action.))
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