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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3173072 times)

ragnarok97071

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28530 on: January 20, 2014, 12:13:15 pm »

... Know what, let's assume yes.

Shis too, since she needs to keep an eye on her.

Run into Manticores?
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mcclay

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28531 on: January 20, 2014, 12:13:19 pm »

Does Corebus also find a manticore.
The same one Kyle found.
"Prepare to die monster!"
Corebus hit it with a sword
[86+9=95]
I assume he does.
[46+15= 61]
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Akroma

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28532 on: January 20, 2014, 12:14:12 pm »

((describing the effects verbaly and by pure numbers make a difference like night and day. It removes the enemy and turns it into a statblock, giving players the chance to know exactly how much more hits are needed. nothing wrong with knowing your own health though))
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28533 on: January 20, 2014, 12:14:56 pm »

(100)
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28534 on: January 20, 2014, 12:16:03 pm »

((describing the effects verbaly and by pure numbers make a difference like night and day. It removes the enemy and turns it into a statblock, giving players the chance to know exactly how much more hits are needed. nothing wrong with knowing your own health though))
((I can see that for bosses, but you never know how much damage you're going to do with a magical attack. Also, it looks kinda pointless if something's burning and not looking hurt.))

...well then.
The manticore...is now friendly to Kyle. What the hell dice.

Oh and you should probably stop Corebus from killing it.

OREOSOME

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28535 on: January 20, 2014, 12:16:17 pm »

Catherine grins, and continues to try and pwn the manticore.
"Yeah! I did it!"
Catherine uses WATER WHIP!
[87+18]
It's super effective!
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28536 on: January 20, 2014, 12:16:34 pm »

"Motherfucker!"
Set the manticore's inside on fire!
[45+17]
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ragnarok97071

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28537 on: January 20, 2014, 12:16:46 pm »

((describing the effects verbaly and by pure numbers make a difference like night and day. It removes the enemy and turns it into a statblock, giving players the chance to know exactly how much more hits are needed. nothing wrong with knowing your own health though))
((I can see that for bosses, but you never know how much damage you're going to do with a magical attack. Also, it looks kinda pointless if something's burning and not looking hurt.))

...well then.
The manticore...is now friendly to Kyle. What the hell dice.

Oh and you should probably stop Corebus from killing it.


((... And now KJ is fluttershy.

Joy.))
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28538 on: January 20, 2014, 12:16:53 pm »

"Hey! Don't be hurting fluffy!"
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mcclay

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28539 on: January 20, 2014, 12:17:13 pm »

((describing the effects verbaly and by pure numbers make a difference like night and day. It removes the enemy and turns it into a statblock, giving players the chance to know exactly how much more hits are needed. nothing wrong with knowing your own health though))
((I can see that for bosses, but you never know how much damage you're going to do with a magical attack. Also, it looks kinda pointless if something's burning and not looking hurt.))

...well then.
The manticore...is now friendly to Kyle. What the hell dice.

Oh and you should probably stop Corebus from killing it.

"YOU DON'T BELONG IN THIS WORLD BE-Wait what!? Kyle did what now!?"
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Twi

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28540 on: January 20, 2014, 12:17:18 pm »

A wild Bismuth appears!
She draws her blade and attacks the manticore. Probably the one with cath and Nuriel. >:C
[83+13 Dex]
[!100!+ 22 Str]
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28541 on: January 20, 2014, 12:18:14 pm »

"I trained him. I'm going to name him Fluffy!"
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USEC_OFFICER

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28542 on: January 20, 2014, 12:18:26 pm »

"I trained him. I'm going to name him Fluffy!"

Ester giggles, "That's amazing! How did you manage to do that?"
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Akroma

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28543 on: January 20, 2014, 12:19:03 pm »

Hainuwele still flies. Nice weather considering it's...what season again?
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Golems, Layars and Love Letters
« Reply #28544 on: January 20, 2014, 12:19:35 pm »

Kyle pets fluffy.
"I just treated him right and made him feel welcome."
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