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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3202336 times)

GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15630 on: December 16, 2013, 05:05:14 pm »

"More of a crossbow, actually. I could actually see the projectile."
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15631 on: December 16, 2013, 05:06:09 pm »

<No Endurance rolls?>

[DEX:84+8(7)] Alice discharges a sniper rifle round at where the knife vanished.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15632 on: December 16, 2013, 05:06:16 pm »

"Good. The bastard mustn't be far then."
Iolodammus raises his shield and readies his spear for throwing.

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15633 on: December 16, 2013, 05:07:49 pm »

"... What the fuck? That wasn't a crossbow or else there would be evidence somewhere of it. Unless it violated physics in which case I have bigger problems like why is this such a shitty bit of armor that allows bolts to hurt me."
Keith's very confused.
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15634 on: December 16, 2013, 05:09:31 pm »

<Come to think of it, doesn't that armor trade dexterity for endurance?>
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15635 on: December 16, 2013, 05:12:07 pm »

<It hasn't changed mechanically since before the fight with the Layars. Now that I think of it what did happen to those guys. You would think we would have had some news about them at some point.>
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wolfchild

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15636 on: December 16, 2013, 05:16:42 pm »

<I meant in a controlled manner. Wait a minute... it can't be anything magical... Maria's house is under the influence of an antimagic field! Hence raises the question, what is not supernatural but can still confine one to a room?>
<The answer is literally standing close enough to poke you.>
Will proves this.
<It's a bit insulting when you forget about our existence.>

>No. I merely stopped my train of thought to consider how delicious these are!

How common is this 'peanut butter' in your world?<

<This would be a terrible time to discover your peanut allergy. I give it even odds.>

((YAY work makes me miss a bunch, hope Stella is not to slugish to get into the action now))
((Been there.))

Quote
LET!   MY!   SISTER! GO!
((Presumably while everyone was figuring out stuff))
No response.
"I'm about eighty, ninety percent sure whoever did it is still here...can't figure out why. God, I hate Strangers. Or maybe telepaths, either one could be the cause."

Stay near me Meme

"Why don't we all just try leaving the room now?" Conny gestures to the door they're all standing near.

Meme nods he agreement to this.

Ghost is still waiting.

Stella starts backing out

Keith winces and then punches the general direction of said pointy painful thing.
(40+56=96)
"I found something!"
Iolodammus whirls around and immediately stabs his spear into wherever Keith was punching.
[DEX: 14+76] For the turn around.
[STR: 28+100] For the actual hit.
Remarkably, whoever shot Keith seems to have done so from farther than two feet away.
"Idiots." Will quickly throws [d20: 20!] a large knife he has with him for some reason at a point
[90+(7*7-0)-(50*0.5)=114]
[43+?]
No one sees the knife land anywhere.
"I'm pretty sure I hit. Also: Toldja."

STella stops backing out and faces towards what is presumably some form of invisible portal equivalent Give Me one reason not to!!!! as she draws in a breath


((Remember how Stella is violently protective))

"Good. The bastard mustn't be far then."
Iolodammus raises his shield and readies his spear for throwing.

Stella decides to get aggressive since alice shot

[Mag: 99 + 10(7)] ((think thats it, need to find the character sheet I did)) White hot flames in a tight lance shoot out of stella's mouth at the portal
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15637 on: December 16, 2013, 05:26:59 pm »

((Portal? What makes you think that?))

Two young women, one looking to be somewhere between 18 and 20 or so and the other not older than 16, collapse. They are heavily burnt, and the older one has a knife sticking out of her stomach for some reason.

"...Shit. Someone call 91 or whatever it is in this world before we get charged with manslaughter."
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15638 on: December 16, 2013, 05:28:11 pm »

/*"Or, we can kill them and dispose of the bodies."*/
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15639 on: December 16, 2013, 05:30:11 pm »

Kyle dials up the Australian equivalent of 911.

Keith starts stepping on the older ones neck.
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15640 on: December 16, 2013, 05:30:51 pm »

Iolodammus keeps his shield up, but lowers his spear and runs to them. He keeps Keith back with his spear.
"Get Maria."

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15641 on: December 16, 2013, 05:33:48 pm »

"Who? And why should I not kill her? One of them assaulted me and the price for that is death."
Keith looks deathly serious.

Kyle is arguing with the call center about why they think it's unlikely that the local magic girl group found two people that couldn't be seen.
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15642 on: December 16, 2013, 05:34:36 pm »

"Interrogation's more rewarding, boy."

Twi

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15643 on: December 16, 2013, 05:35:11 pm »

Twi looks at the plot. He is confused and also too busy being sad to post.


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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #15644 on: December 16, 2013, 05:36:47 pm »

/*"Kill one. In front of the other. Then interrogate them."*/
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want
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