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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3126822 times)

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68925 on: May 17, 2014, 08:04:07 am »

<I just don't want Toady to shut down the thread.>
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68926 on: May 17, 2014, 08:04:55 am »

<Reasonable answer.>

wolfchild

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68927 on: May 17, 2014, 08:15:31 am »

<Once the fight is over Im sure there will be someone to tell you, it will not be the same with Kyle though, he is not coming near me with anything even resembling suggestive>
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

USEC_OFFICER

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68928 on: May 17, 2014, 10:47:25 am »

"I can tell, your voice is lovely."

Rose sighs, her blush returning, "Thank you. I... know."
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68929 on: May 17, 2014, 11:07:19 am »

Lizzie smiles and nods.

PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68930 on: May 17, 2014, 11:19:02 am »

 "We should probably stop cuddling before anyone gets any ideas~."

Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68931 on: May 17, 2014, 12:20:08 pm »

((considering that Sanure is online at *this very moment* it really should not take much longer))

Accidental Hit and run while I was walking in town. Assuming I know speeding cars, the guy that hit me was going 40. So yeah, Ill be fine. Doctors say I might have a bit of nerve damage, but otherwise no broken bones and a lot of bruises and scratches. Can't move my arm and can barely wiggle my toes.

((TOLD YOU SHIT HAPPENED))
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I be the Pillow Pirate of the 12 Bays!

USEC_OFFICER

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68932 on: May 17, 2014, 12:47:43 pm »

"We should probably stop cuddling before anyone gets any ideas~."

Rose blushes more, but doesn't move, "L-like what? They... w-won't mind that much..."
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68933 on: May 17, 2014, 02:02:02 pm »

 "You know. They would think we're uh... yeah."

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68934 on: May 17, 2014, 02:07:40 pm »

"Oh." Rose thinks for several moments, "Okay... Let's go then..."
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68935 on: May 17, 2014, 03:45:40 pm »

((Sanure left me in charge of the fight, therefor I shall deliver. I calculate stuff from everyone's character sheet so don't complain if I miss something--just update your character sheet.))
Spoiler: Combat Order/Stats (click to show/hide)

Quote from: Karakil
Fly beside Fighter 1 and swing tail into its cockpit again.
[54] VS [16] The Karakil swerves past Fighter 1 and rapidly spins back, swinging its tail into the cockpit of Fighter 1!
[37+10] The Karakil deals 2 damage to Fighter 1's window, cracking it slightly.

ICARUS finishes setting up the charge, then quickly manouvers away from it, climbing around on the jet. She is ready to quickly boost away from the jet at a split seconds notice, should the thermite charge trigger a bigger explosion than anticipated when it blasts the engine, or should someone open fire at her that needs dodging, as she will have to climb to a more exposed area.
ICARUS finishes setting the Thermite charge. It will detonate next turn.

Fighter 1 flies into a barrel roll next to Kyle and fires a plasma charge at him!
[72] VS [60+22] The Plasma Charge strikes Kyle in the back!
[100] - [24] Kyle takes 38 damage! His tech get -10 to hit for 2 turns.

HILDA is stunned.

Stella Breathes out a cloud of Hot cinders as a smokescreen
and then grabs onto whichever fighter she is most on (if she could not get through then she is in physical contact) and holds on
Attempts to cut through the glass of the grappled fighter with a narrow blast of her flame (thermal lance style)
Stella breathes out a cloud of cinders and conceals herself [+15 Evasion]. Stella attempts to latch onto Fighter 1!
[68+13] VS [29-15] Stella latches onto the side of Figher 1. She attempts to cut through it by breathing a narrow blast of flame.
[12+15] Stella doesn't do any damage to any major components, but manages to cut through a small part of the hull. A few lights on the exterior of the fighter go out.

Fighter 2 flies by Winry and attempts to fire a plasma charge at her!
[38] VS [9+15] Winry is hit at the side by the plasma shot!
[119] - [10] Winry is dealt 109 damage! Her tech is disabled for 2 turns. She starts to fall.

Kyle's tech and augmentations are disabled. He is now falling to the ocean.

Nuriel chases the fighter so she can rip into the cockpit and chuck out the pilot. She also dodges any attacks coming her way.
Nuriel begins to chase Fighter 1. She attempts to rip into the cockpit.
[46+27] She deals 28 damage and manages to break through the cracked glass. She wrenches onto the pilot's neck and pulls him straight out, throwing him away.

Winry doesn't activate Fighter 1's escape system because the pilot is already out.

Quote from: SAM Turret
Fuck up Fighter 2
The SAM Turret beeps a little and aims at Fighter 2, firing a missile at it!
[23+25] the missile is intercepted by a small plasma blast from Fighter 2.


Lizzie nods and gets up.

Winry proceeds to scream.
 <HELP ME, I'M FALLING! DON'T LET ME HIT THE WATER!>
« Last Edit: May 17, 2014, 04:51:59 pm by PrivateNomad »
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68936 on: May 17, 2014, 03:48:55 pm »

Sen acts as support and peppers the enemy with magic blasts because Elf can't for the life of him figure out her combat skills and this is why you don't make him use Sen.

Akroma

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68937 on: May 17, 2014, 04:10:09 pm »

((Sen is still unconscious, also PN, damage on Kyle is halved. Wether it is heat or electrical or both, it's still physical. You also missed Ashleys actions.))

<Oh for christs sake, is nobody here taking this battle seriously? I told you, use your size to your advantage, but no, I'm the only one who even for a moment tries to not get hit. I know, I know, it's hard, but I really need you to make an effort. Good job though for Nuriel, that should take care of that one.>


ICARUS crawls onto the cockpit of fighter 2, far enough from the blast to not get hit by it. If the thermite charge is enough to take the engine out and make that thing crash, she will proceed to cut open the cockpit. If the jet is screwed, she will detach from it, and then follow it into the ocean to analyse it carefully.


Ashley teleports to Winry, and then proceed to teleport Winry into the cockpit of jet 1. Apart from the broken glass and being pilot less, it is still perfectly functional, Winry should have her fun with it.
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PrivateNomad

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68938 on: May 17, 2014, 04:11:52 pm »

((Sorry, Ashley wasn't on the turn order. Kyle's half-damage thing isn't on his character sheet for some reason.))

kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my
« Reply #68939 on: May 17, 2014, 04:14:10 pm »

((Why is Kyle's tech disabled?))
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