"See you later Camille, I'd like to stay, but, I'm rather overdressed for the current temperatures."
Cyrielle teleports to Annie and Wheatley.
Deciding that she went through all the trouble of publishing that electronic novel under a new pseudonym, Cyrielle decides to begin working on something else to publish. So after researching the matter on the internet Cyrielle decides to begin.
[MIND:86+16]
It's a light-hearted anti-dating sim with the working title of I'm not a Tsundere Dammit! essentially, the idea is that the protagonist is cynical and currently not looking for a relationship except due to their temperament, others are utterly convinced that they are a tsundere. The main objective is to reach the end of the story without getting dragged into a date or related encounter, at least, as few as possible by either making up excuses, avoiding them, alienating people or otherwise acting like a douche. Though it has a more comedic and optimistic tone, it also criticizes the society's fixation on love and provides some profound philosophical ideas as well (previously generated by the philosophy report program of course).
The narrative is set in one of those neo-medieval fantasy worlds that people seem to like using and the main background event being that the princess of a nation kidnapped a dragon. A rather significant event seeing as the main kingdoms each has a dragon which more or less serves as a WMD, however, being asexual and slow to reproduce (a dragon usually reproduces only once in its lifetime), the dragon population is very low hence preventing the proliferation of these biological weapons. As a result, a cold war has formed due to how no super power is willing to attack the other for fear that they'll both lose their dragons in combat against their adversary's leaving them at the mercy of the other super powers.
Of course, the kidnapping of that baby dragon is threatening to disrupt the balance of power as the kingdom it was stolen from will likely be left without a dragon once their current one perishes and either the princess's kingdom gains one, becoming another super power, or, it gets taken by another kingdom, resulting in one kingdom having multiple dragons. The kingdom that had the dragon stolen from it cannot announce it as dong so would jeopardize its position, meanwhile the kingdom that stole it cannot either or it would likely have it stolen or slain by another kingdom. Furthermore, as the risk of the baby dragon being killed or otherwise lost is unacceptably high, a the victim kingdom cannot send in their dragon to raze the state responsible for it. Hence, a tale of deeply veiled espionage and delicate politics begins, entwined around what amounts to a medieval fantasy-equivalent Cuban Missile Crisis.
Needless to say, all of this is going on in the background with seemingly random occurrences over the course of the main game hints to a much darker tale going on behind the scenes with occasional leaps to the perspectives of characters involved in this matter to give a glimpse into what is occurring. These perspective-change fragments vary with what the protagonist interacts with and through the course of multiple playthroughs, as well as close examination and inference, the sequence of events of this second plot can be uncovered.