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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3136795 times)

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10980 on: November 06, 2013, 02:20:02 am »

((Ah, for some reason I though Chiron was a combat unit as well. Probably due to the tendency for cases such as these to result in a situation where there is only one healing specialist.

Well, there are the fans... but that point still does stand, considering that not even Andromalius would do that without a good reason.

On top of their normal multiplier, right? 450÷(7x4)≈16.07 550÷(7x4)≈19.64 That should be fine as long as she doesn't try using it on another player-controlled character again. Assuming of course, that enemies that aren't cannon fodder but aren't too important have somewhere between 17 and 20 in the stat to resist.))
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10981 on: November 06, 2013, 02:21:54 am »

((Bleh. I'm considering giving Anima the ability to shoot some energy blasts and to mechanise the Summon Seals, allowing her to seal an enemy to summon it as she wishes.))

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10982 on: November 06, 2013, 02:25:39 am »

((How do we prevent psycho!Ashley from killing other player characters? Even with a 4x additional multiplier, most characters would have insufficient stats. Excluding Demons Run (can't enter void) and Silica (soul is not in body) of course.

How effective would summon seals be anyway? Also, how spammable are they?))
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Again_Dejavu

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10983 on: November 06, 2013, 02:26:43 am »

Ray might run naptime
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10984 on: November 06, 2013, 02:31:26 am »

[To: Richard] <Hmm... do you think the enchanter might try and blend in with one of the inevitable crowd of fans?>
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10985 on: November 06, 2013, 02:32:50 am »

((How do we prevent psycho!Ashley from killing other player characters? Even with a 4x additional multiplier, most characters would have insufficient stats. Excluding Demons Run (can't enter void) and Silica (soul is not in body) of course.

How effective would summon seals be anyway? Also, how spammable are they?))
((Well;

Richard (magical invuln for one attack; only Laevateinn (multiple strikes), Obliteration (multiple strikes), superpowers (not magical/Persona based), and psionics can get through.)

Anima (aformentioned summon sealing; if Anima gets her seal off, even if it fails, the target's stunned for 1d6 turns.)

Also, Abraxas. Who happens to ALSO manipulate void. And is probably much stronger than Ashley. If not countering it, he can probably cancel it, given enough magical boost, or hell, even if Anima is targeted. THEN he has, by the contract, and Anima being an immortal soul who can't explicitly 'die' (if the attack hits Anima, MARIA dies instead) short of Ciro doing something about it, a good reason to return the favour to Ashley.

Which is to say, Obliterating her, or sealing her connection to the void. His movelist is the attacks Anima normally allows him to perform; most other actions are either minor or OP enough that Anima needs to approve it.))

<Maybe.>

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10986 on: November 06, 2013, 02:39:12 am »

((Okay, good, just a bit concerned about that considering if Arthur wasn't cautious enough to prepare reactive armor, the roll he would have had to have made to prevent that would still have fallen into 50% chance of success which in my opinion was rather ridiculous considering that he is technically a teacher and half his stat points were placed in the resistance stat.))

[To: Richard] <Another issue is the use of a diversion, if the enchanter enchants random people and have them act as false alarms, they might sow distrust of the surveillance equipment... we still need a unit to detect consumable spiking or sabotage with enchantments for them to act as an infection vector... finally, we need to figure out whether or not the current enchantments allow remote application of additional enchantments.>
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10987 on: November 06, 2013, 02:42:30 am »

<Or detect the magic signature used, and use your UAV to track it. We'll be hot on it's trail.>

((Also, I'd assume Ciro would be able to shield someone simply by contact.

I just realized: Abraxas was pretty much the perfect counter to any void ability before Ciro even came around, by dint of being an immensely powerful void manipulator himself.

Precognition wins the day again.))

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10988 on: November 06, 2013, 02:45:00 am »

<Perhaps, however, a UAV is hardly something that is inconspicuous... how would we track the signature anyway?>
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10989 on: November 06, 2013, 02:47:18 am »

<Our shield can recognise it. If we can make something to track it with...>

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10990 on: November 06, 2013, 02:50:57 am »

<We'll need something to temporarily disable enchantments then. As for neutralizing them, a charged shot to the sternum would be the safest option, either it explodes in their chest, their heart, or their lungs... Entry wound aperture will be small with no exit wound.>
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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10991 on: November 06, 2013, 02:52:33 am »

<Or we could punch the bastard out. Haul him to Nico and crap.>

Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10992 on: November 06, 2013, 02:54:38 am »

<My UAV channels my power, I don't have anything nonlethal. It's either injure, maim or kill. Such is the nature of Fate...>
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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10993 on: November 06, 2013, 02:56:59 am »

<Then I'll punch him out. I personally would rather kill the bastard, but judging someone's life isn't up to me.>

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Re: Rise of the Magic Girls v2 IC Thread: ....And into the fire.
« Reply #10994 on: November 06, 2013, 03:03:57 am »

((Sorry for the absence, been trying to think of something for stella to do, but kept hitting blanks))
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