REGULAR FORM -Ashley DavisGender: Female
Age: In Creation years, 23.
Appearance:
ImageStatsHealth - 17 -51 HP
Mana - 10 - 20 MP
Speed - 17
Skill - 22
Strength - 15
Mag - 12
Defense - 10
Resistance - 13
Perks: Deadeye- If the character's skill roll fails by a margin of 2 or less, the attack lands as if it landed successfully by 1.
Counter-Strike- If Ashley successfully dodges an attack, she can counter-attack once for free, while still rolling for the Fatigue Katana if it is being used. (This again, can be upgraded every 9 stat points in Speed. So at 18, it'll be 2 strikes, and at 27 it'll be 3, etc.)
Chained- Ashley chains together tele-strikes, with a max of 2. (This max will increase every 8 skill stat points. So at 24, it'll increase to 3, then at 32 it'll be at 4.)
Level 5Exp: 20
Equipment:Voidwalker clothing- Can exist both in Creation and Void on its own. A gift from Void to Ashley after she was killed in the Dumah fight. When her weapon is drawn, black Mordite plating covers her from head to toe. When the plating forms in Creation, it has no weight since it is not of Creation and doesn't have the same properties. (+1 Defense when it's in its regular form. +2 defense, +1 resist to standard magic (due to Mordite plating) when in armored form.)
Embargo Katana- Lowers the Speed and Strength stats of enemies temporarily when struck (Amount lowered is the difference of the Skill and Dodge rolls, divided evenly between Speed and Strength. In the case where the difference cannot be divided evenly, Speed has the higher debuff). Can only cause damage if the Strength vs Defense roll is won, where damage is calculated with half the normal damage.
Mordite Blade- Sword made of Mordite, which is pure void, extremely concentrated into a metal. Requires summoning (+7 to damage (High Quality), and increased damage to beings of Creation. Ignores most armor. Costs 7 mana to successfully summon, and lasts 5 turns. TN: 3 If the roll is failed, then the mana is not spent.)
Katana- A regular, steel katana. Basic +3 damage.
Ability: Void Manipulation.
Negligible: Teleportation anywhere reasonable within a 5 mile radius.
OR
Pumps a very small amount of void energy into a target, causing +1 damage to beings of Creation.
Small: Teleportation anywhere reasonable within a 25 mile radius, or 5 mile radius and up to three passengers.
OR
Pumps a small amount of void energy into a target, causing +2 extra damage to beings of Creation.
Medium: Teleportation anywhere reasonable within a 75 mile radius. (TN: 3)
OR
Pumps a medium amount of void energy into a target, causing +4 extra damage to beings of Creation. (TN: 3)
Big: Teleportation anywhere reasonable within a 300 mile radius. (TN: 6, or 3 and she gains Fatigue III. -3 to Speed and Strength Rolls until Rested.
OR
Pumps a large amount of void energy into a target, causing +6 extra damage to beings of Creation. (TN: 6, or 3 and she gains:
Parched- May only cast a max of 3 more damage-based void spells until combat ends.)
Enormous: Teleportation anywhere reasonable within a 1000 mile radius. (TN: 9, or 6 and she gains Fatigue IV. -4 to Speed and Strength rolls until Rested.)
OR
Pumps an enormous amount of void energy into a target, causing +8 extra damage to beings of Creation (IS NOT INCLUDED IN THE MULTIPLIER. IT IS ADDED AFTER!). (TN: 9, or 6 and she gains:
Near Empty- May only cast one more damage-based void spell until combat ends. Replaces
Parched.)
**Upon Ashley killing a target with a damage-based void spell, if she has Drained, it is replaced with Near Empty. If she has Near Empty, it is replaced by Parched. If she has Parched, it is removed entirely.Special: Chaos Star Barrage- A bubble of void is created around the target, allowing Ashley to move extremely fast within. She depletes all of her mana for x amount of strikes, where x = mana left/2. Her strikes auto hit, but a SkillvSpeed roll is still made for the Embargo katana debuff. Deals magic damage equal to a medium spell (see above medium spells if target is of Creation). Gains Fatigue III (-3 SPD and STR rolls), and she gains
Empty- She may not cast any more damage spells.
Special: Piercing The Vale and Beyond- Ashley fills her hands with void energy and uses it as a propellant to launch a weapon or object at an enemy through a portal. -6 mana, and adds 60% STR to the damage.