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Poll

Best ship?

AngelxAlistair (Toy ship ahoy!)
- 2 (8.7%)
RichardxCyrielle (Yes, she's a side character. No, that does not make this any less cute.)
- 0 (0%)
MariaxSelinaxYurixNuriel (HAREM)
- 5 (21.7%)
RichardxCamille (The only couple who knew each other for longer than two months. Woo~)
- 1 (4.3%)
AshleyxConnyxNurielxBismuth (OPPOSING HAREM)
- 1 (4.3%)
LylexEveryone (An Uke and five Semes. Go figure.)
- 2 (8.7%)
AlistairxCatherine (Minako, eat your heart out.)
- 0 (0%)
MariaxSelina (The original, accept no substitutes.)
- 1 (4.3%)
LyleXRichard (Too much yuri, not enough yaoi.)
- 1 (4.3%)
IzzyxLucas (Because a normal tsundere is not enough.)
- 1 (4.3%)
WillxStella (*insert witty tagline here*)
- 2 (8.7%)
MariexEveryone (Marie, duh.)
- 2 (8.7%)
AshleyXRichard (Screw retcons, I want my OTP now!)
- 1 (4.3%)
MariaxMattxSelina (The original OT3. And who was Matt again?)
- 2 (8.7%)
Richard/CyriellexFourth Wall (Who didn't see this coming?)
- 2 (8.7%)

Total Members Voted: 23


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Author Topic: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE  (Read 1032521 times)

SOLDIER First

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13890 on: May 22, 2014, 04:28:03 pm »

Wolf should have still been under the control
I did not know that.
It would be nice to tell us next time, if you don't mind.
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Projeck37

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13891 on: May 22, 2014, 04:30:28 pm »

I'd just like to know if all of this was approved by Elf.
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Empiricist

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Re: Rise of Drink/Air/Furniture/Architecture Spiking v2 OOC
« Reply #13892 on: May 22, 2014, 04:30:39 pm »

This wouldn't have happened if you all just resorted to drink spiking instead of direct combat.
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PrivateNomad

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13893 on: May 22, 2014, 04:32:09 pm »

What 'magic' does Ossy use?

Sanure

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13894 on: May 22, 2014, 04:44:18 pm »

First he is being supplied infinite mana by Mana Incarnate.
Second, Op? Look at half of the damn characters that people have. Sen can learn any kind of magic spell and only suffers an increased mana cost. Maria uses the Fucking gods as her summons. Ashley can unleash vod into someone and completely erase them. Marie... don't even get me started on Marie. Point is, just because someone has an ability called passive mindcontrol (May i Point out Keith) Does not give you permission to criticize someone's ability and call it op.
IF you do want to call it op. Look at Icarus who can use her 'Battery' to boost her stats to OP level and destroy just about anything.

Lastly, your point doesn't stand. subtle mind control can trick a sentient person, or anything with a mind really, into believing they have the upepr hand. So no, It doesn't stop 500kg of rock, but it does trick a person into thinking they did something.

(Elf did approve the plot that I sent in. I did have to make a few changes here and there due to player actions, but what plot doesn't deviate a tad bit)

Wolf did snap out of it because the suggestion stopped happening to him. It lasted long enough to slip the drug to him, but it ended when he fell asleep.

The magic is subtle passive mind-control and true word magic. By linking with Mana-incarnate, he is able to use the magic at no cost. This is not the final fight, but extremely close to it.

If people would stop complaining and just help it move along it would probably be over today or tomorrow.
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Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

PrivateNomad

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13895 on: May 22, 2014, 04:47:10 pm »

What does Ossy's magic look like, though?

Sanure

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13896 on: May 22, 2014, 04:50:01 pm »

What does Ossy's magic look like, though?

Demonic. King of hell level demonic.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13897 on: May 22, 2014, 04:50:55 pm »

I'd just like to know if all of this was approved by Elf.
Approved. I pored over it for hours and I made sure you people should be able to handle it. Hell, I'd be more surprised if you can't.

PrivateNomad

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13898 on: May 22, 2014, 04:51:20 pm »

Well, Bartimaeus can cast minor illusions with some effort. Won't do shit against the high-MIND arias though.

Akroma

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13899 on: May 22, 2014, 05:14:14 pm »

GMing 101, I learned this through experience - Mindcontrole is a no-go. Both for players (too powerful, busts plots left right and center), and for NPCs (players hate this like the plague, also, too powerful). Mindcontrole always needs very, very, super heavy balancing. It's super delicate. Usualy done by making it take a loong time (Ossy was with the knights for months, maybe years. totaly believable that they have been brainwashed to an extend that they would fight for him even if he turns into an ugly monster right in front of them), and if on friendly NPC good after a kidnapping, if done as a proper shocker. On PCs always after actually sitting aside with that player so he knows whats coming and can play along - which even further increases the shock moment when the actual player sais "I stab my friend in the back with glazed over eyes" than when the PC just tells the player "your character stabs the other character"


I can not stress enough how delicate mindcontrole is. Just a passive ability that happens to everyone around and doesn't even cost mana, and moreso, is just the icing on top of huge stats, powerful and plentiful underlings, the aria damage negation and who knows what else, that's overkill. That's not how you design battles

if the mind-controle is also inconsistent, it's just, yes, bullshit.

turn one, ICARUS is not éffected by the mindcontrole, scans and sees the demon

turn two, ICARUS appearantly now is effected, and attack the demon, and is stopped dead in her tracks by his sheer tankiness. She does not fly further and collapse the ceiling

turn 3, ICARUS still affected shoots her beam, the demon vanishes, and Ossy and all knights inexplicably collapse.

later Sanure claims the demon was never there - yet it very skillfully managed to block both icarus and her shot, two attacks that otherwise would have hit ossy, who between them time of icarus being not affected and affected, did not move.

when illusions suddenly start to actually act as shields, thats maximum nonsense. This is the very reason why I always lined up my attacks
« Last Edit: May 22, 2014, 05:19:36 pm by Akroma »
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 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Sanure

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13900 on: May 22, 2014, 05:24:21 pm »

As I explained. Being deceived into thinking something is happening is a part of subtle mind-control. If you think that you are shooting a person, You will believe you are shooting something. Osmodias made Icarus think she was being stopped dead in her tracks, when she wasn't moving. He then made her think that she shot at a demon that wasn't there. She detected the demon because her AI Mind was trying to warn her of what was happening.

A good example of this is the Episode of doctor who Vampires of Venice. The doctor saw no reflecion in the mirrors because the mirror wasn't reflecting the work of the psychic belts.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Akroma

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13901 on: May 22, 2014, 05:29:01 pm »

subtle mindcontrole and full on subversion of sight and hearing (and a dozen other things for icarus case :P) are different things. That's far from subtle, that is entirely trapping someone in an undetectable 360 illusion. Not subtle at all.




anyway, fine, I'll take it. That guy is mindcontroling thousands of demon-hating knights, who are specialised in killing demons in the vatican, while making his very demonic looking self look all popey. He shoveled hsi own grave. Please resume the plot. No amount of super huge stats and borderline broken abilities will focus a bit of thinking outside the box :P
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
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SOLDIER First

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13902 on: May 22, 2014, 05:31:09 pm »

uh.


you know if you have a huge problem with the plot you could have let it continue in the first place
after it's over it can't bother you any more
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Akroma

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13903 on: May 22, 2014, 05:37:40 pm »

not with the plot per say, just with Sanure contradicting himself a little too often. But hey, it's all in good spirit. It's my duty as a player to be creative, and if this works out, it will be so very satisfying that everything is entirely forgiven. When a fight is not in your favour, it's plain boring to just power on and just by sheer number of players grnd the boss to death. Doing that is why Sanure made the dude so OP in the first place. Instead, as with the fleet - spot the weakspot, and level the field. The fight will still be somewhat hard, but significantly turned in our favour
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
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Sanure

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13904 on: May 22, 2014, 05:40:34 pm »

t's my duty as a player to be creative, and if this works out, it will be so very satisfying that everything is entirely forgiven. When a fight is not in your favour, it's plain boring to just power on and just by sheer number of players grnd the boss to death. Doing that is why Sanure made the dude so OP in the first place. Instead, as with the fleet - spot the weakspot, and level the field. The fight will still be somewhat hard, but significantly turned in our favour

This is the kind of thinking I'm looking for. Play smart and not with numbers.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under
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