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Poll

Best ship?

AngelxAlistair (Toy ship ahoy!)
- 2 (8.7%)
RichardxCyrielle (Yes, she's a side character. No, that does not make this any less cute.)
- 0 (0%)
MariaxSelinaxYurixNuriel (HAREM)
- 5 (21.7%)
RichardxCamille (The only couple who knew each other for longer than two months. Woo~)
- 1 (4.3%)
AshleyxConnyxNurielxBismuth (OPPOSING HAREM)
- 1 (4.3%)
LylexEveryone (An Uke and five Semes. Go figure.)
- 2 (8.7%)
AlistairxCatherine (Minako, eat your heart out.)
- 0 (0%)
MariaxSelina (The original, accept no substitutes.)
- 1 (4.3%)
LyleXRichard (Too much yuri, not enough yaoi.)
- 1 (4.3%)
IzzyxLucas (Because a normal tsundere is not enough.)
- 1 (4.3%)
WillxStella (*insert witty tagline here*)
- 2 (8.7%)
MariexEveryone (Marie, duh.)
- 2 (8.7%)
AshleyXRichard (Screw retcons, I want my OTP now!)
- 1 (4.3%)
MariaxMattxSelina (The original OT3. And who was Matt again?)
- 2 (8.7%)
Richard/CyriellexFourth Wall (Who didn't see this coming?)
- 2 (8.7%)

Total Members Voted: 23


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Author Topic: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE  (Read 1030603 times)

Empiricist

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1440 on: December 29, 2013, 09:49:38 pm »

Personally, I am not. But that's mainly because I dislike any crossovers and alternate world plots, actually, I designed Cyrielle so that it would be difficult to get her into any plot with those parameters.

I am unsure about the other players.
« Last Edit: December 29, 2013, 09:52:43 pm by Empiricist »
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USEC_OFFICER

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1441 on: December 29, 2013, 09:54:40 pm »

Are you guys actually interested in this plot? Because I can end it now if you want.

Being completely new to this game, I can't really say. Personally I think that the plothook was not very engaging. Alternate Kyle (or whoever that was. Still learning names here) just showed up and talked about the alternate dimension without offering good reasons why the evil people in it had to be stopped. The group had no real reason to get involved or care about the new plot.

EDIT: Whoops. Hit the post button by mistake.
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1442 on: December 29, 2013, 10:03:15 pm »

Are you guys actually interested in this plot? Because I can end it now if you want.
It's a plot.
Will's definitely in. He's fascinated by this new world, and one of his defining characteristics (along with hubris and snark) is curiosity.

EDIT:
((If the threat consists of something from another setting, Cyrielle is just going to get the hell away and stop communicating for a while.))
Why is that?
« Last Edit: December 29, 2013, 10:19:20 pm by GreatWyrmGold »
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1443 on: December 29, 2013, 10:26:28 pm »

I dislike any crossovers and alternate world plots
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1444 on: December 29, 2013, 10:34:11 pm »

So, no IC reasons I missed?

Also, why?
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1445 on: December 29, 2013, 10:47:30 pm »

I have the right to leave this game do I not? If I cannot do so temporarily, I shall do so permanently. For Cyrielle, IC and OOC are more amalgamated than kept separate.

I prefer having plots be contained within their contextual setting without dragging in other settings that other players happen to like. Doing so undermines the entire point of the setting does it not? You're no longer using the setting if you must start implementing additional universes and it just starts going from original work to pseudo-fanfiction. Furthermore, the details them selves get muddled, such as with Demons Run's properties causing issues as soon as other realities becoming involved. This also applies to Cyrielle's contracting entity, though to a lesser degree as it is on the opposite end of the timeline. Whilst such things are tolerable to an extent when they are with other original pieces of work in a coordinated manner rather than merely taking ideas this does not seem to be the case here. An additional issue is that my characters were never designed for crossovers. They were designed to work within the setting rather than to interact with elements outside of it.

But I digress for now; you may deliver flawless rebuttals to all my arguments, but my opinion is still my opinion is it not?
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Twi

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1446 on: December 29, 2013, 10:51:43 pm »

That was the longest way to say 'crossovers create confusion and are annoying' I have ever seen. :I

I'm not opposed to having elements of other 'worlds' interact with us, mind, so long as we define them and make sure we know what they do and such without going into MASSIVE CROSSOVER LAND. The alien is still a wonderful source of conflict, as I like to think Emp might say. :P
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1447 on: December 30, 2013, 02:31:56 am »

I'm considering shutting down all crossovers. Pretty much only SMT gets away by dint of Scap using SMT in the game before I took over, and I'll shut it down if I smell canon characters in it.

Apart from that, only vanilla RotMG would be allowed.

ragnarok97071

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1448 on: December 30, 2013, 11:29:29 am »

The Slayers plot was thought out? They literally just met those guys and then left.
They've been on a ship in the middle of the ocean*. What should they be doing? Organizing a game of truth-or-dare?

*Because apparently DR didn't want to try wormholing a whole ship?

They're only like a hundred miles out and with a decent roll it only did it to within fifty, which might drop them in the middle of land, causing the ship to have... issues.
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1449 on: December 30, 2013, 01:07:42 pm »

True.
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1450 on: December 30, 2013, 11:58:38 pm »

Wow. No posts in over 12 hours...
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RangerCado

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1451 on: December 31, 2013, 12:09:12 am »

I know...
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kj1225

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1452 on: December 31, 2013, 12:09:24 am »

Because we need someone to make a plot that exists in the same universe as our magic girls and is important (Actually can't be subverted through mundane means) enough that we actually need to step in. So maybe an apocalypse or terrorist organization that we need to work alone or in pairs to beat so as to keep it interesting and develop the characters more.
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Empiricist

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1453 on: December 31, 2013, 12:21:39 am »

Not necessarily that important or fantastical. An event that is of some significance and can be resolved through entirely mundane means can still be used if the characters get caught up in.
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Xantalos

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Re: Rise of the Magic Girls v2 OOC: NOW WITH MORE SUMMON/PERSONA STATTING
« Reply #1454 on: December 31, 2013, 12:22:06 am »

Perhaps more magic people popping up?
That are douches and establish themselves as the heads of evil nationstates?
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