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Poll

Best ship?

AngelxAlistair (Toy ship ahoy!)
- 2 (8.7%)
RichardxCyrielle (Yes, she's a side character. No, that does not make this any less cute.)
- 0 (0%)
MariaxSelinaxYurixNuriel (HAREM)
- 5 (21.7%)
RichardxCamille (The only couple who knew each other for longer than two months. Woo~)
- 1 (4.3%)
AshleyxConnyxNurielxBismuth (OPPOSING HAREM)
- 1 (4.3%)
LylexEveryone (An Uke and five Semes. Go figure.)
- 2 (8.7%)
AlistairxCatherine (Minako, eat your heart out.)
- 0 (0%)
MariaxSelina (The original, accept no substitutes.)
- 1 (4.3%)
LyleXRichard (Too much yuri, not enough yaoi.)
- 1 (4.3%)
IzzyxLucas (Because a normal tsundere is not enough.)
- 1 (4.3%)
WillxStella (*insert witty tagline here*)
- 2 (8.7%)
MariexEveryone (Marie, duh.)
- 2 (8.7%)
AshleyXRichard (Screw retcons, I want my OTP now!)
- 1 (4.3%)
MariaxMattxSelina (The original OT3. And who was Matt again?)
- 2 (8.7%)
Richard/CyriellexFourth Wall (Who didn't see this coming?)
- 2 (8.7%)

Total Members Voted: 23


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Author Topic: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE  (Read 1029202 times)

kj1225

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13320 on: May 04, 2014, 04:55:23 pm »

Anti-Pope actually.

Also, we have pokemon so we all know who she will side with.
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mcclay

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13321 on: May 04, 2014, 04:56:11 pm »

Wait, what? Someone explain pls.
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Akroma

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13322 on: May 04, 2014, 04:56:22 pm »

also, she sould finaly embrace the lore of Caes. Silly Bethany
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kj1225

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13323 on: May 04, 2014, 04:57:13 pm »

Wait, what? Someone explain pls.

It was an off hand comment that has been coming up from time to time.
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mcclay

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13324 on: May 04, 2014, 04:59:21 pm »

also, she sould finaly embrace the lore of Caes. Silly Bethany
So she should worship Caes? I mean, doesn't she already? Kinda?
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Akroma

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13325 on: May 04, 2014, 05:00:33 pm »

yeah, well in that case a terrorist pope who is whiping out magic users worldwide wont bother her, right?
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13326 on: May 04, 2014, 05:06:19 pm »

yeah, well in that case a terrorist pope who is whiping out magic users worldwide wont bother her, right?
Well yeah, you should have mentioned that first.

<Hmm, isn't it about time we did something about these terrorists? Will has been with them for over a month now, and he still hasn't contacted us.>
Which you assumed, why?


Hm. We've been through quite a few timeskips. What month is it now?
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Twi

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13327 on: May 04, 2014, 05:07:20 pm »

Woo, an excuse to bring 'stanza back in! I think. :V
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USEC_OFFICER

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13328 on: May 04, 2014, 05:07:39 pm »

Hm. We've been through quite a few timeskips. What month is it now?

Heck if I know. Getting close to winter at least. Might even be December.
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13329 on: May 04, 2014, 06:17:03 pm »

Also, how the fuck is Italy reacting to there being a rogue state inside their borders? :P
Not even a state, really. More like a district.
The Vatican is complex. But yeah, without constant military presence by the Order, the Pope's gonna be facing the music sooner or later.
On that note, it would help Will's advancement if he could help predict attacks by a certain magical group. Assuming we found a way to make it less obvious, which would depend on if there were any, I dunno, precognitive arias or something. Which I don't know because San hasn't sent me the list of Arias as promised.
Sanuure...

((Two things it can evolve into.))
Knowing Kyle, he's not going to let it languish as a Kirlia.
Not sure if Gallade is really worth it. A quick Google search suggests that Gardevoir is more useful/powerful/something, and Gallade requires a Dawn Stone. More buck for less bang? Only reason Kyle would go for Gallade over Gardevoir would be if someone poked fun at him going for Gardevoir.
Why are we discussing what Pokemon we want again?
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Twi

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13330 on: May 04, 2014, 06:27:55 pm »

Sanuure...

He hasn't given me any answers on the Italian front, either. Just an all around undependable guy, huh? :P
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Sanure

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13331 on: May 04, 2014, 06:57:57 pm »

I could be busy you know... :-\

Quote from: Will's Aria
All arias are audible. Requires a MIND save to continue the Aria after damage is taken. Silence spells can prevent the casting of Arias.

Magic Dampening Aria- Nulls magic cast on targets, up to [MIND/8] Targets. Can't target User while other Targets are selected. Lasts [5] Turns
Physical Dampening Aria- Nulls physical damage on targets, up to [Mind/8] Targets. Can't Target User while other Targets are Selected. Lasts [5] Turns.
Demon Slaying Aria- Slays a Demon the Same level as or lower than the User. Takes [3] turns to cast.
Mana Removal Aria- Removes all mana from the audible area for [Mind/Number of people in Battle] Turns. ((The more people using mana in the area, the harder it is to remove the mana influx in an area.))
Binding Aria- Binds a Target. requires a [Mind vs Mind] save to resist. Then it's a [DC 60] to break the binding.
Removal Aria- Banishes Demons of a lower level than the User. Takes [2] turns to cast.

Will is trained enough to use Aria's while preforming other actions.

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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13332 on: May 04, 2014, 06:59:00 pm »

Also, how the fuck is Italy reacting to there being a rogue state inside their borders? :P
Not even a state, really. More like a district.
The Vatican is complex. But yeah, without constant military presence by the Order, the Pope's gonna be facing the music sooner or later.
On that note, it would help Will's advancement if he could help predict attacks by a certain magical group. Assuming we found a way to make it less obvious, which would depend on if there were any, I dunno, precognitive arias or something. Which I don't know because San hasn't sent me the list of Arias as promised.
Sanuure...

((Two things it can evolve into.))
Knowing Kyle, he's not going to let it languish as a Kirlia.
Not sure if Gallade is really worth it. A quick Google search suggests that Gardevoir is more useful/powerful/something, and Gallade requires a Dawn Stone. More buck for less bang? Only reason Kyle would go for Gallade over Gardevoir would be if someone poked fun at him going for Gardevoir.
Why are we discussing what Pokemon we want again?
Go Gardevoir.

Also, IRIS created Pokemon by accident. Or on purpose because screw logic I want my Charizard now.

GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13333 on: May 04, 2014, 07:17:27 pm »

I could be busy you know... :-\
True. Still, I'd've prepared the PM or whatever to be sent around when I was posting the "turn".

Quote
Quote from: Will's Aria
All arias are audible. Requires a MIND save to continue the Aria after damage is taken. Silence spells can prevent the casting of Arias.
Magic Dampening Aria- Nulls magic cast on targets, up to [MIND/8] Targets. Can't target User while other Targets are selected. Lasts [5] Turns
Physical Dampening Aria- Nulls physical damage on targets, up to [Mind/8] Targets. Can't Target User while other Targets are Selected. Lasts [5] Turns.
Demon Slaying Aria- Slays a Demon the Same level as or lower than the User. Takes [3] turns to cast.
Mana Removal Aria- Removes all mana from the audible area for [Mind/Number of people in Battle] Turns. ((The more people using mana in the area, the harder it is to remove the mana influx in an area.))
Binding Aria- Binds a Target. requires a [Mind vs Mind] save to resist. Then it's a [DC 60] to break the binding.
Removal Aria- Banishes Demons of a lower level than the User. Takes [2] turns to cast.
Will is trained enough to use Aria's while preforming other actions.
Hm. Useful, and I can see Will playing some pranks with a few, but not quite as versatile as I was hoping.

Also, IRIS created Pokemon by accident. Or on purpose because screw logic I want my Charizard now.
Hm. I'll have Will and Angel make requests.
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kj1225

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Re: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE
« Reply #13334 on: May 04, 2014, 10:19:07 pm »

I'm not actually going to be on for a long time. I need sleep and I only just got to post.
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