Hehe, but that's only his bio till he becomes a preeminent warlord and catches a local daimyo with his pants down.
Looks like it's a pretty sober game ghazkull's trying to host, so go for something that's still interesting but very much mundane. You've probably got all the poetic license in the world, (inventing places ((we've even got a map to base it on!)) & people), so long as you keep it real.
7 responses while you had the post window open!
lemme see here...
Well, you are meant to be starting from the bottom in the political heriarchy. It'd be unfair to start out with a well-respected mercenary company. Hence why I'm starting out with a bunch of thieves and whores and a crappy old ship. Speaking of...
Hmm, one flaw: I don't see any country buying wares from the pirate terrorizing it's own shores. Why do that when they could confiscate the goods and kill the buggers as soon as they step on land? You've gotta pick out who you'll want to pillage and who you'll want to barter with once the 5 independents are settled.
That might be fine, except if I start with that I'll get wiped out in my first battle by enemies who have far higher numbers and have more experienced and have better equipment.
At least as a pirate you can avoid battle unless it's only a single enemy or you can pick weak targets, on land thats almost completely impossible to do in an era where cavalry ruled the battle field and will run down anybody retreating.
Welp, part of being a mercenary company is the horrific risk. You'll have to use your brains to survive, and to be fair 1: cavalry didn't rule the battlefield. 2: Boats can have varying speeds & strengths as well.
If you want the same success as mr. pirate, you could just go with a small 20-man band, possibly on horseback, and set clever traps on the roads.
...... which is completely impossible to do as a mercenary given that if they hired you it's fairly likely they lack a real army themselves and you don't generally know in advance what battles your going to be thrown into
You also don't get to decide if you do it or not, you either follow the contract, or you find nobody will hire you because you can't be trusted.
I'll redesign it again, but on a side note. A bastard sword can be used for horseback perfectly fine as long as it's used for charging and not a straight battle since with it's weight and length if you swing it in as you charge past it brings a massive momentum with it.
Depends on the market: are there not many mercs/a very high demand? You'll probably get a lot out of contract negotiations. Too many mercs/not enough need? You'll be front-lines grater meat, and you'll be contractually obligated to like it.
If it's a two-handed greatsword of a 'bastard' sword, good luck holding onto it, let alone swinging it. Keep in mind you have to hold it in one hand- the other's for the reins.
So? Just fight against bandits and pirates who are usually badly equipped and trained. You'll get money and respect fairly quickly. Going after a large force instantly is a bad idea anyway, work your way up.
Again, thats not your choice. You've been hired by somebody so they will decide what you fight. You don't get to say " hey I'll work for you as long as you only send me to fight pirates and bandits otherwise I'll break my contract and refuse to fight for you. "
Nobody will hire a mercenary who refuses orders he doesn't like.
More likely he'll be hired for guard duty & escort missions. Or criminer ercterviters. But then I'm not read up on how mercenaries really worked in the renaissance, sooo....you two should google it.
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Mk, lemme see...
A note:
Contracts don't consist of
-Stipulation 1: The party known as Mercenaries hereby agrees to be the slave of the party known as Master for no less than 12 months.
-Should stipulation 1 be broken, Mercenaries forfeits any and all wages promised by Master.
They're big legalese things negotiated to by both parties that contain stipulations and agreements regarding a wide variety of possible scenarios. The mercs, obviously, don't want to be fed into a meatgrinder, while the employers, understandably, want the mercs to stand up and bleed a little bit. The contract is there to make both parties happy.