I edited the animal man creature variation to make them all aquatic, and while I've seen a couple of varieties chilling in the water upon embark they don't displace the land wildlife any more.
I think I'll go do that, there are mostly kangaroos, ravens, ostritches, and osprey in my current embark anyway.
Edit: If I do it in the main raws, will it also take effect in the save game or would doing that require a regen? I think I'll just do it for the local animal men in my save.
Edit2: Which raws do I change, the main ones or the ones in the save? and where do I put the [AQUATIC] tag? I'm also trying to do:
[SELECT_MATERIAL:ALL]
[BOILING_POINT:0]
[STATE_COLOR:ALL:PINK]
[STATE_NAME_ADJ:GAS:poof!]
but it doesn't seem to be working. Been a really long time since I did any real major modding and I don't know how to do it with the animal men variants and I don't want the regular animal versions to dissapear.
Edit3: I can't make the osprey men currently on the embark site go aquatic or poof in a pink cloud
that doesn't really matter for me because i don't use doors.
i used to have war dogs defending the surface, they were not very effective since they would get killed before they could do any damage (even to kea people)
the new GCS and war bears i have are much more effective though.
You need doors to define rooms, for one.