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Ok so we got:
Speed: 3
Strength: 15
Awareness: 1
Dexterity: 6
Endurance: 15
ChaosZweihander
Full on plate, good sir.
No I don't have dark souls on my mind why do you ask.
ill try, i'm interested what system you have created, sir wise.
Speed:10
Strength:7
Awareness:5
Dexterity:9
Endurance:9
edit: forgot the weapons, hmm, normal katana and samurai outfit.
Ok so Giant dad vs Shiva of the East?
By samurai outfit do you mean like the robes and stuff or full samurai armor?
Anyways, here's how she works. Weapons are either strength and Endurance or Speed and Dexterity based. I'm guessing you can figure out which yours will be, right? Now, first thing we do is roll speed to see who attacks first. After that we go in rounds of "A attacks, B reacts, B attacks, A reacts".
Every time you attack or react, you have to choose how many dice out of your pool you want to use; because you have to use the same pool through the entire round. So if derm uses all his strength to attack, he won't have any strength dice to use when he has to react.
Now, you attack and react via aiming towards a body part on your opponent and using one of these maneuvers. Standard attacks and blocks are easiest, but the other maneuvers have effects that make using them worth while. You can use any of them with any weapon, but clearly some are gonna be harder with some weapons.
Maneuvers
https://www.dropbox.com/s/g3xhc4te7a9ox10/standard%20melee.odtNow, tomorrow morning I shall return with your character and any sort of unique crap related to them (Weapons have bonuses to some stats, some might have unique attacks, armor gives bonuses against wounding but limits speed and strength, etc.)
Do you have a rough idea of how this will work?