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Author Topic: X-GRID: The RtD Boardgame [Game 1a: Finished]  (Read 13977 times)

Scionox

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 01]
« Reply #45 on: August 21, 2013, 11:37:21 pm »

1 south 8 east
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Rawr

Lukeinator

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 01]
« Reply #46 on: August 22, 2013, 07:26:52 pm »

We're waiting on HFS at this point, right?
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

HFS

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 01]
« Reply #47 on: August 22, 2013, 10:18:54 pm »

Yes, sorry, will work on the turn in a bit. Got some stuff to do first.
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Playergamer

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 01]
« Reply #48 on: August 22, 2013, 10:48:20 pm »

It's fine. As long as it's not dead, it's all fine.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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HFS

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02]
« Reply #49 on: August 23, 2013, 01:26:00 am »

Game 01 Turn 02

Captain Cooper, Mur Waller, and Scionox begin moving out.

Hans Krakower and Doctor Awesome begin moving out, but keep an eye out for any hostiles. -OVERWATCH-

Blood Boy smashes some crates and sees a [1d10=9] Mortar in one of them. Moving over it, he looks around for any hostiles. -OVERWATCH-

Luke and Captain Dakka begin moving up. Luke spies the Captain ahead of him, inside the facility, but before he can act, the Captain hears him and spins around.

Turn Map Part 1

Spoiler (click to show/hide)

He fires his shotgun [[1d6=6][-1]=[5]] immediately to the right of Luke's head. However, [1d6=1] Luke manages to dodge into the shot.

[Medium Range]+[Scatter]+[No Cover]+[Supercritical] = 60 damage

Luke collapses to the ground in pain, just in time for Captain Dakka to step around the corner to safety. However, he still keeps an eye out for anyone. -OVERWATCH-

Final Turn Map

Spoiler (click to show/hide)

Player Status:

Spoiler (click to show/hide)

GM Notes: Ow. Bit of bad luck there.

Overwatch, for now, will work like it does in XCOM Enemy Unknown - the enemy has to move in order for you to get a shot at them. I might change this.

EDIT: I'll probably give that "fire on the move" action a penalty later on. Now that we know shenanigans like this can happen.
« Last Edit: August 23, 2013, 01:36:52 am by HFS »
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TopHat

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #50 on: August 23, 2013, 04:52:16 am »

What's the item at the spawn-point in the bottom left? I should be able to see now.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Powder Miner

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #51 on: August 23, 2013, 05:34:02 am »

Move 3 right (6 TU), 6 down (12 TU), and 1 left (2 TU). Spend a reaction point on Overwatch.
that's right. this is MY alcove now
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Lukeinator

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #52 on: August 23, 2013, 06:22:14 am »

Throw a grenade next to captain Dakka, 1 right 3 fown, overwatch.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Playergamer

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #53 on: August 23, 2013, 10:01:35 am »

Up 4, Destroy Crate, Up 1, Destroy Crate
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Toaster

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #54 on: August 23, 2013, 10:37:31 am »

1W, 3S, Overwatch
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

HFS

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #55 on: August 23, 2013, 03:02:17 pm »

What's the item at the spawn-point in the bottom left? I should be able to see now.

Whoops, forgot that.

[1d10=9] A mortar.

...well then, looks like the RNG likes mortars today.
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TopHat

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #56 on: August 23, 2013, 04:15:15 pm »

I'll pass.
10 squares east. Overwatch.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Hapah

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #57 on: August 23, 2013, 04:25:07 pm »

Fire at Luke. Move 4W, 1N, 2W, 1S. Overwatch.
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

lemon10

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #58 on: August 23, 2013, 05:40:44 pm »

Destroy the box immediately above me (5 TU), Fire north until box is destroyed full auto (or only two TU remain), Fire at toaster full auto until only two TU remain. Move 1 right, overwatch.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Scionox

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Re: X-GRID: The RtD Boardgame [Game 1: 8/8] [Turn 02] [A Great Start]
« Reply #59 on: August 24, 2013, 01:02:25 am »

One east, five south, fire shotgun at Dakka[/b]
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Rawr
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