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Author Topic: [ISG] Spectros  (Read 51492 times)

mastahcheese

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Re: [ISG] Spectros
« Reply #285 on: September 17, 2013, 07:44:39 pm »

I have a sneaking suspicion that that 10% cost reduction won't do anything for units that cost less than 10.
Well, then we simply make 10 units at once!
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Harbingerjm

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Re: [ISG] Spectros
« Reply #286 on: September 17, 2013, 07:46:26 pm »

I vote Awaken a single inherent ability.
My dwarven side wants a brewery, but my sane side wants this, so +1!
This.
Also, we're a robot, and we don't seem to have an actual mouth. Nor do any of our minions, for that matter. A brewery seems rather pointless in that light.
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Rolepgeek

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Re: [ISG] Spectros
« Reply #287 on: September 17, 2013, 08:26:40 pm »

I vote brewery. I don't think it means an alcoholic one.
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FelixSparks

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Re: [ISG] Spectros
« Reply #288 on: September 17, 2013, 08:56:31 pm »

Going with Brewery this time around!
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mastahcheese

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Re: [ISG] Spectros
« Reply #289 on: September 17, 2013, 08:59:19 pm »

Alright, just so we get a consensus so we can have an update, I'll change to the Brewery.
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Nivim

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Re: [ISG] Spectros
« Reply #290 on: September 17, 2013, 09:29:43 pm »

I vote Awaken a single inherent ability.
+1
 The Brewery sounds vaguely like something that gives you consumables for reality; spawning items we can't carry instead of units.
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Powder Miner

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Re: [ISG] Spectros
« Reply #291 on: September 17, 2013, 10:01:41 pm »

Because: Why assume the Brewey gets us drunk?
Can robots even GET drunk?!
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FelixSparks

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Re: [ISG] Spectros
« Reply #292 on: September 17, 2013, 10:16:08 pm »

Because: Why assume the Brewey gets us drunk?
Can robots even GET drunk?!
Wait a minute. We're assuming.... It brews ALCOHOL..... Perhaps.... It brews something else? Like potions or elixirs!
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Nivim

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Re: [ISG] Spectros
« Reply #293 on: September 17, 2013, 10:17:50 pm »

It brews something else? Like potions or elixirs!
Exactly; consumables that will cost something and we can't carry.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Powder Miner

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Re: [ISG] Spectros
« Reply #294 on: September 17, 2013, 10:18:05 pm »

In all reality it probably brews reagents of some variety, but we're setting up an army so let's very well vote for what makes our army more effective.
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mastahcheese

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Re: [ISG] Spectros
« Reply #295 on: September 17, 2013, 11:05:26 pm »

Ok, flip-flopping vote to the Ability, since the argument about not being able to carry items is a good point.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
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kaian-a-coel

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Re: [ISG] Spectros
« Reply #296 on: September 17, 2013, 11:37:43 pm »

inherent ability for me as well, for I have an irrational dislike of consumables.
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Re: [ISG] Spectros
« Reply #297 on: September 18, 2013, 03:32:50 am »

Behold, the SECRET FACE BEHIND THE MASK:
Spoiler (click to show/hide)
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Dariush

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Re: [ISG] Spectros
« Reply #298 on: September 18, 2013, 07:08:03 am »

+1 to the Brewery.

FuzzyZergling

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Re: [ISG] Spectros
« Reply #299 on: September 18, 2013, 12:21:11 pm »

Spoiler (click to show/hide)
SUCH BEAUTY
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