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Author Topic: Swords and Potions 2 - Simpler than the original  (Read 14145 times)

CognitiveDissonance

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Re: Swords and Potions 2
« Reply #15 on: August 12, 2013, 03:24:49 pm »

This looks fun; if I have the time, I'll join you guys. I tried it on my shiny new tablet; apparently Adobe has developed a candy allergy and is no longer available on new androids. Bleh.
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Poltifar

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Re: Swords and Potions 2
« Reply #16 on: August 12, 2013, 03:37:32 pm »

Invite Poltifar too
cant find you for some reason

Huh, my name seems to be Poltifar_1 for some reason, try that please.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Poltifar

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Re: Swords and Potions 2
« Reply #17 on: August 12, 2013, 04:01:10 pm »

Alright, I'm in.

Should we have a minimum-contribution requirement of some sort? Like a tax?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

krisslanza

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Re: Swords and Potions 2 - We've got a city!
« Reply #18 on: August 12, 2013, 04:12:19 pm »

I didn't expect to see a thread about this here.

Too bad I already have a town. The great one of Recettear.

Have fun Bay12'er's.

Aklyon

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Re: Swords and Potions 2 - We've got a city!
« Reply #19 on: August 12, 2013, 04:41:37 pm »

Well, we had a thread about the old version, so I stole borrowed part of quinnr's OP, added new pictures/link, and bam. Thread.

Also, Recettear is a great name for a town of item shops. :)
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sensei

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Re: Swords and Potions 2
« Reply #20 on: August 12, 2013, 04:43:17 pm »

This looks fun; if I have the time, I'll join you guys. I tried it on my shiny new tablet; apparently Adobe has developed a candy allergy and is no longer available on new androids. Bleh.
If you have a file explorer, you can download the latest version of Flash installer from before Adobe discontinued it, and run that. I did it and I haven't had any real problems with flash.

I played the old Swords and Potions for a little while before getting bored and abandoning it, but heck, I'll try this one. I see no problem with us all joining an existing town. How do I do so?
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Aklyon

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Re: Swords and Potions 2 - We've got a city!
« Reply #21 on: August 12, 2013, 04:48:55 pm »

Since its a player-made town, tell us your name in here and one of us will click on one of the empty signs to invite ye to the town.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sensei

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Re: Swords and Potions 2 - We've got a city!
« Reply #22 on: August 12, 2013, 04:57:47 pm »

My name is...

uh...

I have no idea what my name is, where can I find out?
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Aklyon

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Re: Swords and Potions 2 - We've got a city!
« Reply #23 on: August 12, 2013, 04:59:20 pm »

If from Kongregate, its your username there.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sensei

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Re: Swords and Potions 2 - We've got a city!
« Reply #24 on: August 12, 2013, 05:02:38 pm »

I just signed in on Kongregate as SenseiB12
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Chiefwaffles

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Re: Swords and Potions 2 - We've got a city!
« Reply #25 on: August 12, 2013, 05:03:50 pm »

May I be invited to the town?
My username should be Chiefwaffles.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Tomcost

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Re: Swords and Potions 2 - We've got a city!
« Reply #26 on: August 12, 2013, 05:13:56 pm »

Just signed in too, Same username as here, Tomcost

zac4213

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Re: Swords and Potions 2 - We've got a city!
« Reply #27 on: August 12, 2013, 05:39:27 pm »

Joined this game, kongregate name is dildor. Any chance I could get an invite?

Sonlirain

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Re: Swords and Potions 2 - We've got a city!
« Reply #28 on: August 12, 2013, 05:43:16 pm »

Looks interresting enough. i'd like an inv.
Sonlirain
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Neonivek

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Re: Swords and Potions 2 - We've got a city!
« Reply #29 on: August 12, 2013, 05:51:00 pm »

Now the first game had a limited number of play time... Does this have the same deal?
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