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Author Topic: Swords and Potions 2 - Simpler than the original  (Read 13865 times)

Aklyon

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Swords and Potions 2 - Simpler than the original
« on: August 12, 2013, 09:54:51 am »

Swords and Potions 2 is a neat little timekiller I found a yesterday on Kongregate, though it probably has its own site as well. It's similarish to the original S&P, a simple-ish timekiller game that puts the player in the shoes of a shopkeeper in a typical RPG.
As customers start piling in, you must keep piling up materials, products, and furnishings to keep increasing your profits. It's a kind of time-management game, where you have to decide what the best things to have your crafters do. You can also suggest different items, ask customers to wait while you are finishing a craft, or switch between workers you've hired between days opening your shop. It seems like a pretty streamlined version of what I remember of the original, but really, the best way to figure it out is to try it.

Instead of guilds, people are organized into towns, and you get put in some town when you start. You can also (using the button next to the name of the town) move to another one, or start an entirely new town (We are in Bay12, ask for an invite here). It would be nice to (sorta) know some people in the town I'm in, whichever one it becomes.

Anyway, here's a link, and theres some (fullscreen) pictures below.

Spoiler: Pics (click to show/hide)
« Last Edit: August 16, 2013, 08:07:49 am by Aklyon »
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Meta

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Re: Swords and Potions 2
« Reply #1 on: August 12, 2013, 09:59:14 am »

I played it a bit two days ago: it's boring as hell.
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Poltifar

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Re: Swords and Potions 2
« Reply #2 on: August 12, 2013, 12:05:01 pm »

Any plans for a Bay12 city?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Aklyon

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Re: Swords and Potions 2
« Reply #3 on: August 12, 2013, 01:00:57 pm »

Any plans for a Bay12 city?
If we actually have enough interest to do that. Otherwise we might a well just all jump into one city with whoever else is there.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Poltifar

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Re: Swords and Potions 2
« Reply #4 on: August 12, 2013, 02:12:36 pm »

How much does making a new city cost versus joining an existing one?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Unusedname

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Re: Swords and Potions 2
« Reply #5 on: August 12, 2013, 02:23:53 pm »

I would join if you guys started a city.

I remember wasting a lot of time in the first one.
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Aklyon

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Re: Swords and Potions 2
« Reply #6 on: August 12, 2013, 02:36:20 pm »

How much does making a new city cost versus joining an existing one?
Don't know, I haven't tried. I'd rather stay in this town until we know, theres this one guy with a less expanded shop than I but at least double the contributions that has almost single-handedly funded at least half of all the resource buildings by himself.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

SharpKris

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Re: Swords and Potions 2
« Reply #7 on: August 12, 2013, 02:39:24 pm »

Created a "Bay12" city, all are welcome
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Aklyon

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Re: Swords and Potions 2
« Reply #8 on: August 12, 2013, 02:40:38 pm »

Is it literally just called Bay12?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

SharpKris

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Re: Swords and Potions 2
« Reply #9 on: August 12, 2013, 02:43:09 pm »

yup

i can invite you if you tell me your ingame name
« Last Edit: August 12, 2013, 02:45:58 pm by SharpKris »
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Aklyon

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Re: Swords and Potions 2
« Reply #10 on: August 12, 2013, 02:46:16 pm »

Looking it up, apparently you need to invite people to player-created cities, Kris. Feel free to invite Aklyon.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Boksi

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Re: Swords and Potions 2
« Reply #11 on: August 12, 2013, 02:53:25 pm »

I've been playing this game a bit. Name's the same on Kongregate, go ahead and invite me too.
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Fanofgaming

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Re: Swords and Potions 2
« Reply #12 on: August 12, 2013, 02:54:04 pm »

Also invite Fanofgaming, please.
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Poltifar

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Re: Swords and Potions 2
« Reply #13 on: August 12, 2013, 03:09:40 pm »

Invite Poltifar too
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

SharpKris

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Re: Swords and Potions 2
« Reply #14 on: August 12, 2013, 03:15:15 pm »

Invite Poltifar too
cant find you for some reason
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