Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: [Suggestion Game] You Would be a Mage  (Read 2209 times)

Angle

  • Bay Watcher
  • 39 Indigo Spear Questions the Poor
    • View Profile
    • Agora Forum Demo!
[Suggestion Game] You Would be a Mage
« on: August 09, 2013, 11:24:03 pm »

You Would be a Mage

...If you had any magic. Unfortunately, the cruel, careless universe seems to have forgotten that detail. No matter! You have taken it upon yourself to rectify the situation, by [Undertaking the Ritual of the Leaves/Pledging Brotherhood with the Flame/Dreaming of the Truth that bubbles beyond the Darkness/Doing Something Else. You are [Name, age, gender, social class, background, etc.] You live [In a small hut in the woods, far from the company of men/In a small village by the edge of the desert/In your quarters at the academy/Some Other Place. The people around you Chuckled with amusement at your silly notions/Feared you for your madness/Were entirely ignorant, because you never told them/Had Some Other Reaction.

Spoiler: Hello There! (click to show/hide)
« Last Edit: August 09, 2013, 11:28:39 pm by Angle »
Logged

Agora: open-source platform to facilitate complicated discussions between large numbers of people. Now with test site!

The Temple of the Elements: Quirky Dungeon Crawler

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #1 on: August 09, 2013, 11:28:56 pm »

1: Hunting Down a Magical Beast and Partaking of Its Blood
2: In a small village by the edge of the desert
3: They others support your ambitions; your people are oppressed and desperate, and will cling to any scheme that may bring hope, no matter how mad it is.
Logged

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #2 on: August 09, 2013, 11:31:01 pm »

P;edge to the Sisterhood of the Glacier, You are Hannah, a 17 years old, female, outcast, who has until this point lived life hand to mouth, You live far from the company of people people around you do not exist
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #3 on: August 09, 2013, 11:36:04 pm »

1: Hunting Down a Magical Beast and Partaking of Its Blood
2: In a small village by the edge of the desert
3: They others support your ambitions; your people are oppressed and desperate, and will cling to any scheme that may bring hope, no matter how mad it is.

Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Cheesecake

  • Bay Watcher
  • Hello.
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #4 on: August 09, 2013, 11:38:49 pm »

Ripping out your beating heart.

You are Barabbas the Loathed. 40 Years. Male. Count of The Butchered Hills, warlord and conqueror.

Your subjects followed you fiercely, helping you pillage the vast libraries of the Southern Vaults and assisting you in your black rituals.
Logged
I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

Angle

  • Bay Watcher
  • 39 Indigo Spear Questions the Poor
    • View Profile
    • Agora Forum Demo!
Re: [Suggestion Game] You Would be a Mage
« Reply #5 on: August 10, 2013, 12:06:13 am »

You Would be a Mage, If you had any magic. Unfortunately, the cruel, careless universe seems to have forgotten that detail. No matter! You have taken it upon yourself to rectify the situation, by hunting down a sandwyrm and drinking the blood straight from it's still beating heart. You are Hannah, a young woman of the Althen tribe. You live In a small village by the edge of the desert. The land is hard, and the living is rough, but you survive. Unfortunately, even so poor as you are, there are those who would make your lives even rougher. The neighboring Sough tribe have been waging war against you for two generations, seeking to enslave you in the name of their god. They have been killing and abducting the youth of your tribe, and you have grown few in number. The people around you support your ambitions; your people are oppressed and desperate, and will cling to any scheme that may bring hope, no matter how mad it is.

The sun has only just set below the horizon, and the heat of the day is beginning to fade. According to legend, if a young maiden drinks the blood of a sandwyrm straight from it's still beating heart, she will be empowered. The legends are a little fuzzy on that detail, telling of warriors who commanded fire, paid no heed to the heat of the sun or the chill of the night, and could vanish into the sand at a moments notice. You have with you three youths of the village, armed with spears. They are as of yet untried, but they are the strongest and the fastest your village had to spare. All the rest were kept busy on watch. You have been tracking wyrmsign for hours, now, and have finally caught up to it. Ahead, you see the the telltale mounds and pits of a feeding worm. What do you do?
« Last Edit: August 10, 2013, 12:09:10 am by Angle »
Logged

Agora: open-source platform to facilitate complicated discussions between large numbers of people. Now with test site!

The Temple of the Elements: Quirky Dungeon Crawler

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #6 on: August 10, 2013, 12:08:47 am »

Ambush the sandwyrm.  With all available troops.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #7 on: August 10, 2013, 12:15:17 am »

Ambush the sandwyrm.  With all available troops.

Study it a little first
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #8 on: August 10, 2013, 12:17:10 am »

Recall what we know of sandwyrms.
Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

flame99

  • Bay Watcher
  • Lady Stardust & her songs of darkness and disgrace
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #9 on: August 10, 2013, 02:36:56 am »

Logged
It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Angle

  • Bay Watcher
  • 39 Indigo Spear Questions the Poor
    • View Profile
    • Agora Forum Demo!
Re: [Suggestion Game] You Would be a Mage
« Reply #10 on: August 10, 2013, 11:28:16 am »

Sandwyrms are fearsome creatures. They live beneath the desert sands, and can grow to about 100 yards in length, and about 7 yards around. Their shells are harder than diamond, and less brittle, too. They eat some kind of plant that grows deep beneath the desert sands. Judging by the wyrmsign, this one is fully grown. You consider ambushing it - a difficult task, because they rarely come to the surface. If you run straight over it, you might be able to get it's attention, and if you run fast enough, you might even be able to avoid getting eaten. What do you do?
Logged

Agora: open-source platform to facilitate complicated discussions between large numbers of people. Now with test site!

The Temple of the Elements: Quirky Dungeon Crawler

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #11 on: August 10, 2013, 01:59:42 pm »

Contemplate the Water of Life, and consider various ways of poisoning the wyrm.
Logged

Ora_the_Owlish

  • Bay Watcher
  • [PFUDOR]
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #12 on: August 10, 2013, 02:05:03 pm »

Consider tactics usually used by your tribe in combating sandwyrms, given that they have lived near them for generations.
Logged
Broseph Stalin, "The Increasingly Tragic Tale of Dumplin", a narrative
This is a narrative. All craftdwarfship is of the highest quality. It menaces with spikes of feels.

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #13 on: August 10, 2013, 02:11:43 pm »

Consider tactics usually used by your tribe in combating sandwyrms, given that they have lived near them for generations.

+1
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: [Suggestion Game] You Would be a Mage
« Reply #14 on: August 10, 2013, 07:28:06 pm »

Consider tactics usually used by your tribe in combating sandwyrms, given that they have lived near them for generations.

+1

+1
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.
Pages: [1] 2