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Author Topic: Roguelike Blues [AD&D]  (Read 11023 times)

Wrex

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Roguelike Blues [AD&D]
« on: August 09, 2013, 12:22:15 pm »

Have you ever pined for the tabletop equivalent of Nethack? A procedurally generated world of mystery, magic, and monsters? Did you ever want to know how the dice hate you? Did you ever want to see what early D&D was like without the relentless DM screw yous?


Well, now's your chance. As the name implies, I will be Randomly Generating Everything in an AD&D campaign. I am using the core rules, and Unearthed Arcana, and a few dragon magazine bits I can bring up when they are relevant. You will need the 1st edition PHB, and a copy of Unearthed Arcana, no questions asked. Non-weapon proficencies will be fudged: You write down, say, Chirugery as a NWP, and i'll dig up some rules for sewing people back together.


Poison is allowed, provided you have contacts in the assassin's guild (Bards, thieves, Assassins have them automatically). Alignment is a sort of team flag: It has no bearing on what people actually do- Both a CE warlord and a LG paladin may raze a village, but the Paladin will give a speech on the horrors of just war.  Alignment language is your respective team's secret codes and handshakes.

I think this will be an IRC game, undecided on time, but probably sunday.

Monk as written sucks, if you want to play a monk, talk to me, I have a fix.

Psionics as written suck. If you want to use the power of the mind, talk to me- there's a class for that.

You can just take Bard as a class if you can meet the pre-reqs.

It's worth noting that there are /5/ character generation methods. When you decide if you're intrested, tell me which one you would like to use, and i'll roll it up for you

Method 1: Roll 4d6, drop lowest, arrange as desired.

Method 2: roll 3d6 12 times, arrange six as desired

Method 3: roll 3d6 down the line for each stat, but roll each stat six times and take the best

Method 4: roll 3d6 down the line 12 times, pick the result of your choice.

Method 5: For humans only, select your class. Secret formulae are rolled, and you recieve at least, the minimum required to get into that class.

Non-humans can multiclass as normal, and do not have level limits.

Any questions?

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scriver

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Re: Roguelike Blues [AD&D]
« Reply #1 on: August 09, 2013, 12:29:04 pm »

Yes. Do I write up my character somehow, and did we really finish rolling it?
Also hurrah! Finally.

Also Sundays are good to me.
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Caellath

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Re: Roguelike Blues [AD&D]
« Reply #2 on: August 09, 2013, 12:32:34 pm »

Surely joining this one. I'll talk things over IRC, later.
Spoiler: Sheet (click to show/hide)
« Last Edit: August 28, 2013, 10:19:21 pm by Caellath »
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Darvi

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Re: Roguelike Blues [AD&D]
« Reply #3 on: August 09, 2013, 02:48:46 pm »

Finally!
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BFEL

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Re: Roguelike Blues [AD&D]
« Reply #4 on: August 09, 2013, 03:19:46 pm »

I would join this, but am a newb and the only rules I am even vaguely familiar with are 3.5
Any chance AD&D has the books we need for free online? :P
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Scelly9

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Re: Roguelike Blues [AD&D]
« Reply #5 on: August 09, 2013, 03:21:33 pm »

PTW
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LordBucket

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Re: Roguelike Blues [AD&D]
« Reply #6 on: August 09, 2013, 05:20:26 pm »

AD&D campaign. I am using the core rules, and Unearthed Arcana, and a few dragon magazine bits I can bring up
when they are relevant. You will need the 1st edition PHB, and a copy of Unearthed Arcana, no questions asked
Quote
1st edition

...I might have to join this.

Quote
Any questions?

What time Sunday?

Wrex

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Re: Roguelike Blues [AD&D]
« Reply #7 on: August 09, 2013, 05:24:47 pm »

AD&D campaign. I am using the core rules, and Unearthed Arcana, and a few dragon magazine bits I can bring up
when they are relevant. You will need the 1st edition PHB, and a copy of Unearthed Arcana, no questions asked
Quote
1st edition

...I might have to join this.

Quote
Any questions?

What time Sunday?

I'm unsure as of the moment- i'll have to see.
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LordBucket

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Re: Roguelike Blues [AD&D]
« Reply #8 on: August 09, 2013, 05:38:43 pm »

I'm unsure as of the moment- i'll have to see.

Ok. That might be a deciding factor for some people. Also:

 * Will charcater sheets be public or secret?
 * How much hack&slash vs story? I notice you say everything will be randomly generated. Are we talking endless dungeon, or if they party decides to go do things other than slay monsters, will that be accomodated?

Wrex

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Re: Roguelike Blues [AD&D]
« Reply #9 on: August 09, 2013, 05:45:45 pm »

I have no prefrence on secret vs public- i'll leave it up to the players to decide.

If the party wants to head in that sort of direction, they'll be accomodated. There likely won't be world spanning threats, but i'm not going to simply throw things in with no rhyme or reason and not try to tie it together somehow.
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Darvi

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Re: Roguelike Blues [AD&D]
« Reply #10 on: August 09, 2013, 05:47:49 pm »

So I am playing the Übermensch. Wanna be my Last Man, scriver? :P
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scriver

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Re: Roguelike Blues [AD&D]
« Reply #11 on: August 09, 2013, 07:49:41 pm »

This is my sheet so far. It's very basic yet, I haven't bought any non-combat equipment or foods and I haven't fleshed out the backstory, I just wanted to see if I had missed any stats or anything.

Code: [Select]
Name: Thibauld Beadocáf
Class: Cavalier
Level: -1
ExP: -1500

Alignment: Neutral Good
HP: 7
AC: 2

STR: 17
+1 To hit; +1 Damage; Open Doors on 1-3; Bend Bars: 16%
INT: 12
WIS: 15
+1 vs. Spells
DEX: 17
+2 Reaction; -3 AC
CON: 16
+2 HP/Lvl; System Shock Survival 95%; Ressurection Survival 96%
CHA: 18
Max. Henchmen: 15; Loyalty Base +40%; Reaction Adjustment +35%

Weapon Proficiency: Long Swords

Non-Weapon Proficiency: Courtly Manners

INVENTORY:
Sword, Long (1-8 1-12)
Shield, Large
Scale mail
Helmet, Great
Mule (Rocinante)

10 GP

BACKGROUND:
Your family lived in a castle, on the inside of a titanic sinkhole, about a mile across.

I would join this, but am a newb and the only rules I am even vaguely familiar with are 3.5
Any chance AD&D has the books we need for free online? :P

There's a pretty big chance ;)
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wolfchild

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Re: Roguelike Blues [AD&D]
« Reply #12 on: August 09, 2013, 07:52:23 pm »

well damn, this looked good but I only know 3.5 rules and i don't know where to obtain what you are using
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Darvi

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Re: Roguelike Blues [AD&D]
« Reply #13 on: August 09, 2013, 07:53:22 pm »

Go to IRC and Wrex will tell you everything you need to know.

Mostly about how alignment works and stuff.

And by telling you I mean ranting at you.
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wolfchild

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Re: Roguelike Blues [AD&D]
« Reply #14 on: August 09, 2013, 07:55:18 pm »

Also im not that good at IIRC and what times would it be
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