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Author Topic: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 9!)  (Read 23715 times)

Digital Hellhound

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #120 on: August 20, 2013, 04:31:47 am »

Sorry about the wait. I've been typically sick as I usually am at this time of the year. I hope to continue the updating/living thing soonish.
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Talarion

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #121 on: August 20, 2013, 07:52:10 am »

All good. Take your time.
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wolfchild

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #122 on: August 20, 2013, 07:55:40 am »

All good. Take your time.

+1

Sorry about the wait. I've been typically sick as I usually am at this time of the year. I hope to continue the updating/living thing soonish.

You are not alone
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Parsely

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #123 on: August 23, 2013, 07:43:21 pm »

My name is Rick Neil Ronin, BTdubsteps. *dances offscreen*
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Talarion

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #124 on: August 24, 2013, 06:00:21 am »

So. Eldritch horrors and stuff. How goes life, DHH?
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Digital Hellhound

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #125 on: August 24, 2013, 06:26:01 am »

I have eldritch horrors coming out of my nose, yes. I'll try to get updating on this weekend.

EDIT: I started writing and felt really weird. Either I'm being amazingly creative and brilliant or incoherent and crazy. I can't really focus/analyze the writing, so I'll call it a day. Blugh.
« Last Edit: August 24, 2013, 11:07:35 am by Digital Hellhound »
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Digital Hellhound

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #126 on: August 25, 2013, 05:37:51 am »

Turn 3
Note of the Day: Cults are, to many, an unseen threat. It seems unlikely that some would aid the Return on the eve of mankind's extinction, and, understandably, it is seen as more imperative to defend against the more obvious and far more terrifying forces of the Ancients themselves.
---

Calla
"As long as we continue to not be attacked, I am more useful on that helicopter with you, and I want those men back alive too"   Go with Ribero

Ribeiro nods and the sergeant acknowledges his orders with only a bit of hesitation. The lieutenant strides off and Calla follows, through the humid corridors of the station. They ascend the levels in silence towards the helicopter pads. The rain seems to be picking up even more outside, but Ribeiro has no intention of calling off the flight.

The pilot is ready at the chopper. Calla tunes out after strapping herself in for the flight check, casting her senses out again. On top of the facility, the alien vastness of the ocean and the unnatural silence of the jungle seem to press down on her. Hard rain hammers down on the chopper, cold seeping into her bones and permeating the air. She suddenly feels tired, stolen from her sleep, and closes her eyes until the nimble scout helicopter is in the air.

They move out into the flickering light of the flares. The dark waters rush to fill the world beneath them and Stillwater Station becomes little more than a speck of concrete on the rocks. Calla focuses her mind and begins sweeping the area with the searchlights and scanner equipment on the aircraft.

[6+1=6] They've carried on for what seems to be an eternity - though never leaving out of sight of the coast - when Calla becomes aware of the presence. It's a far cry from the distant, indistinct echoes she picks up at the base. When this one comes, it fills her mind, pressing down on her barriers with its sheer, mind-numbing existence. [6+1=6] Calla flares her mental barriers, enveloping the mortals in it before they can be affected. Closer by, keeping them from being affected by the aura will be impossible - though normally the effects don't begin at this range yet in any case. This one must be strong.

Calla reaches out with her powers once more, hunting for echoes of the Abyssal's form and location and any sign of the submarine. She finds both. The images surge into her mind, vivid, incomprehensible to someone with eyes of flesh only.

The Deep One is a form they've never seen before. Calla catches glimpses - twice the size of the sixty-metre submarine, with a body hidden underneath layers of shield-like circles of carapace. Silvery tentacles erupt from the body, hundreds of them, wrapped around the submarine just under the ocean surface. Streaks of white glowing with inner light run through the circles and the tentacles, pulsing rhythmically. The Abyssal is locked perfectly around the submarine, which seems unharmed... but there's something else.

The Deep One's presence isn't quite right. The core is there, dark, impossibly ancient, but it echoes with mirror images, flashes of something else - the concepts to explain it are not there. To Calla, it's as if the creature exists in more than one place. The mere physical shell is dead, inert, while the Deep One's real consciousness rages on unbound linked to it by the feeblest of tendrils. The being's full attention is on the submarine, engulfing it like the storm above. With a start, Calla realizes the crew are still alive - but their minds cannot be unchanged.

Calla draws back from her trance. Ribeiro is looking at her expectantly. She can see they're approaching the Abyssal's position, perhaps unknowingly. The pilot is having trouble keeping the helicopter steady as the rain gets more and more intense.

Spoiler: wolfchild (click to show/hide)

Alex Vondgas
Quote
Throw more shit at monsters like a boss.

[1] Alex heads back for the car for more parts to weaponize. The moment he turns his back, he hears the shriek, [1] sees Theo stumble and fall, and feels more than sees the flier turn down for an attack. [3+1=4][Dodge:5] He throws himself and the ground comes up to meet him at the same moment that the flier swoops past him, its claws reaching for the car and [2] finding their mark. There's a sound of something stronger than metal on metal and the car goes tumbling, [6] rolling back and not forward to crush Theo. There's no time to breathe a sigh of relief - Alex rushes past him and to the car, going for another door.

[2+1=3] The form's shadow falls on him moments before it does [Dodge:2][BP:5][Damage:5-1+1=5] and its full weight comes down on his lower body, throwing him straight on the ground. He barely has time to recognize what's happening before the snapping jaws are lunging for his neck, glistening flesh and bat-like wings blocking out everything. Alex throws up his arms to deflect the blow, but the creature doesn't stop, its jaws find his leg and each biting down deep.

Alex screams, [4][Dodge:3-1=2] swinging his fists blindly, his vision blurred by pain and rage. [BP:2][Damage:5+1=6] He slams both into the creature's chest, feeling the flesh tear and crumble in, feeling bones shatter, feeling his arms sink into the creature's purplish flesh and muscle, feeling the beating of its vast, alien heart before it abruptly ceases. Alex pulls back and the mutation form takes a staggered step back, its legs failing, and falls over. He feels absurdly good with his first kill tonight.

---
Spoiler: Friendlies (click to show/hide)

Spoiler: Hostiles (click to show/hide)

Spoiler: mcclay (click to show/hide)

Alexei Zielkov
The soldier narrows his eyes before lowering his head and sighing deeply as if exasperated. He then turns his back and casually takes his coat from the nearby chair, putting his military cap on and glancing back at the general. "The fact it has disappeared in first place is not exactly a testament of competence, general. You may order investigations to start when you please, but I am not subordinated to you either. I will have my own line of pursuit started. Do as you wish and try to beat me to the prize if you are so certain of success."

Without any further words, Alexei simply leaves the base, putting his greatcoat on and checking the map he had snatched somewhere in the building. The next stop would be the local of the disappearance, the slow investigation procedures of morose old men be damned.

Go check the area where the corpse was "kidnapped", interview any guards found there.

'I tried to be reasonable...' the general says. 'Lieutenant, please escort Mr. Zielkov out of the premises. Make sure he understands this is a restricted military area.'

With that, the general marches off. The officer stays silent for a moment - Alexei doubts his authority surpasses the general's for anyone here, whatever the Society might think - and then coughs politely.

'At your own pace, sir,' he says, with a smirk. There's disdain in his eyes as he looks at the general's back.

Not entirely sure how to deal with him, Alexei takes a moment to get a good understanding of the area. The makeshift base is a square of hastily-erected fence and residential or warehouse buildings converted into barracks. The whole island is restricted, but the guarded area is a strip of industrial dockside. Stacks of containers litter the outside of the base, bearing signs of damage from the battle. The Angel was kept close to where it fell, between the container area. Kronstadt Bay begins beyond, the waters home to scattered husks of wrecked ships. It occurs to Alexei it would have been easy to leave by boat - if you'd find a way past the fence separating the dockside from the sea now, and the patrolling military ships.

The officer follows on Alexei's heels as he marches over to the Angel's holding area. There's a single guard, looking out towards the sea. There's little sign that there ever was an Angel here, except to the trained eye.

[6] Alexei was a soldier first, but he still has his superior senses and recent training. The supersoldier walks across the holding area, noting the walls, the places where they kept containers in the past, and the half-collapsed crane in the corner. It's the end of the dockside, which continues to the east, and the end of the small base. He can easily see where the trucks drove in and waited. They must have cut the being up before loading the pieces into the trucks. It seems unlikely that something like that could go completely unnoticed. Especially with the power required to cut through the alien being in the first place.

Yet there are few signs on the ground that would match such an event. Alexei suspects the area might have been scrubbed clean afterwards, though why, he can't fathom.

The officer waits patiently (which, given that he received orders to escort Alexei out, is odd on its own) while the lone guard looks at Alexei with a wary expression from the corner.

Spoiler: Caellath (click to show/hide)


Alfonz Wulfric
"Well this ought to be fun, I'm gonna love testing out these matchboxes, so lets get started shall we?."

Says Wulfric as he pulls the the pack of cigarettes from his pockets and looks at how many is left.

Onward, time to kick some matchbox ass

With no further questions, the group is shepherded over to Williams. The soldier looks amused at Wulfric and Bannon's enthusiasm but says little. They move out into the chilly outside air and to a Humvee waiting by the roadside. The forest spreads out outside, the snaking roads and occasional houses the only signs of human habitation... well, that, and the USMWs looming over them. Wulfric studies the Rainbows for the few moments he gets. They look like smaller versions of the big boys, stocky, clad in angled plates of armor and recognizable as humanoid. They look to be around six metres tall, which, granted, is still fairly impressive.

Then the Humvee is moving through the forest, leaving the staging area behind. They see other vehicles headed the same way - atleast they're not making up the entirety of the 'OPFOR' by themselves.

'So... they're not gonna actually try to kill us, right?' Bannon asks a little while in. 'And we don't get to break them, either?'

'Don't be ridiculous,' Liz says. She seems worried, but Wulfric puts that down to the 'fighting giant robots' bit.

'Yeah, I guess that would be kinda insane,' Bannon says. 'Shame. I'd have loved to put a few of them down. I'm sure I can write a few down to 'accidents', still.'

Liz doesn't respond, even to put him down. The ride continues in silence in an oddly charged atmosphere. When Williams finally stops the car - in the middle of nowhere - the group seems to almost breathe a sigh of relief.

'Alright, kiddos,' Williams says, despite being not much older than some of the group. 'You have a half an hour before the bell rings, so to speak. Don't leave the area and don't kill anyone and you'll do fine. The General'll be watching.'

With that, he gets back in and drives away.

'Right... it's about time, too,' Bannon says after a moment. 'We'll show him and everyone we're worth much more than these tin cans.'

'No,' Liz says. 'Or maybe we will. It doesn't matter. Daniel, don't you see? This is all for the benefit of the Walkers. They don't want or need us to show our worth - the whole purpose of this exercise is to see how well the Walkers can do against our kind. To see how to fight us - to kill us.'

Bannon laughs, with a touch of nervousness. 'Oh, come on, that's paranoid, even for you. If they wanted us dead, they'd-'

The girl cuts him off. 'Obviously not us four specifically, not now. But they think they're gonna be fighting our kind, us half-breeds, and soon. They don't want to use us as their main weapon, or at all, because they do not trust us.'

Bannon looks like he's about to say something, but to their surprise the normally silent Clay speaks up.

'How are we going to handle this?' he says. 'There will be four of them at most. We should have a plan of attack. Or a plan to keep away from them, but why would we even bother?'

Spoiler: adwarf (click to show/hide)

Aaron Gray
"Look, all I know is... if there's anything here, and we're not, you all are probably dead. Or insane, whichever, doesn't matter. We can help." He glanced at the car as he spoke, 'Did she really have to dent the door?', before looking back to the soldiers. "I know for a fact we don't have clearance. We're civillians. But I will say one thing. I've been in a scientists enviroment all my life... labs, wards, you name it. Have you ever been held in captivity like that before? Twenty-six years. That's how long I've lived, that's how long I've been trapped. I know more about what I can do, though. I've been a test subject for all that time, and I know that... well, we're not all the same. These two... well, they're strong yeah. But they can't do what I can do. If I wanted, I could reach into your mind... just like the enemy... and snap it, just like the enemy. But, as you can see, and hopefully as you can tell, I'm not. If you need clearance for us so badly, contact your commanding officer and get it. If you can't, well... say we resisted. I doubt you could stop us even if you WERE trying your hardest, so they won't blame you for it, and we'll continue on helping... with or without clearance."

Speak to the soldier. If he can't secure us clearance, move on through. Do hope he doesn't take offense at the "I could snap your mind" bit.

[3] The soldier takes an involuntary step back after Aaron's outburst. He frowns. 'Wait, are you threatening us?'

With an exasperated sigh Alex steps in front of Aaron, smiling. She spreads her hands, presumably to show she means no harm, but given that she just used them to smash in a metal door the effect is not all that calming. Thomas gives Aaron the look.

'What he meaaaans is,' Alex says, dragging the words, 'that we really could help you and make sure you get through this without anyone getting killed or worse. Granted, he's right about the 'we'll go on through regardless' bit, but what's a little implied violence between friends, right? And you do want us to be your friends.'

'Jesus, Aaron,' Thomas mutters. 'She's supposed to be the crazy one. You know how people don't like to be reminded about you being able to rummage through their minds and whatever? Yeah, you did that again.'

The soldiers seem unsure of what to do. Atleast they don't seem to want to shoot them, so that's good.

Alex continues up ahead. 'So, how about it? Call your commander, tell us he's got help on the way. We all want this town safe, right?'

[3] The soldier gathers his wits. 'Look, I believe you,' he says, seeming very uncomfortable with the fact. 'And I can let you through, but my commander would never agree. So I'm just gonna pretend I never saw you, and you'll go on and not do anything stupid, okay? I mean, we don't even know if the attackers remain in here, so-'

At that moment, there's an eruption of distant gunfire and the soldiers rush into activity. In the blink of an eye they've moved into defensive positions around the jeep. In contrast, the three half-bloods don't seem too worried. Your perspective on life does change dramatically when you realize you're unlikely to be hurt by most common dangers. The trio follows the soldier to the jeep, where he's already at the radio.

'Contact up the hill,' he says quickly. 'Probably just humans, thank God. If you want to help, that's where you need to go. I can't move without orders, so just-'

Again, he's cut off, this time by a low boom and a flash of white. A fireball erupts into the sky in the distance. The trio's superhuman eyes spot movement among the houses on the top of the hill. If there's nothing else here, no questions they want to ask - they might want to get a move on. The main road goes straight there, but it could be safer to head around.

Spoiler: Talarion (click to show/hide)

Alessa T. Tairon
"S-Katcha! Katya! Can you hear me? I'm going back for you!"

Any aviator could relate. Alessa's heart was pounding in her chest; adrenaline rushed in her as she saw the enormity of the situation. The Mother, or whatever anyone else called this spawn-monster, was more than any threat. It was an infestation on the land, as far as she could see.

And continuing on objective was futile in retrospect. Lightning was too much of a direct thought to say otherwise.


Head back to Katya's location, provide assistance

It takes several, heart-wrenching moments for Katya to answer. 'I'm fine, Alessa,' she says, barely recognizable through the static. 'But I think we've overstayed our welcome. Hang on, I'm-'

Static washes out the rest, [1] but Alessa sees Katya's plane being chased by flocks of rapidly-gaining flier forms. She turns to help her, [6] but Katya is already firing her own missiles. They streak forward, then snap back and head into the  swarm. A few explode, sending dark, burned forms tumbling down, and the rest disperse the fliers. They begin to approach again, [3] and lightning lances down again nearby, barely missing her.

[2] Alessa turns with her, electing not to fire her own missiles. They form up and begin to make race out from Danzig with all the speed they can muster. Alessa scans Katya's plane while they go, and the damage doesn't seem bad enough to prevent them getting back to base. The fliers now filling the air behind them begin to fall behind, until only a handful remain, able to keep pace with them. With a start she realizes three of them are gaining instead.
 
It's still a long flight to the border and Russia. They might be better off dealing with the creatures now - or keep leading them away and not risk their data and fuel. Atleast the storm is not following them, the cloud cover thinning, if not disappearing, ahead of them.

---


Spoiler: Tiruin (click to show/hide)

---

Whatever you do, adwarf, it is imperative to the plan that you put out your goddamn cigarette. No this won't become a running gag what do you mean?

I feel like I'm terrible with place descriptions even when I base them directly on RL through Google Maps. Oh well!
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wolfchild

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #127 on: August 25, 2013, 06:14:05 am »

"I can feel the men, unfortunately there is an abyssal there also. It feels, unusual and not in only one place." Calla sighs and rubs her temple, this is the bad news "The beast has our sub wrapped up, quite literally and I have massive doubts about the continuing sanity and humanity of the men in that vessel, still if we can we should at the least end it." Calla is getting visibly angry at this point, her usual controll of her otherness slipping. How Dare that beast destroy the minds of those men, it just plucks them away with no fight, leaving husks behind.  Calla wants blood, and it shows, but she knows she is unlikely to get it.
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adwarf

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #128 on: August 25, 2013, 08:45:20 am »

Lighting up another cigarette, Wulfric brushes a few leaves off his jacket before replying,

"We're going to bother because we have orders to do exactly that, I don't know about you guys but its gonna take a hell of a lot more of them matchboxes to kill me then they can make. When this war ends, hell it might even occur during the damn thing, we all know that many countries, or at least whats left of them, will come after us but that is what people have always done to people like us.

I don't know about you guys but I'm fighting to prove that just because I have a damn Ancient locked up inside of me I'm not an enemy, you have any idea how hard it'd be to get more cigarettes if everyone was out to kill you?

Anyway we have a test to run so everyone empty your pockets, lets see what we got to work with, and Bannon do me a favor and go over there and start breaking off branches from those trees."


Empty pockets to see I have, talk to the others, and go help Bannon break off branches.
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Talarion

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #129 on: August 25, 2013, 08:51:48 am »

"Let's go."

Head straight up the hill, towards the fireball.
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mcclay

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #130 on: August 25, 2013, 11:10:56 am »

"ARRRRRRRRRRRRGGGGGGGH!"
Kill them boy! Let their blood flow over your hands!
Alex charges a motherfucker, screaming in rage.
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Digital Hellhound

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #131 on: August 25, 2013, 11:33:39 am »

"ARRRRRRRRRRRRGGGGGGGH!"
Kill them boy! Let their blood flow over your hands!
Alex charges a motherfucker, screaming in rage.

You killed 'im, cap'n. The other one is in the sky somewhere, so if you wanna try to call it down, go ahead. But fly you can't.
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mcclay

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #132 on: August 25, 2013, 11:40:16 am »

I'm assuming he'll just charge in its general direction. The screaming should call it down, right?
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Caellath

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 3!)
« Reply #133 on: August 25, 2013, 07:58:33 pm »

"What are your reasons for this, officer?" Alex asks as he keeps walking, his eyes scanning the area around intently. Trucks shouldn't be trusted never to leave any kind of trail or tip for someone attentive enough to catch onto their movement. In his case, he was looking for the exact path made by the vehicles...

Begin looking for the exact place the trucks must have moved to before supposedly unloading their cargo into a boat.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

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Re: Their Coming Is At Hand II - an Eldritch Invasion RTD (Turn 2!)
« Reply #134 on: August 26, 2013, 10:04:37 am »

I have eldritch horrors coming out of my nose, yes.

You might want to get that checked.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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