Oh hell, i swear i took screenies, oh well
2 of the bigger fuel tanks with the middle rocket, the one that looks like another one there but that has thrust vectoring, a stack decoupler and then the pod with a parachute
then using three way symmetry (probably don't need 3 but i prefer it to 2) put another of the 2 fuel tanks with the same rocket, feed fuel from the bottom of the outer tanks into the bottom of the central tank put one of the controll wings at the bottom of each of the outer tanks, you will need those launch support things, otherwise it tends to damage itself on liftoff. also you want struts to keep it stable, thrust straight up till about 10km, then click on the spot that it gives your velocity, this will change it to the orbital readout, you then change your angle and keep it on prograde, at this point open your map, then get your navball up, you are going to need it.
stay thrusting prograde while hovering your curser over the apoapse tag, one this number gets to 80km or more, cut your engines. Now I used a manouver node and timed it, but there was half the central amount of fuel left b the end so your probably fine just eyeballing it, get close to the periapse, then trust prograde (when you thrust prograde you raise the opposite side of the orbit), untill the periapse is at least 80km, congrats, you are in orbit, with probably enough fuel for a round trip to the mun, although there is no landing gear on the thing