// This game takes place in the same universe as my YAaSD ASG. Think of it as a prequel, taking place shortly after Helchistrasza's initial demise, 5000 years before the game."
The Dwarven Kingdom, led by the Immortal Dragon Yvpu (//eve-poo) is steadily rebuilding itself as the greatest threat of the world - The Harbinger of Cold, Helchistrasza is defeated by human archmages, and its remains stored away on a faraway island high in the unreached sky. This is not yet the end of trouble however - the fanatics still roam the land, and criminals keep taking the advantage of chaos that was ensuing. King Yvpu was left with all but one choice - to build the great prison that could facilitate the crime issue of the country without it preventing the economical and political rebuild of the country.
And so he appointed a group of workers, soldiers and mages to go on a journey through the land, to find the place to and erect the most secure and impenetrable prison for the filthiest of Dwarven Kingdom's scum. As well as the neighboring countries', should they ask for it."
You pull out your world map again, still unsure of your travel location. The map is not perfectly accurate, as it doesn't account for cities, roads or rivers, but there is no other alternative that is both detailed and still relatively portable. You do have a few other, more detailed maps in your bag, given to you by the king's cartographer himself. To go and build the prison to hold the kingdom's greatest criminals is no small feat. It is a very responsible job as well, but that does not yet matter. You hide the map back in the bag as you enter the airship - it may look like a merchant pinnace at first, but it does not have any masts or even sails for that matter - powered by telekinetic magic, it can fly through the air. It is still a relatively new and rather expensive, but the wizards keep finding new ways to perfect this, hoping to one day make it possible to fly like a bird or dragon without the use of magic.
"Silly mages." - you think. But that is not your primary concern, as you look at the naked human slaves carrying bags, barrels and crates into the hold, some of which included planks, bricks, metal ingots and various tools and weapons that may be needed on-site.
But what is exactly your destination? You are the captain of this airship, and it's in your interest to choose the place where the criminals will be sent to.
Moreover, who are you? What is your name? (
Human/Dwarf/Elf,
male or female, age between
23-40)