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Author Topic: Order of the Stick  (Read 594049 times)

i2amroy

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1575 on: October 28, 2015, 03:29:07 pm »

Ah, gotcha.
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scrdest

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1576 on: October 28, 2015, 03:31:53 pm »

Well, in DND lead can genuinely block a lot of scrying affects.
Scrying confirmed for electromagnetism.
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GiglameshDespair

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1577 on: October 28, 2015, 04:07:36 pm »

Scrying
A scrying spell creates an invisible magical sensor that sends you information. Unless noted otherwise, the sensor has the same powers of sensory acuity that you possess. This level of acuity includes any spells or effects that target you, but not spells or effects that emanate from you. However, the sensor is treated as a separate, independent sensory organ of yours, and thus it functions normally even if you have been blinded, deafened, or otherwise suffered sensory impairment.

Any creature with an Intelligence score of 12 or higher can notice the sensor by making a DC 20 Intelligence check. The sensor can be dispelled as if it were an active spell.

Lead sheeting or magical protection blocks a scrying spell, and you sense that the spell is so blocked.
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Rolan7

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1578 on: October 28, 2015, 04:31:34 pm »

My DND group missed so many details like that... Until death was imminent, at which point everyone desperately scanned the source books (;
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hops

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1579 on: October 28, 2015, 06:43:01 pm »

Better than that one asshole who roll for grapple when he's surrounded.
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smjjames

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1580 on: October 28, 2015, 06:47:35 pm »

Better than that one asshole who roll for grapple when he's surrounded.

Heh, I've heard that the grapple rules are pretty labrynthine.
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TheBiggerFish

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1581 on: October 28, 2015, 06:54:34 pm »

PTW.
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Criptfeind

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1582 on: October 30, 2015, 12:28:30 pm »

Better than that one asshole who roll for grapple when he's surrounded.

Heh, I've heard that the grapple rules are pretty labrynthine.

They honestly aren't. It's basically take an attack of opportunity (if you don't have the grappler feat) and if the AOO fails, you two make normal attacks on each other, if you beat their result you're grappling, which is just a list of effects and possible actions you can take.
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RedWarrior0

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1583 on: October 30, 2015, 12:30:40 pm »

They're poorly written, but not complicated.
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LoSboccacc

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1584 on: October 30, 2015, 05:06:32 pm »

They need much more rolls than normal combat tho
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Rolan7

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1585 on: October 30, 2015, 05:13:50 pm »

There's a lot of special modifiers to include, too.  Starting with size, but it gets a lot crazier once certain splatbooks are used.  Though to be fair, those splatbooks (Tome of Battle, Complete Warrior) make all melee a lot more complicated.  Trying to fix and expand a fairly limited system, and changing how characters interact directly.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

RedWarrior0

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1586 on: November 06, 2015, 09:27:14 am »

New one is up. Here's hoping something to do with Belkar saving the day.
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Criptfeind

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Re: Order of the Stick: 1011 Red Means Stop
« Reply #1587 on: November 06, 2015, 09:48:37 am »

Roy kills himself, which allows Golem Roy to pop out and Kill the Vampire?
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Culise

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Re: Order of the Stick: 1010 Green Means Go
« Reply #1588 on: November 06, 2015, 10:14:13 am »

New one is up. Here's hoping something to do with Belkar saving the day.
Well, he does still have that Protection from Evil amulet, which among other things grants a bonus on saves against any effects created by evil creatures. 
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fillipk

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Re: Order of the Stick: 1011 Red Means Stop
« Reply #1589 on: November 06, 2015, 10:25:21 am »

Living things can't get through?  Somebody get this man a magic polearm.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.
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