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Author Topic: Baby's First Megaproject!  (Read 392 times)

XxHyde840xX

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Baby's First Megaproject!
« on: August 04, 2013, 04:28:32 pm »

So I've dug out a reservoir for some nice clean fresh water for my dorfs to bathe in, drink from, use for the hospital next door etc , and I have to admit the prospect of flooding this fort on year one is terrifying. Especially so considering I wish to connect to a river at ground level that just so happens to be filled with the merciless Carp!

Now this is a multi-part question.

What would be the best way to connect the reservoir to the river without flooding? Should I automate it with pressure plates or should I go with levers? Will fortifications in the aqueduct protect the fort from carp? Are doors or floodgates better for water control?

Also this is the part where the Mega-project comes in.

I wish to connect said reservoir, once filled, to a pump stack system connected to both southern ends of the dining hall here: I've read the wiki articles but they're a bit confusing. I do know I'm looking at some *fun* if I don't do it right. And I'm also wondering if the pumps actually have to be stacked like in most diagrams or if I can place the pump rooms where I need them with a little bit of clever aqueduct work. I have untouched z-levels in between all my floors, so space isn't the issue. I'm just wondering what would be easiest for a first time waterworks engineer. I'm planning on using pump operators for this job to train the large migrant waves up into butch army recruits, and that being said, I've only really used windmills and waterwheels once or twice with mixed results. Also I'm gonna need some way to sump the reservoir to another reservoir somewhere down the line for my plans to be able to drain tainted/stagnant water into the caverns once I find them. I've fiddled in the past but most of the forts have ended on a bit of a *moist* note heh heh. Thanks once again guys! And if I wind up using your ideas, I'll dorf you in my fortress with your name and the title "Eternal Master of Waterfalls" probably dig you out some lavish rooms and tombs to make you fine folks happy while you make the rest of my dorfs happy!
« Last Edit: August 04, 2013, 04:34:37 pm by XxHyde840xX »
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AutomataKittay

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Re: Baby's First Megaproject!
« Reply #1 on: August 04, 2013, 04:44:29 pm »

What would be the best way to connect the reservoir to the river without flooding? Should I automate it with pressure plates or should I go with levers? Will fortifications in the aqueduct protect the fort from carp? Are doors or floodgates better for water control?

Fortification won't protect from swimming creatures once water in it is 7/7, it doesn't stop things from being pushed in from flow either. You can pump water through floor grates, though, which does stop creatures from coming in. I don't think it protects from projectiles, though.

If you want just simple and basic water control, then having diagonal only opening will depressurize water. If you want something more complicated, then pressure plates will do the job. Personally prefer using bridges whenever possible if I have to seal things off, partially because bridges will smash anything on it, otherwise doors works because it's faster to close than floodgate.

http://dwarffortresswiki.org/index.php/Pressure can help you to figure out how to not flood yourself, though.

As for rest of your plan, pump draws water from the z below it at it's intake. Water pressure tries to go to same Z as pump's exhaust ( which's on same Z the pump is ) unless it goes through diagonals, which resets it's pressure. I can't really say if your plan and ideas would work out, but I can say if you're not in a rush to pump water up, then dwarven power's okay for it. Well, as long as the pump's working end isn't submerged, you'll need power to drive those.

Your main design concern will be making sure the waterways are sealed properly, hopefully walling up any holes instead of using door for accident-prone dwarves to trip into water itself. Pumping's better done by power, but if you have plenty of dwarves exercising, and doesn't expect or need much hauling, it'll work as long as there're only 2/3 or 3/4 as many pumps as avaliable dwarves, or you're willing to micromanage turning them on and off.
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Garath

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Re: Baby's First Megaproject!
« Reply #2 on: August 05, 2013, 05:42:07 am »

a suggestion for future stuff like this, unrelated to your question is to put the pictures in
Spoiler (click to show/hide)
. It helps for people with longer loading times, but most importantly it lets people get rid of the pictures in order to find and read the next bit of text easier

small note on carp, they're not the big threath they used to be, but other things can enter the same way

pump stacks are more material and energy efficient than other ways of using pumps as you don't need to put in too many mechanisms and axles to transfer power
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