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Author Topic: The adventure of Adventuredudelandbro (ISG)  (Read 5679 times)

Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #30 on: August 05, 2013, 02:56:46 pm »

Use flute to break the three leftward arms of the third and fourth "E" on the right.

wut

((You misspelled Councilman :P. Although that wouldn't really fix the problem.))

Additionally, recombine the broken pieces into an "A" to replace the fourth "E".
« Last Edit: August 05, 2013, 02:58:31 pm by Remuthra »
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Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #31 on: August 05, 2013, 03:16:54 pm »

Use flute to break the three leftward arms of the third and fourth "E" on the right.

wut

((You misspelled Councilman :P. Although that wouldn't really fix the problem.))

Additionally, recombine the broken pieces into an "A" to replace the fourth "E".

You need "Meta-Break" to attack game components! (This requires at least 10 Shipping levels)
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Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #32 on: August 05, 2013, 03:19:40 pm »

Use flute to break the three leftward arms of the third and fourth "E" on the right.

wut

((You misspelled Councilman :P. Although that wouldn't really fix the problem.))

Additionally, recombine the broken pieces into an "A" to replace the fourth "E".

You need "Meta-Break" to attack game components! (This requires at least 10 Shipping levels)

Do we have to attack the space rock, or can we just use the store and leave?

Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #33 on: August 05, 2013, 05:48:56 pm »



((You misspelled Councilman :P. Although that wouldn't really fix the problem.))

Additionally, recombine the broken pieces into an "A" to replace the fourth "E".

You need "Meta-Break" to attack game components! (This requires at least 10 Shipping levels)
[/quote]

Do we have to attack the space rock, or can we just use the store and leave?
[/quote]

The shopkeeper is a bit distracted, due to the giant sapient rock attempting to kill him, and while you could certainly try To use his shop, there is little point without anything to pay with...
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Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #34 on: August 05, 2013, 05:50:56 pm »



((You misspelled Councilman :P. Although that wouldn't really fix the problem.))

Additionally, recombine the broken pieces into an "A" to replace the fourth "E".

You need "Meta-Break" to attack game components! (This requires at least 10 Shipping levels)

Do we have to attack the space rock, or can we just use the store and leave?
[/quote]

The shopkeeper is a bit distracted, due to the giant sapient rock attempting to kill him, and while you could certainly try To use his shop, there is little point without anything to pay with...
[/quote]
Unless we steal from him.

Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #35 on: August 05, 2013, 07:02:57 pm »

All shopkeepers are Level 9999 against anything that isn't a Common enemy as per RPG regulations, I wouldn't recommend trying to steal from him...
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Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #36 on: August 05, 2013, 07:04:28 pm »

Can we help out the rock, then?

escaped lurker

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #37 on: August 06, 2013, 10:48:57 am »

I say we try to recruit the space rock, obviously after persuading him that attacking the shopkeeper will do him no good.
Why? Fucking Hamstone! Thats why!
( Wait, you do not yet know the glory of Hamstone? Onto the "Draw your Adventure Thread" you go ;3 )
( We still would need glasses for him thou... simple matter I do hope.)

Should that, against all odds, fail, we help the shopkeeper.
Maybe he is undickish enough to make it worth our while afterwards. Then again, it is a shopkepper.

Also; Procure another shipping segment.
The Evils of Tetris have not yet been destroyed... ¬_¬
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Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #38 on: August 06, 2013, 01:15:59 pm »

I say we try to recruit the space rock, obviously after persuading him that attacking the shopkeeper will do him no good.
Why? Fucking Hamstone! Thats why!
( Wait, you do not yet know the glory of Hamstone? Onto the "Draw your Adventure Thread" you go ;3 )
( We still would need glasses for him thou... simple matter I do hope.)

Should that, against all odds, fail, we help the shopkeeper.
Maybe he is undickish enough to make it worth our while afterwards. Then again, it is a shopkepper.

Also; Procure another shipping segment.
The Evils of Tetris have not yet been destroyed... ¬_¬

(Roll - 6+1) The Rock seems curious about just what the hell you are trying to do, and stops it's attack, temporarily. Continued baby-talk is required for recruitment.



Sir Jerry is slightly impressed with ???'s Groovy peace attempt. Shipping algorithm commence!



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Shipping algorithm

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Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #39 on: August 06, 2013, 01:19:26 pm »

Place the new shipping block on the far right.

escaped lurker

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #40 on: August 06, 2013, 01:38:24 pm »

Place the new shipping block on the far right.
-1 Hatman, where have thou eyes gone?

Place the new shipping block one spot left of the far right.
While doing so, let Sir Jerry play the tetris melody on his Base Flute. Should do nicely with drums.

Try to befriend future Hamstone further.
Ask the shopkeeper if he has shades in stock, for we will direly need them.
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Remuthra

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #41 on: August 06, 2013, 01:44:52 pm »

Place the new shipping block on the far right.
-1 Hatman, where have thou eyes gone?
Logic took them. If a ship sinks, that's a bad thing, right? Well, what do tetris blocks do? They sink. So what we need to do to win the shipping puzzle is to make it so our shipping blocks no longer fall.

Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #42 on: August 06, 2013, 02:07:59 pm »

Spoiler (click to show/hide)

(Roll - 3+5) The rock submits to ???'s Ministrations, The shopkeeper gives you an item coupon for your outstanding service.
He further goes to state that item coupons are redeemable at the Lessermarket, for any One item of your choice, Maybe there are shades there?



Sir Jerry is Very impressed with ???'s successfully groovy peace-style recruitment.
Shipping algorithm Initialize!



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Shipping algorithm
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escaped lurker

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #43 on: August 06, 2013, 02:23:00 pm »

The Rock will reach it's next stage if we apply shades to it! On to the market, we shall return here soon, but in greater force...
Well, at least it would look a lot more like hamstone, and that one is mayhem incarnate. Sir Jerry should have no doubts what-so-ever about this working out, and even more tasty and - at first - more usefool looking loot shall be ignored in favour of almighty shades.

The shipping algorithm is working well. Switch the block over horizontally, and land it with 3 spaces distance from the right.
??? shall be ours. Or Sir Jerry shall be hers... we will see.

On the journey, let both (presumed) mute characters practice their ventroliquism-skills.
Because that is obviously how this is going to work.
« Last Edit: August 06, 2013, 03:03:41 pm by escaped lurker »
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Shadestyle

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Re: The adventure of Adventuredudelandbro (ISG)
« Reply #44 on: August 06, 2013, 03:02:32 pm »

Spoiler (click to show/hide)

(Roll - 1) You attempt to leave Dudewhat Mountain to go to the lesser market, But you are impeded by the resident boss,

GRAVITY SLIME



The exits are magic or some shit, So you have to kill the slime first.

Gravity slime
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Shipping algorithmn
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Menu
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