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Poll

What Sort of Battleship Should We Buy?

Current Technology (less delay)
- 4 (40%)
End-Game (more delay)
- 6 (60%)

Total Members Voted: 10


Pages: 1 ... 13 14 [15] 16 17 ... 27

Author Topic: Let's Play: Infinite Space  (Read 109415 times)

birdy51

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Re: Let's Play: Infinite Space
« Reply #210 on: February 06, 2014, 06:31:36 pm »

More like Space Romans invading Space Russia, without General Winter around to screw things up.

Comrade Winter is a fine general. A bit cold for my tastes though.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

C-SH4M4N

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Re: Let's Play: Infinite Space
« Reply #211 on: February 08, 2014, 05:25:10 am »

Is this basically Space Roman Empire invading Space Gaul?
Oh just you wait ... I'll sic Space MEXICAN INDIANS on your troops in no time!!!
They'll be wearing SPACE SOMBREROS and drink SPACE TEQUILA as they launch SPACE TOMAHAWKS against the barbarians of the single system with outdated technology!
« Last Edit: February 08, 2014, 12:35:31 pm by C-SH4M4N »
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Hanzoku

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The Disaster Unfolds (Part 31)
« Reply #212 on: February 10, 2014, 03:14:45 am »

The Disaster Unfolds
New Characters: 
New Ships:
New Equipment:
New Fighters:

Spoiler: Curbstomp Battle (click to show/hide)
Spoiler: The Long Goodbye (click to show/hide)
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MarcAFK

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Re: Let's Play: Infinite Space
« Reply #213 on: February 10, 2014, 09:26:32 am »

PTW
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

C-SH4M4N

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Re: Let's Play: Infinite Space
« Reply #214 on: February 10, 2014, 09:04:34 pm »

NOVIKOV used RAM!
It isn't very effective ...

:P

Ah, Novikov. You grew a backbone at the worst possible hour. A bit earlier and it would have made for an awesome character development, alas ... Well, better late than never I guess.

We hardly knew ye; you won't be missed.
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Culise

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Re: Let's Play: Infinite Space
« Reply #215 on: February 10, 2014, 09:26:41 pm »

We hardly knew ye; you won't be missed.

Except possibly by the Lugovalos flagship's chief gunner, who really needs to work on his aim; you should never allow yourself to get into a position where you can be rammed. 

Spoiler (click to show/hide)
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Korbac

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Re: Let's Play: Infinite Space
« Reply #216 on: February 10, 2014, 09:54:21 pm »

I am disappoint that building ramming ships in Space Empires 5 isn't a viable strategy. :( (They can be kited too easily. Ramming fighters work, although they basically just serve as expensive cluster missiles)
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C-SH4M4N

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Re: Let's Play: Infinite Space
« Reply #217 on: February 13, 2014, 09:05:03 am »

(...) you should never allow yourself to get into a position where you can be rammed. 

And yes, I'm aware of the humour in saying this.

Damn it, where's my OH YOU.jpg when I need it?!?
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Hanzoku

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A Glimpse of the Past (Part 32)
« Reply #218 on: February 17, 2014, 02:52:19 am »

A Glimpse of the Past
New Characters: 
New Ships:
New Equipment:
New Fighters:

Spoiler: A Sector, Abandoned (click to show/hide)
Spoiler: Playing for Time (click to show/hide)
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Korbac

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Re: Let's Play: Infinite Space
« Reply #219 on: February 18, 2014, 09:34:41 pm »

Really

They're really going to throw that in there

Really

Why

What precedent is there for this

What

Snog City I mean.
« Last Edit: February 18, 2014, 10:35:28 pm by Korbac »
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C-SH4M4N

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Re: Let's Play: Infinite Space
« Reply #220 on: February 19, 2014, 08:52:17 am »

WHAT A TWEEST!!! The evil empire's vanguard "supremeness" is actually our launcher's fiancee! And she's mad that they broke up! ... or that he betrayed her; we don't know - neither was exactly available for comments.

Schneider plans to blow up a star if it'll help delay his enemy. Where have I heard that before ......... oh yes, it was in FreeSpace 2!

Little known fact: in this game, "starburst phenomenon" means a star going supernova. I'll let you guys reread the transcripts so far; you'll like the late reveal. :P
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Hanzoku

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Re: Let's Play: Infinite Space
« Reply #221 on: February 19, 2014, 09:31:13 am »

Well, Bastian does explicitly tell Nia that if things don't go massively their way, he'll force Vasta to go supernova. It's a good thing they don't tell Yuri about this though - given his 'we can win if we all work together, and damn all logic that says otherwise' attitude, he wouldn't have taken it well.
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C-SH4M4N

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Re: Let's Play: Infinite Space
« Reply #222 on: February 20, 2014, 06:07:53 am »

Well, Bastian does explicitly tell Nia that if things don't go massively their way, he'll force Vasta to go supernova. It's a good thing they don't tell Yuri about this though - given his 'we can win if we all work together, and damn all logic that says otherwise' attitude, he wouldn't have taken it well.
For me this is actually the pinnacle point in the story: right now, Yuri is getting beaten down by harsh reality - he couldn't prevent a war, his actions in it didn't matter in the least (Nova Nacio surrenders as soon as Lugovalos barges in), his Galaxy was subdued in less than a week and no matter how much he prays at the "Power of Friendship" shrine, it ain't gonna grant him a miracle. And Nia lays the smackdown in that last conversation: 'reality is harsh, I'm not a virgin and there is the possibility that either I'm a lesbian or swing both ways and I like that. DEAL WITH IT."

It just completely goes against all JRPG and Anime conventions and that makes it awesome.

Between this and your next update, this is as great as the story gets. From there on, a tedious lull is gonna set in, IMHO.
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Korbac

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Re: Let's Play: Infinite Space
« Reply #223 on: February 20, 2014, 06:41:39 am »

I'm still expecting "The Power of Friendship" to be useful in certain situations. :P
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Hanzoku

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Re: Let's Play: Infinite Space
« Reply #224 on: February 20, 2014, 10:20:16 am »

They really end the first half of the game with a bang, so it makes sense that there's a definite dip in intensity as you start through the second half of the game. It really does build back up though, and I think the ending of the game is even better (if 100% crazier) then right now.
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