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Author Topic: Energy Quest, a robot survival game. [5/5] - Back together  (Read 19078 times)

scapheap

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #120 on: August 22, 2013, 09:48:07 am »

Explore the rooms till all is seen or only a little more power remain then needed to get to the generator.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

OREOSOME

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #121 on: August 22, 2013, 10:33:16 am »

Move East.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Toaster

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #122 on: August 22, 2013, 10:43:04 am »

Arrr, I meant east.  I wanted to dig into that other area.  OH WELL.

Move into the gap and sword the still-powered malfbots until they move no more.  Rip parts off the powered off ones, and loot the sworded ones.  Recharge as needed.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Aklyon

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #123 on: August 22, 2013, 10:47:20 am »

Well, you've got plenty of time to go over and check the other one, the only things that would cause a problem was if everyone got too far ahead of you (which would leave an awkward gap and repeated areas) or if the Prime Hunter 10 decided to go back up instead of doing whatever it is its doing down there.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Toaster

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #124 on: August 22, 2013, 10:53:43 am »

Nah, I'll go up in favor up checking the other one, once I'm done here.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Twi

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #125 on: August 22, 2013, 02:32:24 pm »

Refuel at the generator, then explore the town.

Also, bring up dialogue options menus. ALL OF THEM.
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Aklyon

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #126 on: August 22, 2013, 02:46:59 pm »

For who?
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Twi

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #127 on: August 22, 2013, 02:47:20 pm »

Friendlybots in general.
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Aklyon

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #128 on: August 22, 2013, 02:49:38 pm »

But you haven't seen all of the friendlybots yet.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Twi

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #129 on: August 22, 2013, 02:51:00 pm »

That is part of the point of exploring tho.
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Aklyon

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #130 on: August 22, 2013, 03:09:27 pm »

You have a point there.
Dialoguer [System note: minor definition corruption from long stasis. All options still valid however]:

Scavengerbot
-Talk
-Shout
-Sword
-Barge into house

Greetbot
-Talk
-Imitate
-Throw
-Ask for directions
« Last Edit: August 22, 2013, 03:13:04 pm by Aklyon »
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Twi

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #131 on: August 22, 2013, 03:11:26 pm »


Scavengerbot
-Talk
Greetbot
-Talk
-Ask for directions[/b
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~Neri

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #132 on: August 22, 2013, 09:53:27 pm »

PTW
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Aklyon

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #133 on: August 24, 2013, 06:28:06 am »

(Would've been up earlier but I was waiting to see if rolepgeek was going to pop back up)

Continuing east gives more walls, and a dead hunter of somekind. Its too dark and too ruined to really describe it any further, but theres a chance there might be something usable left within.


While Scarlet goes to explore the east complex (finding what looks like a miner bot in the first room), Unit 152 tarts talking to the nearby robots, starting with shouting at the scavenger:
152: Hey!
Scav.: You give parts?
152: For what?
Scav.: No.
152: Well no to you too then.

Next, the greeter.
152: Hello.
Greeter: You were already greeted.
152: Do you have any directions you could give me?
Greeter: Trader north, near warehouse and generator. Does not trade parts for parts, says is sign of shoddy craftsbotship. Trades parts for power. Trades generator use for interesting items or parts. Has guard. East, Miners. They talk more than scavengers. Less aggressive sometimes. Built reasonable-looking housing compared to scavenger junk. Scattered, Scavengers. Some friendly. Some liars. Some try to kill me on daily basis for being too friendly. Some attempt to scavenge warehouse. Never return from that yet.
It starts polishing a greatly kept sword as it says the third one.


TSTR-51 bursts out and stabs the closer of the two, and then steals its hat while it falls over. The other one hacks something out of the ground and hurls it at you, missing only just barely.

Toaster vs malfbot
Second attack

Current moves if no post:
scapheap - continue town exploring, recharge.
Twi - dialogue the town, recharge.
Oreosome - East.
Map Legend:
Spoiler (click to show/hide)
Spoiler: Status (click to show/hide)
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Toaster

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Re: Energy Quest, a robot survival game. [5/5] - Multiple directions
« Reply #134 on: August 24, 2013, 08:31:37 am »

Continue.  Sword the bot, loot it, steal parts from the depowered others.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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