Turn 06
Three of the Ascendants face their trials with varying degrees of success...
Tanzeret's direct challenge to the religious authority brings him great pain, but he is shaped as a living martyr in secret. However, this is only partially true. Tanzeret died that day in the plaza, but a female Jotun, Silena, managed to restore him to life. Oddly, at the same time, three trolls and two Jotun, all in fair health died at the exact same moment. None are sure why that happened, not ever the Oracle himself. However, under his guidance, thousands of all species left the great metropolis, all heading in a path that led them far from the citadel, where they founded a new city, White Freedom. When it was finally finished, a few of the citizens came to meet with the Oracle, to beg him to come to the city, lest he be slain in the 'Unified City'...
Upon the Crystal homeworld, Orthos managed to destroy the Fallen with his power. Upon the site of the battle, a tower had erupted around him. Wurms flocked to this tower, and were astonished by the indestructability of the place. At the place, the civilization of the wurms began to develop, with the last of the prophecized, Orthos, as their leader, for it was through his power that the tower was created...
Back on Tantiy, the Unified Blutegel fought with the slimes. He managed to defeat them through use of his demigod power to create an ice-enhanced blade. When the Survivor returned in amazement, an alliance was struck up between the two, for the sake of survival. After discovering that the slimes had an easier time tracking them both, the two decided to each remain alone, but to meet up occasionally...
After these events, Jabiron acted. He created beings known as the Shade Imps upon the Crystal Homeworld. They willing become slaves to the 'Insane' Wurms, creating for them armor of copper, and tools that could be used as weapons. However, even with these advantages, the listeners could not strike the great tower with any effectiveness...
MutOrb acted silently, creating entities to affect the lives of the mortals, retroactively giving them lives that did not significantly influence the timeline before this point...
In the mighty republic of Chaos, a preacher arose. Its name was Rol Geb Ek, and it preached sermons upon the light. Before he preached, the concept of light was opposing to the ideals of the beasts, but with the words he said, some of the leaders of the Republic came to a revelation. Light was needed within the empire. The following of chaos before had been undefined, harming and helping society. But this new revelation, the society evolved into a new dynamic of illuminated chaos. A system was created by the government, which was in turn adopted by all the people. Under this system, each action was judged through a variety of factors that determined whether the action performed was either detrimental or beneficial towards the society as a whole. Actions that were proven more detrimental than beneficial were necessitated to have an equally or greater beneficial action to be performed, while actions that were more beneficial than detrimental gave room for a equal or lesser detrimental action to be performed. With this new system, the civilization entered a new age of enlightenment and thought...
When Tantiy looked upon the souls of the dead, a sense of remorse came over the god. He reached out, and changed a world to become an afterlife, which all souls were taken to, if they so chose, which some elected not to, by promise to another, or not wanting to go just yet, preferring to make the journey with those they cared about, and watch over them in the meantime...
The Raven also acted, creating anthropomorphic versions of himself that were called the Rukh. They were sent to all inhabited worlds that could support them, but nowhere was their effect so great as it was in the Gullet. There they were happily welcomed by the Drakin society, and due to the protection granted to them by the Drakin, they all became priests of the Raven, and given free roam of the public portions of the city. While at times there was some anger towards them, it rarely lasted...
Speaking of the Drakin, it was at this time the heir Arefin crafted two artifacts. He had started with his elemental magics, but then the Drakin felt power deep within himself. He tapped into it, and the energy burst into the artifacts making them more than what he had intended previously. They became pure elementals pieces, the armor and weapon gaining unprecedented strength equivalent to Steel, and able to create an aura of any element he chose that was within his disposal...
Tantiy, Overgod
1 Ultimate Act (Cannot be used before turn 25)
1 Mighty Act
3 Acts
Arathea the Malevalence, Elder God
3 'Harshness' Mighty Acts
3 'Harshness' Acts
1 'Harshness' Minor Act
1 Mighty Act
3 Acts
MutOrd, Elder God
2 'Chaos' Mighty Acts
4 'Chaos' Acts
1 Mighty Act
1 Act
Raven, Ancient
2 Mighty Acts
2 Acts
Jabiron, Younger God
1 'Darkness' Mighty Act
2 'Darkness' Minor Acts
Harbinger, Younger God
2 'Twilight' Mighty Act
1 'Twilight' Act
2 Acts
Arefin, Drakin Ascendant
1 Minor Act
Orthos, Crystal Wyrm Ascendant
1 Minor Act
Tanzeret, Jotun Oracle Ascendant
1 Minor Act
Blutegel, Unified Merfolk Ascendant
1 Minor Act
Rol Geb Ek, Chaos Beast Ascendant
1 Minor Act
Tantiy's Surface
The Wilds
~22000 Drakes
~5000 Rukh
The Merfolk Nations
~5000 Merfolk
~3200 Magfolk
The Lost City
~2340 Slimes
1 Merfolk
1 Unified Merfolk
Unified City
~25300 Jotun
~24000 Trolls
~3200 Chaos Beasts
1 Jotun-hosted Oracle spirit
White Freedom
~14200 Jotun
~7000 Trolls
~6400 Chaos Beasts
Gullet of Tantiy
~23400 Drakin
~5000 Rukh
Interstellar Republic
~25700 Chaos Beasts
~5000 Rukh
Nemesis
~22000 Malevolent Elves
1 Malevolent Oracle
~5000 Rukh
Crystal Homeworld
~15200 Sane Crystal Wurms
~13400 Insane Crystal Wurms
25000 Shade Imps
~5000 Rukh
Star of first single sun system
~27000 Shroud
Tantiy's Surface
Well Building (All races)
Fire (All races)
Farming (Jotun, Trolls, Chaos Beasts, Merfolk)
Long-term Storage (All races)
Walls (Drakin)
Efficient Mining (Drakin, Trolls, Chaos Beasts)
Poison Extraction (Merfolk and Drakin)
Spear Hunting (Drakin)
Mold Purification (Drakin)
Herding (Drakin)
Net Fishing (Merfolk)
Bows and Arrows (Merfolk)
Fire Magic (1st great Merfolk nation)
Batista (2nd great Merfolk nation)
Enchanting (3rd great Merfolk nation)
Elemental Magic (Drakin)
Iron Working (White Freedom)
Nemesis
Wheeled Transport (Malevolent Elves)
Crystal Harvesting (Malevolent Elves)
Crystal Crafting (Malevolent Elves)
Chaos Beast Republic
Accelerated Reverse Engineering
Wormhole Gateways
Multilocation Gateway Support
Crystal Homeworld
Copper Smithing (Shade Imps)
Tool Making (Shade Imps)
Stone Crafting (Shade Imps)
Tantiy Orbit
The Light
The Wanderers
The Dark
The Searing Rod
Deep Space
Night's Eyes
5 Galaxies
-Single sun, 4 planets, 3 gas giants, three major belts of asteroids (30 light-years from Universe center)
-Dual sun, 2 planets, Great Journey, one minor belt of asteroids (17 light-years from Universe center)
-Single sun, Protoplanet, one collosal belt of asteroids (89 light-years from Universe center)
-Single sun, 6 planets, Thanos, 5 gas giants (22 light-years from Universe center)
-Triple sun, Nemesis (56 light-years from Universe center)
Calming stone shards
Unnamed Ice Blade (Blutegel)
The Element Armor (Arefin)
The Element Spear (Arefin)
Death's Door
Polypian: You are about to be attacked by a female black Drakin (type has control over shadows) assassin. Please don't kill her, she can be turned towards your side and reveal things about the organization that sent her.
Micelus: You will have control over the Jotun mentioned here when you are RPing. Take her in any direction you want.
Gman: You will have control over the Survivor when you are RPing. Due to what he has seen, he has a great phobia of transformative magic, but if you want to use your character to transform him, you can edge him off of the phobia beforehand. I would actually suggest this, so you can get a more favorable result. May want to do this anyway, in order to practice your manipulation sphere.