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Author Topic: Trade screen value discrepancy  (Read 514 times)

Pink Photon

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Trade screen value discrepancy
« on: July 29, 2013, 09:15:11 pm »

I've noticed that sometimes the value listed on the trade screen is different from the value listed on the item screen. For example, I currently am trading with an elven merchant. Among my offerings are 3 obsidian bracelets decorated with gold. The values are 750, 450, 390; the merchant is offering 1050, 151, 390. Is this just random, or is there some hidden mechanic at work here?
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Telgin

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Re: Trade screen value discrepancy
« Reply #1 on: July 30, 2013, 12:24:10 am »

With the home caravan at least, the value of items will vary depending on what the liaison tells you is in demand and what you request from them.  I'm pretty sure that things you specifically requested can cost more to reflect the increased demand you're claiming.

Another possibility is that some civs like or dislike certain items.  I'm not positive, but I think that may only apply to decoration types in vanilla.  In any case, if you have decorations of a certain kind (let's say spikes), then those will count for full value on the stocks screen.  If you go to trade with the elves (who don't value spikes for anything), then you'll see a lower price.
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AutomataKittay

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Re: Trade screen value discrepancy
« Reply #2 on: July 30, 2013, 02:58:18 am »

I've noticed that even without trade liasions, other civs still have demand, it varies from a season to next. Some decorations are preferred by some civs more than others, too.
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Sutremaine

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Re: Trade screen value discrepancy
« Reply #3 on: July 30, 2013, 07:57:47 pm »

Humans alway buy and sell shields, weapons, and ammo at 200% for me. Other than that I see very little variation in prices (perhaps for things with spikes since dwarves love spikes so much, but I don't trade decorated goods very often).

If you look at the 750db bracelet that they're offering 1050db for, it'll probably have trees or something natural as a decoration.

That 151db value is a little out of place... is it a =bracelet=?
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Kaos

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Re: Trade screen value discrepancy
« Reply #4 on: July 30, 2013, 08:31:30 pm »

I've noticed this too, I assumed it was a hidden offer/demand agreement of sorts. Didn't know about decorations, but I think decoration are not the whole story, I remember trading clothing products (socks, shoes, capes, etc) and crafts, usually my trade clothes are either low-quality non-decorated rejects from my own production or foreign clothes that I sew images on to make them count as my fort's. The same with random crafts, either redecorated crafts from the previous caravan or mass-produced non-decorated from my own production.

Something I noticed is that the price can go both ways, up or down, so be very careful because sometimes those sock that you think are valued in 100 for the traders is only worth 50 or whatever bellow its "base" price.

I usually go throw my stocks on the trade screen and only sell the ones that have extra profit or base profit, anything below is a waste of value since most likely the next caravan will pay base price or a premium for it. Of course in late years when you're swimming in master-works it gets less useful.

I've noticed that the preferences seem to be category wide, e.g. they pay socks at 200% or bracelets at 50% and so on, I think I remember seeing some oddities though, like some socks being worth 200% while a some others be worth less, that could be due to decorations, most likely because of the trade goods I usually use, as described before, I didn't notice a big difference regarding decorations except of some random oddities, usually the decorated items that I have for sale are former caravan's white-washed ones. I even recall thinking it was probably a difference on the dyes used to colour the cloth fabric the clothing items were made of, I guess that counts as a decoration too.

By the way can't this be seen on the "c"ivs screen? notice that you have to check before the caravan enters your map.
« Last Edit: July 30, 2013, 08:39:55 pm by Kaos »
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Quietust

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Re: Trade screen value discrepancy
« Reply #5 on: July 30, 2013, 11:08:40 pm »

Code: [Select]
[ENTITY:FOREST]
...
[ART_FACET_MODIFIER:EVIL:0]
[ART_FACET_MODIFIER:GOOD:384]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ART_IMAGE_ELEMENT_MODIFIER:ITEM:32]
[ART_IMAGE_ELEMENT_MODIFIER:PLANT:384]
[ART_IMAGE_ELEMENT_MODIFIER:TREE:512]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:0]
Elves like items decorated with images of plants, trees, elves, and other good creatures, and they don't care much for images of evil creatures, items, or "menaces with spikes" decorations.

Look more closely at those 3 obsidian bracelets and I suspect you will find that their decorations correspond to the categories listed above. I highly doubt that there is anything else going on - other value adjustments only come from trade agreements, and those can only be established by a liaison or a merchant noble, and Elves have neither of those (unless you've modded them in).
« Last Edit: July 30, 2013, 11:11:02 pm by Quietust »
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