EXAMINE SELF. EXAMINE AREA. EXAMINE GRAVITY.
Well, your Mechshell is pretty beat up and immobile, but most electronic systems are still operational, as is its right arm.
Your Biocore seems fine except for its hips and legs being somewhat damaged from the land. This makes it somewhat more difficult to move around on them.
The surrounding area appears to be dense plant life, minus a blast radius of bare dirt where you landed. Your Mechshell's readings indicate gravity is close to standard.
Assess weapon.pistols.status;
Repair.self();
[5] Pistols located.
[3] They're damaged but probably salvageable, or maybe even useable as is. Using one with a damage shard chamber would be dangerous, however.
Repairs are going to be difficult. Your Mechshell was blasted apart; you'd need to reattach the limbs at a bare minimum, and probably perform more detailed repairs on every individual piece.
You lack the medical chamber to perform repairs on your Biocore. You will likely have to rely on its self-repair capabilities.
Repair self. A lot.
You lack tools to perform repairs on your Biocore or Mechshell. And in the case of your Mechshell, you lack the spare parts you'd likely need as well.
ASSESS SITUATION. INITIATE REPAIRS.
Mechshell critically damaged, Biocore lightly damaged. No backup likely. No standing orders. Unknown but not immediately hostile environment, heavily biological.
Repairs not possible with current lack of tools.
EXAMINE SELF AND SURROUNDINGS.
Mechshell critically damaged and lacking primary sensors or communications. Biocore suffering light damage on right side.
Surrounded by dense plant life. No other features visible.
?
An unknown life form moves to your proximity. It does not immediately appear hostile or well-armed.
"Hi! Did you come from that shooting star?"
Doll-1A (Slowpoke)
None
Thrusters inoperable; Serious damage to all front sections, damage to right thruster, serious damage to left arm, left thruster crippled, damage to left shoulder, damage to communications antenna, light damage to left side of head; hips, thrusters blasted asunder
Head: Light damage to left side; antenna damaged
Torso: Front mangled and heavily damaged, otherwise operational
Hips: Compressed frayed mass below torso
Shoulders: Left heavily damaged, right front damaged
Arms: Left crippled, right front damaged
Thrusters: Shrapnel and chunks strewn about body
Biocore: Legs and hips slightly damaged
Doll-2A (Harry)
Heavy
Right arm inoperable; critical damage to right arm, serious damage to left shoulder, damage to chest, damage to hips, serious damage to right thruster, damage to head; right thruster blown out
Doll-3A (derm)
Sword
Head missing; blind; deaf; serious damage to left thruster, damage to right thruster, left shoulder crippled, right arm crippled, serious damage to left arm, serious damage to chest, damage to hips; right side further seriously concussed
Doll-4A (empiricist)
Light
Thrusters inoperable; left thruster missing, right thruster, right arm, left arm, left shoulder crippled, serious damage to right shoulder, damage to torso, damage to hips; Body blown apart
Doll-5A (Flying)
Sword (damaged)
Serious damage to left thruster, right thruster, left arm, right arm, damage to head, damage to chest, damage to hips, damage to sword; limbs blasted apart, torso cracked
Doll-6A (GWG)
Light (crippled), Light
Arms inoperable; thrusters unreliable; arms crippled, weapons crippled, chest crippled, serious damage to thrusters; whatever's left cracked open and tossed aside
Doll-7A (Krath)
Rifle
Left shoulder crippled, serious damage to right shoulder, serious damage to left arm, damage to left shoulder, damage to left arm, serious damage to right thruster, serious damage to left thruster; left side blasted apart