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Author Topic: High Seas-Tides of Blood  (Read 88781 times)

Sheb

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Re: Amerup Returns
« Reply #30 on: July 26, 2013, 03:42:07 pm »

Take another headwraps and fashion a crude bag by tying it. Take ALL the bolts, and a couple swords too. Look for any hidden passage or door, and wait for the sun to set before venturing outside.
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Ddynamo

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Re: Amerup Returns
« Reply #31 on: July 26, 2013, 06:24:17 pm »

You try to find a secret passage, but to no avail, then use another mask as a bag for bolts to carry more (25 total) You then wait out the day until night. The sandstorm has died down some, but not completely, but you are hungry, so you can't wait any longer.
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Ddynamo

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Re: Amerup Returns
« Reply #32 on: July 27, 2013, 07:56:44 am »

(As I've mentioned before in other threads, lack of replies now results in continuation of the story via cutscenes, for people who may watch but not post, so here is the cutscene)

You travel into the bright orange haze of a grinding sandstorm, walking for miles until in the ground becomes solid beneath you, revealing that you are on a road, a sandy, unmanaged road, but it's still a road. As you travel, you come across a car, and someone is trying to dig it out of sand that buried the tires. you can't see them very clearly due to the sand blocking your view
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Rolepgeek

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Re: Amerup Returns
« Reply #33 on: July 27, 2013, 12:07:13 pm »

Get closer in a most sneaky like manner.
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Ddynamo

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Re: Amerup Returns
« Reply #34 on: July 27, 2013, 03:34:01 pm »

As you get closer, you can see that it's a female, dressed in a heavy coat, clearly not from this desert, but sticking out of her backpack is a visible crossbow.
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kj1225

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Re: Amerup Returns
« Reply #35 on: July 27, 2013, 03:36:36 pm »

Carefully and ask if she needs help.
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Ddynamo

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Re: Amerup Returns
« Reply #36 on: July 27, 2013, 04:21:39 pm »

Carefully and ask if she needs help.

"Do you need any help?"

She immedialtly pulls her crossbow on you
"Who the hell are you!"
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Rolepgeek

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Re: Amerup Returns
« Reply #37 on: July 27, 2013, 05:19:32 pm »

"I dunno. Who are you?"
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Ddynamo

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Re: Amerup Returns
« Reply #38 on: July 27, 2013, 06:25:43 pm »

"Don't fuck with me! Your name. NOW!"
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Rolepgeek

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Re: Amerup Returns
« Reply #39 on: July 27, 2013, 08:44:33 pm »

"Don't fuck with me! Your name. NOW!"
"I dunno. Why does a name matter so much, anyway?"

Sigh, then continue "I don't remember my name, okay? I think I got hit in the head. It hurts enough."
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Ddynamo

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Re: Amerup Returns
« Reply #40 on: July 27, 2013, 09:14:41 pm »

"Amnesia?"
She lowers the crossbow
"Fine, just, just get in my car, believe me it's a hell of a lot safer in there than it is in here, and believe me, outsiders will fuck you up if they find you, they'll use the damned sandstorm in their favor to attack."
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kj1225

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Re: Amerup Returns
« Reply #41 on: July 27, 2013, 09:16:57 pm »

>Get in the car.
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Ddynamo

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Re: Amerup Returns
« Reply #42 on: July 27, 2013, 09:26:21 pm »

You get in the girl's car, which appears heavily rusted, but at least it's better than having sand blown into your eyes. Now that she no longer has an crossbow pointed at your face, you can notice a bit more about her, notably dark long hair, probably around 23 years old, heavily scraped up forehead, and most noticeably, she is wearing a coat in the desert. The sand storm finally quits, and the windshield, car, and road are heavily dusted with sand. Her wheels are still stuck.
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Rolepgeek

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Re: Amerup Returns
« Reply #43 on: July 27, 2013, 09:27:25 pm »

Ask her if she wants help with anything.
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Ddynamo

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Re: Amerup Returns
« Reply #44 on: July 27, 2013, 09:30:45 pm »

"Do you need any help?"
"What, is that a trick question, it's not like this wouldn't go a hell of a lot faster if you were helping. Get out here."
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