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Author Topic: Warhelm: Spartan Fortress (community)  (Read 5277 times)

peregarrett

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Re: Warhelm: Spartan Fortress (community)
« Reply #15 on: July 26, 2013, 03:17:18 am »

Could I please have a spartiate, a speardorf, with nothing but a spear, shield, and helmet?
Stripteaze speardwarf ahoy!
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Did you know that the Russian word for "sock" is "no sock"?
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Braggroksmasher

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Re: Warhelm: Spartan Fortress (community)
« Reply #16 on: July 26, 2013, 08:48:56 am »

Well, there I went! ???
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Ruhn

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Re: Warhelm: Spartan Fortress (community)
« Reply #17 on: July 26, 2013, 11:41:23 am »

===
Lol sorry Ruhn I had no experienced axedwarves so you got to be a marksdwarf who exchanged his bow for an axe. You’re still only novice, but once a creature wanders onto the map that is not exceedingly deadly, you shall gain much experience with your training axe.
===
No problem, I'm fine building up skills from scratch.

ShadowHammer

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Re: Warhelm: Spartan Fortress (community)
« Reply #18 on: July 26, 2013, 12:08:55 pm »

Could I please have a spartiate, a speardorf, with nothing but a spear, shield, and helmet?
Sure. Since I just went insane, you can be the new militia commander.

And lalasa, you were dorfed, but you were off in your still alone when all the fist fights/berserk insanity started, so you didn't do anything except brew wine and ale.
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Lalasa

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Re: Warhelm: Spartan Fortress (community)
« Reply #19 on: July 26, 2013, 05:11:12 pm »

Could I please have a spartiate, a speardorf, with nothing but a spear, shield, and helmet?
Sure. Since I just went insane, you can be the new militia commander.

And lalasa, you were dorfed, but you were off in your still alone when all the fist fights/berserk insanity started, so you didn't do anything except brew wine and ale.

"While all the other various Spartan Bay12'ers and dorfs were rampaging throughout the fortress, there was one sane one left.  One sane dwarf left all alone in a still brewing the nectar of reasoning.  She knew they would get over it and come back.  She knew."

I can't wait to hear more from you on the status of Sparta Warhelm.
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ShadowHammer

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Re: Warhelm: Spartan Fortress (community)
« Reply #20 on: July 28, 2013, 08:13:46 pm »

Well, quite a lot has happened, irl and in game, so I haven't played nearly a full year for this update. I have updated the OP with your dorf's statuses. If anyone wants to be redorfed, just think up a new name, and I will give you a new, not insane/dead dorf. Anyhow, on with the story!
===

Chapter 3: Chaos
Death, death, death. Death is all around me. There is no escape, there can never be any escape. Death take us all!
 
Spoiler (click to show/hide)
Some migrants have arrived. What fools they are, to leave the mountainhomes and come to this place. Fools who shall be repaid with death!
 
Spoiler (click to show/hide)
The fortress itself is dying. Insane dwarves are tearing it apart. There is no way out. We are doomed.
 
Spoiler (click to show/hide)
The remaining pages of the journal are all covered in unintelligible scribbles and crude drawings such as these. Only the inside of the back cover has any further information.
I realize now, with the clarity and wisdom that only death brings, that I was mad. This is the last message I will ever give to anyone, and with it, I hope to instruct the next ruler of the fortress so that perhaps they can save it.
The new militia commander, if he survives the tumult, is to be the strongest immigrant, NRDL I believe his name is. Though it will be difficult, the standards of this society must not be compromised, as only strength will see it through these challenges. I hope that this message will be accepted and followed.
-ShadowHammer

===
Darn. I went insane. That’s unfortunate. No matter, I shall be reincarnated as DarkMaul!
===

The Journal of DarkMaul
After the death of Shadowhammer, chaos continues to grip the fortress. I have ordered that all sane dwarves are to confine their mad comrades to the opposite side of the dining hall, to avoid too much further destruction.
I have followed the late Shadowhammer’s advice on the appointment of NRDL, as he has an unbreakable will, so surely he will be the last dwarf to go insane.
The insanity is continuing, despite my best efforts to halt it. Even Lalasa, who has been busy brewing drinks and cooking food to celebrate the victory isn’t untouched by the tragedies occurring. Just yesterday, she had a brief tantrum before regaining control of herself.
Lalasa’s situation quickly turned very bad. In a single day, she lost her father, mother, friend, annoying acquaintance, and husband to tragedy. She soon was stricken by melancholy.
To make the situation worse, it appears that we still have a vampire in our midst! I had hoped that it died in a brawl, but Ruhn was just found in his bed, completely drained of blood! Sadly, we can’t investigate further because of the massive amount of violence and insanity right now.
The fort’s first child, Timeless Bob, is still surviving. I saw him today, crawling around the dining room being fed from the tables. He gave me hope; an innocent child surviving when so many scarred warriors have failed. Perhaps we shall persevere after all.
A helot has been taken by a fey mood! With all this death around him, I feared that he would make a dark, grisly artifact, but instead he made this:
Spoiler (click to show/hide)

===
This artifact may not seem useful, but it secretly is, because of this decoration:
 
Spoiler (click to show/hide)
Necromancing King! Yay!
===
While it does not contain any horrifying artwork, I still fear for its maker’s sanity, because of this image:
 
Spoiler (click to show/hide)
There is also an image of a fierce battle, the Furious sieges of the year 43, between our ancestors and the goblins at Larvaplague.
An elven caravan has arrived. We were in no shape to receive them, but they insisted, so we looked through their goods, and took a tame grizzly bear. Sadly, we still have no breeding pair, because both of them are male, but perhaps a female will fall into the bear trap.
More helots are going berserk. They are swiftly put down by the military though, and I think the fortress is on its way to recovery.
The dead walk! There was no sign of a necromancer, but the skeleton of a dog began attacking the other guard dogs. It was swiftly killed, but not without loss. NRDL, hardened individual though he was, couldn’t take it anymore. He has slipped into a melancholy mood, and refuses to speak with anyone.
I did a quick census today, and the results were grim. We have only 30 citizens left, and four of them have already gone mad. There are only 3 skilled soldiers left, with a fourth lying injured in his bed, so I have put them all in a single squad under the command of Peregarrett. The only good thing about this situation is that, by scavenging through the belongings of the dead, Peregarrett has managed to put together an impressive suit of armor.
 
Spoiler (click to show/hide)
===
Well, Peregarrett, it’s a good thing you have barely any family or friends in the fort. Your grandfather is a perioikoi, so I’m trying to protect him, and your brother is just a lucky helot who has been killed yet. You are still sane!
On a different note, I can’t find Timeless Bob. He doesn’t appear on the units screen anywhere; not in citizens, and not in dead/missing. He probably crawled into hole and died, and no one noticed.
===

The vampire has finally been found: it was our mayor, Zas! Instead of killing her, though, as punishment we put her eternal patrol duty, watching for the undead outside our gates. Since she is without a beating heart, they will not attack her, and he needs no rest or nourishment, so she will be a perfect guard.
Our weaponsmith has withdrawn from society! Perhaps he, too, will create an artifact of unrivaled quality, like the other dwarves who had such strange moods. And, like the bone crafter, maybe he will also gain amazing knowledge of his craft! A weaponsmith of legendary status would go a long way towards helping this outpost survive.
===
Weaponsmith strange mood! None shall stand against this fortress now!
===
While were waiting for the metalsmith to finish forging his masterpiece, an enchanted message came to us on the winds: The dead walk. Hide while you still can! Though we only have three trained soldiers, there is no choice; we will fight.
The enemy force is a completely disorganized rabble, at least 45 corpses coming from every direction. They are led by not one, not two, but three necromancers! The vampire has been tasked with killing them, but the coward hides below in the dining hall, pretending to be “picking up her equipment”. Scum. When she finally arrived at the battle field, the enemy had advanced within attacking range of the war dogs guarding the entrance. This is likely to be my last entry in this journal.
===
Durn vampire refuses to equip any clothing/armor, so she is chasing the necros around with only a spear, which she isn’t even skilled with.
I absolutely HAVE to survive this battle. In the seconds before it started, a female grizzly was captured, and we already have two males. War grizzlies, CHARGE!!!
===
===
A summary of the upcoming battle:
These guys
 
Spoiler (click to show/hide)
Are trying to kill these guys
 
Spoiler (click to show/hide)
While a single vampire tries to kill three necromancers in time to stop them from raising all the dead as they are killed.
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peregarrett

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Re: Warhelm: Spartan Fortress (community)
« Reply #21 on: July 28, 2013, 11:16:46 pm »

Well... when I asked for more beast, I didn't mean THIS.
Things are quite dim, even if that vampire finds and kills all the necros. I think it's time to recruit every dwarf here and charge!
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Lalasa

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Re: Warhelm: Spartan Fortress (community)
« Reply #22 on: July 28, 2013, 11:28:22 pm »

Noooo, dorf self!  D:

I had a good time as Warhelm's chef and brewer.  Even though I didn't do many exciting things, I still ended up liking my ending.  Yay for death!

Also, things aren't looking good.
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Beneviento

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Re: Warhelm: Spartan Fortress (community)
« Reply #23 on: July 29, 2013, 12:46:33 am »

Hi, I've been a lurker for a long time, and this has inspired me to finally post. The fort may die, but it will die in a way worthy of true Spartans. If we survive, or the fort is reincarnated, I'd like a perioikoi male please, skilled in trade and/or crafting, especially clayworking if possible.
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Ruhn

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Re: Warhelm: Spartan Fortress (community)
« Reply #24 on: July 29, 2013, 09:50:37 am »

Ugh.  Killed by Zas, so soon before battle no less!!

If you get a Maceman, name him Ranz for me.

Lt_Alfred

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Re: Warhelm: Spartan Fortress (community)
« Reply #25 on: July 29, 2013, 07:58:12 pm »

Can I be dorfed as a Spartiate spear dwarfs please?
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ShadowHammer

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Re: Warhelm: Spartan Fortress (community)
« Reply #26 on: July 29, 2013, 08:12:25 pm »

If you get a Maceman, name him Ranz for me.
Actually, the vampire is a maceman. Want me to find an excuse to change her name to Ranz?
Hi, I've been a lurker for a long time, and this has inspired me to finally post. The fort may die, but it will die in a way worthy of true Spartans. If we survive, or the fort is reincarnated, I'd like a perioikoi male please, skilled in trade and/or crafting, especially clayworking if possible.
Well, when I sent Zas to kill the necros, our last periokoi followed her, trying to conduct a meeting. I will begin training a new one as soon as possible, and post the pref screen when I can. There are currently no (safe) citizens available for dorfing.
Can I be dorfed as a Spartiate spear dwarfs please?
You shall also be dorfed once some mentally stable migrants arrive.
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Timeless Bob

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Re: Warhelm: Spartan Fortress (community)
« Reply #27 on: July 30, 2013, 01:25:35 pm »

If there is no infant Timeless Bob ghost haunting the place, that means he's alive somewhere.  If you choose 's'quad -> 'k'ill -> 'l'ist, all the ghosts will be listed as well as the enemies.  Likewise, going to the crafting workshop and ordering "engrave a memorial" will list all the dead as well, which is handy if someone has been gone for awhile and you suspect they're dead.

Should there be a re-embark, I request another first infant born to be dorfed as "Timeless Bob".
« Last Edit: July 30, 2013, 01:27:06 pm by Timeless Bob »
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Lt_Alfred

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Re: Warhelm: Spartan Fortress (community)
« Reply #28 on: July 30, 2013, 05:06:13 pm »

Same as the guy above, if you re embark or reclaim I wish to be dorfed as one of the soldiers from the starting seven.
pwetty pwease with sugaw on top.
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Ruhn

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Re: Warhelm: Spartan Fortress (community)
« Reply #29 on: July 30, 2013, 05:11:14 pm »

If you get a Maceman, name him Ranz for me.
Actually, the vampire is a maceman. Want me to find an excuse to change her name to Ranz?
That would be too ironic, I'll wait a little while to see if someone else turns up.  If Zas kills my second dwarf too it will be a sign...
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