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Author Topic: Against the Slave Lords [Updates daily]  (Read 15330 times)

Reudh

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Re: Against the Slave Lords [Updates daily]
« Reply #30 on: July 25, 2013, 08:20:22 am »

Hang toward the back of the group and guard against any possible threats by scanning behind us every so often.

Did I do it right? :P

Wrex

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Re: Against the Slave Lords [Updates daily]
« Reply #31 on: July 25, 2013, 08:26:08 am »

You search the only notable feature, the door at the other end, for traps. You don't find any.

While it's still relevant, what is the party marching order?
« Last Edit: July 25, 2013, 08:28:34 am by Wrex »
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GreatWyrmGold

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Re: Against the Slave Lords [Updates daily]
« Reply #32 on: July 25, 2013, 08:32:16 am »

I appear to be Black Mage.

As for marching order, you know the old adage:
"Don't you know? You never split the party!
Clerics in the back, keep those fighters hale and hearty.
The wizard in the middle, there he can shed some light
And you never let that darn thief out of sight."

Hence:
Fighters
Multiclass fighters
Mages
Rogue
Cleric and Ranger

As for an action:
Keep an eye out for enemies. Wonder if illusionary darkness or light would do any good.
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Wrex

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Re: Against the Slave Lords [Updates daily]
« Reply #33 on: July 25, 2013, 08:33:40 am »

You keep an eye out in a 10 foot long cooridor, and idly wonder.


EDIT: Not to mention, you don't get to decide what order the other players chose to move in. So sorry, unless they choose to do that, of course.
« Last Edit: July 25, 2013, 09:06:10 am by Wrex »
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scriver

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Re: Against the Slave Lords [Updates daily]
« Reply #34 on: July 25, 2013, 09:00:15 am »

I appear to be Black Mage.

As for marching order, you know the old adage:
"Don't you know? You never split the party!
Clerics in the back, keep those fighters hale and hearty.
The wizard in the middle, there he can shed some light
And you never let that darn thief out of sight."

Hence:
Fighters
Multiclass fighters
Mages
Rogue
Cleric and Ranger

This is a great order. I say we move like this.
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SomeStupidGuy

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Re: Against the Slave Lords [Updates daily]
« Reply #35 on: July 25, 2013, 10:00:23 am »

I appear to be Black Mage.

As for marching order, you know the old adage:
"Don't you know? You never split the party!
Clerics in the back, keep those fighters hale and hearty.
The wizard in the middle, there he can shed some light
And you never let that darn thief out of sight."

Hence:
Fighters
Multiclass fighters
Mages
Rogue
Cleric and Ranger

This is a great order. I say we move like this.
Seems reasonable. All those meatshields between me and the bad guys and all.
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adwarf

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Re: Against the Slave Lords [Updates daily]
« Reply #36 on: July 25, 2013, 11:27:38 am »

I appear to be Black Mage.

As for marching order, you know the old adage:
"Don't you know? You never split the party!
Clerics in the back, keep those fighters hale and hearty.
The wizard in the middle, there he can shed some light
And you never let that darn thief out of sight."

Hence:
Fighters
Multiclass fighters
Mages
Rogue
Cleric and Ranger

This is a great order. I say we move like this.
Seems reasonable. All those meatshields between me and the bad guys and all.
I concur.
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Xantalos

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Re: Against the Slave Lords [Updates daily]
« Reply #37 on: July 25, 2013, 11:38:13 am »

I appear to be Black Mage.

As for marching order, you know the old adage:
"Don't you know? You never split the party!
Clerics in the back, keep those fighters hale and hearty.
The wizard in the middle, there he can shed some light
And you never let that darn thief out of sight."

Hence:
Fighters
Multiclass fighters
Mages
Rogue
Cleric and Ranger

This is a great order. I say we move like this.
Seems reasonable. All those meatshields between me and the bad guys and all.
I concur.
I can be the BAWS in this party, I suppose.
Oh, and pull door open, weapon drawn.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Wrex

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Re: Against the Slave Lords [Updates daily]
« Reply #38 on: July 25, 2013, 10:14:42 pm »

A board covered with rusty nails, broken glass, and other nasty sundries makes you very rugged looking. You take 13 damage.


There are two hallways you can go to, going to two seperate rooms, east, and west
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Reudh

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Re: Against the Slave Lords [Updates daily]
« Reply #39 on: July 25, 2013, 10:22:20 pm »

A board covered with rusty nails, broken glass, and other nasty sundries makes you very rugged looking. You take 13 damage.


There are two hallways you can go to, going to two seperate rooms, east, and west

What's our MHP?

Anyway, I suppose as I am the healthiest of the fighters, open the east door.

mastahcheese

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Re: Against the Slave Lords [Updates daily]
« Reply #40 on: July 25, 2013, 10:22:42 pm »

Ready bow, follow east.b]
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Might as well chalk it up to Pathos.
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The Derail Thread

Wrex

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Re: Against the Slave Lords [Updates daily]
« Reply #41 on: July 25, 2013, 10:23:08 pm »

Xantalos took 13 damage. Your HP is displayed under your character page.
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Wrex

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Re: Against the Slave Lords [Updates daily]
« Reply #42 on: July 25, 2013, 10:26:17 pm »

Quote from: Deswcription of the east room
The wooden door to this room is charred with several
boards missing and other planks obviously
weakened. The handles, hinges, and other metal fittings
are half-melted, soundly jamming the door
shut. The room beyond, as seem through the holes,
is severely burnt, its furnishings buried and ruined
beyond recognition. The ceiling has collapsed for
the most part, revealing another chamber on the
second floor. About 5’ of the ceiling still remains
around the walls of the room, forming a narrow
jagged ledge. The floor is littered with beams,
plaster, ash, and unknown pieces of junk. The air is
filled with the odor of rot.

Opening the door normally does not work.
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Xantalos

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Re: Against the Slave Lords [Updates daily]
« Reply #43 on: July 25, 2013, 10:31:41 pm »

Why did I take 13 damage from opening a door?
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Reudh

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Re: Against the Slave Lords [Updates daily]
« Reply #44 on: July 25, 2013, 10:32:35 pm »

Why did I take 13 damage from opening a door?

"A board covered with rusty nails, broken glass, and other nasty sundries makes you very rugged looking."
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