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Author Topic: Twilight Academy - A Magical School RP  (Read 451411 times)

Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6480 on: September 03, 2013, 07:19:42 pm »

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mcclay

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Re: Twilight Academy - A Magical School RP
« Reply #6481 on: September 03, 2013, 07:19:59 pm »

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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6482 on: September 03, 2013, 09:20:18 pm »

Since we never got GM word on how many research rolls to make in the timeskip, I'll go with Cado's number of five. I made two, so...

Cantrips: [50+49]
Healing: [100!+49]
Ice Magic: [51+49]

Wow. Awesome.
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Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6483 on: September 03, 2013, 09:26:37 pm »

Since we never got GM word on how many research rolls to make in the timeskip, I'll go with Cado's number of five. I made two, so...

Cantrips: [50+49]
Healing: [100!+49]
Ice Magic: [51+49]

Wow. Awesome.
Research rolls?
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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6484 on: September 03, 2013, 09:29:08 pm »

We had a timeskip, I asked and made a couple, Cado took a guess, rag never commented. So now I'm following Cado's guess.
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Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6485 on: September 03, 2013, 09:30:20 pm »

We had a timeskip, I asked and made a couple, Cado took a guess, rag never commented. So now I'm following Cado's guess.
...
We can learn whole new types of magic? Just like that?
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SOLDIER First

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Re: Twilight Academy - A Magical School RP
« Reply #6486 on: September 03, 2013, 09:32:25 pm »

Actually, using magic you're not trained in gets a -50 penalty to rolls.6
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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6487 on: September 03, 2013, 09:33:01 pm »

Well, we had a couple weeks to study.

But I think so. That's how it worked for the first timeskip.

Oh, and you have a -50 to use them. Mitigated by bonuses for succeeding on the rolls.

Ninja.
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Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6488 on: September 03, 2013, 09:33:15 pm »

Ah. Still, it is useful.
...
What's the roll to succeed?
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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6489 on: September 03, 2013, 09:34:07 pm »

49 or less gets you nothing.
50-99 gets you the ability to use it and a +1 bonus (helps offset the -50 penalty).
100+ gets you +5!
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Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6490 on: September 03, 2013, 09:34:51 pm »

Ah, good.
What stat if any gives you a bonus?
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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6491 on: September 03, 2013, 09:39:14 pm »

Magic.
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Xantalos

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Re: Twilight Academy - A Magical School RP
« Reply #6492 on: September 03, 2013, 09:39:53 pm »

:D
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GreatWyrmGold

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Re: Twilight Academy - A Magical School RP
« Reply #6493 on: September 03, 2013, 09:57:51 pm »

((Basic magic has a DC70, GWG. :P))
Oh hush, it was a REALLY simple spell. And I got a 55, that's pretty close.
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Projeck37

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Re: Twilight Academy - A Magical School RP
« Reply #6494 on: September 03, 2013, 09:59:34 pm »

I'm just saying. It is what it is..
EDIT: Wait, isn't that water magic? And that's Angel's specialty.. so you wouldn't get -50 because it's her field of magic. It's only -50 if it isn't your field of expertise.
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