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Author Topic: Aftermath : Scorched Earth (Nation simulator) [0/8]  (Read 4874 times)

RulerOfNothing

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8] (Placeholder)
« Reply #15 on: July 19, 2013, 04:08:06 am »

So what's the format for applications?
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10ebbor10

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8] (Placeholder)
« Reply #16 on: July 19, 2013, 04:12:03 am »

I'll post that whenever I get all of the rules written up.
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RulerOfNothing

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #17 on: July 19, 2013, 09:56:33 am »

Alright then. One more question: do we all start with the same tax rate, gdi, public opinion, infrastructure and economic efficiency?
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10ebbor10

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #18 on: July 19, 2013, 10:05:07 am »

You don't need to.
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Alexandria

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #19 on: July 19, 2013, 10:11:36 am »

Kwl, I'll do my sheet when I'm home in a few hours.
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The darkness was eternal, all-powerful, unchangeable.
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Now she was lighting a candle.

Ghazkull

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #20 on: July 19, 2013, 11:44:42 am »

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GreatWyrmGold

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #21 on: July 19, 2013, 12:29:08 pm »

Spoiler: New Luxembourg (click to show/hide)

I move that we all start in or near Europe.

EDIR: Almost forgot science!
« Last Edit: July 19, 2013, 12:34:29 pm by GreatWyrmGold »
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10ebbor10

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #22 on: July 19, 2013, 12:47:05 pm »

I move that you spread out a bit. We have to fit everyone on a map, actually.
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GreatWyrmGold

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #23 on: July 19, 2013, 12:49:00 pm »

If we're all near each other, it not only makes for a smaller area to map but also reduces the number of NPC nations needed and explains why we care about each others' interests.
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Taricus

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #24 on: July 19, 2013, 01:26:49 pm »

Okay, edited my sheet on the first page, hopefully it should look alright (Except for the economy, which I find the two resource limit to be... limiting >.> )
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Rolepgeek

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #25 on: July 19, 2013, 02:02:31 pm »

Spoiler: R.E.S.A. (click to show/hide)

Tell me if I did stuff wrong.

EDIT: Changed some stuff due to unwanted redundancy.
EDIT2: Changed a couple more things, as I didn't have an airforce, and I think I understand infrastructure now.
EDIT3: Realized I actually didn't understand infrastructure, probably still don't, and switched stuff around again.
« Last Edit: July 19, 2013, 07:44:35 pm by Rolepgeek »
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Taricus

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #26 on: July 19, 2013, 02:05:48 pm »

I think you may have to cut down on the land by about a fair bit. Can't exactly START as a large empire you know :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Rolepgeek

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #27 on: July 19, 2013, 02:09:55 pm »

It has downsides. I have low economic efficiency and a lot of my economy is taken up by food production.
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Alexandria

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #28 on: July 19, 2013, 05:50:24 pm »

Spoiler: New United Nations. (click to show/hide)


I confirmed this kind of nation was acceptable before making it, but I'm waiting on the GM to decide if numbers are acceptable.
My nation is massively militaristic but will be crippled within a couple of years without friends.
In essence I'm going to be playing neutral ground to try and prevent another nuclear war and other then that I'm open to offers, though I won't attack factions for you without an acceptable reason first which I'll decide through rolling a dice to see if I accept your reason or not.
Feel free to lie to me, who knows you might even win with the dice and trick me into fighting for you ;).
« Last Edit: July 19, 2013, 07:33:46 pm by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Rolepgeek

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Re: Aftermath : Scorched Earth (Nation simulator) [0/8]
« Reply #29 on: July 19, 2013, 05:59:05 pm »

What? GAAAAH
40% of your population is in the military...that is logistically impossible. Especially since it's not just swords and shields, there are vehicles and such...

Besides that, there's still a limit on military units available. I can support more military units than you, for example, though you probably have it maxed out, so you currently have more than me.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
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