Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: The Forgotten: A case study in Dwarven History  (Read 1136 times)

Drazinononda

  • Bay Watcher
  • I'm really too normal to play this game so much.`
    • View Profile
The Forgotten: A case study in Dwarven History
« on: July 18, 2013, 01:36:57 pm »

I had a dwarf -- a miller by trade, I remember well -- who was killed in an ambush. He was knocked into a pool, where he drowned; the body was never recovered. I made a slab to commemorate him and placed it on the spot where he last stood in life. His son was quite upset for a time, and as 'time heals all wounds,' he eventually grew up and took up a pick in the civil service of Counselledceilings.

Years passed.

The seasons came and went, and the caravans with them. Another ambush, a siege, groundbreaking on the new arena and the training-up of a few Master Lashers, armed with the whips and scourges of the same ambush that killed the miller Risen Ikudrimtar.

After the second siege came, as I was cleaning up the mess and generally straightening out industries that had been disrupted by the lockdown, I noticed a peasant corpse in the same pool, on the same tile, where Risen passed away. Yet when I checked the corpse, I found that it was not an unskilled mook who just happened upon the same fate as my late miller, but the body of Risen himself! I checked his son's Relationships screen: Risen Ikudrimtar, no listed profession, named in white.

To the brave soul of Risen the miller: Armok remembers you, even as your comrades and family forget.

[NOTES]
During the last siege Risen's slab got toppled and I set it up again after the siege. One of those two events may have triggered the 'reset' on his data. DFHack's 'deathcause' shows his death as more recently than when it actually happened, and says "cause: memorialized."

I know it's also possible that the game "forgets" units after a time to cut back on savegame size and processing requirements. Toady puts a lot of culling features like that in for the sake of optimization; if that's what it is, I find an interesting parallel with how people IRL sort of offload memories of people they haven't seen in a while so they can focus on more recent and pressing matters.
Logged
Children you rescue shouldn't behave like rabid beasts.  I guess your regular companions shouldn't act like rabid beasts either.
I think that's a little more impossible than I'm likely to have time for.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: The Forgotten: A case study in Dwarven History
« Reply #1 on: July 18, 2013, 11:06:32 pm »

See? A lot of people look on the surface and wonder if the DF community is perhaps sadistic or uncaring of their imaginary minions. Maybe. But it's stories like these, the ones likely to be forgotten, that show even as the message is lost the lonely miller is remembered.

Drazinononda

  • Bay Watcher
  • I'm really too normal to play this game so much.`
    • View Profile
Re: The Forgotten: A case study in Dwarven History
« Reply #2 on: July 19, 2013, 12:37:50 am »

When I saw that he'd been forgotten by his peers (and nearly so by his entire universe) I drained the pool to retrieve his body, so I could give him a proper burial. The game wouldn't let me assign him a proper tomb -- either that or I missed his name among the other 200 or so I have to sort through -- but I did at least open a coffin up for use, so he can be properly entombed.
Logged
Children you rescue shouldn't behave like rabid beasts.  I guess your regular companions shouldn't act like rabid beasts either.
I think that's a little more impossible than I'm likely to have time for.

Halceon

  • Bay Watcher
  • [PREFSTRING:vile machinations]
    • View Profile
Re: The Forgotten: A case study in Dwarven History
« Reply #3 on: July 19, 2013, 03:11:10 am »

Yeah, you can only assign tombs to the living. Odd Dorfy, i know.
Logged
I'm looking for your fort, maybe. Find out - http://www.bay12forums.com/smf/index.php?topic=124606.0
ág sôd onol nekik
edir thol, kor egar
    berdan kälán
    alod kodor
absam abal aroth limul

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: The Forgotten: A case study in Dwarven History
« Reply #4 on: July 19, 2013, 05:28:01 am »

Yeah, you can only assign tombs to the living. Odd Dorfy, i know.
In the newest version, tombs can be assigned to dead Dorfs. Should be on the list somewhere.

Di

  • Bay Watcher
    • View Profile
Re: The Forgotten: A case study in Dwarven History
« Reply #5 on: July 19, 2013, 11:46:26 am »

You can assign a tomb to a dead. But first body must be placed in coffin, then it'll appear on the list. You'll need to deconstruct the initial coffin after dwarf is assigned to another.
Dfhack has search function which can aid in finding name on a list.
Logged
Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science