What are the parameters like money? What type of stuff can the players have?
Also, because it's important to my ship idea:
Just read through the ship construction manual. I think I'll design a extremely heavily armored carrier type ship... tomorrow.
Can you place eight Lodestones on a ship, (two forward, two back, two left, two right) to give it the ability to shift in any direction?
Could you attach a poison/mine module or a bomb to a shuttle/fighter/drop plane? If not, could you attach just a single mine/gas canister, which can be deployed?
Can the fighters fire in a 360 degree arc?
How much protection does moving at a high speed really give?
Does the steam cannon automatically charge every turn? Or is there a switch on it?
How much damage can a ram take?
How many walls can a AP sniper cannon round penetrate in a row?
The design I'm planning is pretty much a big ball of armor with a semi-internal runway, five fighters, and no engines. Anyone interested in taking out other people's deathstars?
The parameters are that you have 70,000 money. Thats basically it. You can buy any modules you want in any number you want and build your ship as big as you want, as long as you have the money for it, ammo for the guns and then money for your own gear. But worry about that later, once the teams are created and And I actually have the list of player items Out. As per those questions:
1. I don't know. It shouldn't be able to shift forward, since that would remove the need for engines, and shifting backwards seems a bit strange, but I suppose it's reasonable.
2.Of those ship modules, no. But you could buy some player items like poison gas bombs or explosives and just drop those. I suppose I'll throw in a section of items for players to attach to/use with their planes.
3. No. Fighters fire basically straight forward, but they can turn 180 degrees at a time and move much faster, so it's not that big of a deal.
4. Depends. High speed directly toward someone gives squat. But high speed away or sideways in relation makes it harder to hit you.
5. The steam cannon can be either in standby or charging mode. It's a switch that can be turned on and off. Once on, it will continue to charge until fired or it explodes.
6. Depends on placement. But it's made of hardened metal; so a pretty damn good amount.
7. It can get through 5 and deal damage to the 6th.
3.