Assuming current conditions, three turns from now the ships will pass each other. So running out to the deck may be premature. It's just that the guns will start coming into range soon (still probably a turn before they get into reliable hitting range) and that the red ship is on course for a very close fly by.
Check the sky image and remember that the red ship is moving 3 squares a turn right now.
((OH BOY I CAN'T WAIT TO BECOME SWISS CHEESE))
((You know it's a danger because I can actually roll to attack from the other side of the map .))
Where's the updated maps?
Check the old links. Dropbox updates the images automatically as I edit them. I'll just throw the links in the OP too.
((The maps update automatically.
Also, can you amebas put your team names and character names before your actions already?))
Red Team
Name: Vlad
Do we have dynamite or something we can throw into their ammo dump after we break their plating? If we don't, make molotovs.
Cheack the ammo piles for our machine guns. Also, get down at least a level.
Cheat Sheet
Red Team:
GreatWyrmGold
Pilate Shepberd
Strength 1
Dexterity 3
Intelligence 6
Cannon 0
Gun 1
Sabre 0
Unarmed 0
Engineering 1
Piloting 3
Remuthra
Name: Joe Bridger, Master Dodger
Strength: 2
Dexterity: 7
Intelligence: 1
Skills:
Cannon (dex)
Gun (dex) 5
Sabre (str)
Unarmed (str)
Engineering (int)
Piloting (int)
Thearpox
Name: Vlad
Stats:
Strength: 2
Dexterity: 2
Intelligence: 6
Skills:
Cannon 0
Gun 1
Sabre 0
Unarmed 0
Engineering 1
Piloting 3
Name: Sloan Waterfree
Strength: 1
Dexterity: 6
Intelligence: 2
Skills:
Cannon (dex)
Gun (dex)
Sabre (str)
Unarmed (str)
Engineering (int) 3
Piloting (int) 2
Draco1234
Name: Danath
Stats:
Strength - 9
Dexterity - 1
Intelligence - 0
Skills:
Cannon (dex) - 0
Gun (dex) - 1
Sabre (str) - 4
Unarmed (str) - 0
Engineering (int) - 0
Piloting (int) - 0
Blue Team:
Name: Toastarrrrr
Stats:
Strength: 2
Dexterity: 7
Intelligence: 1
Skills:
Cannon (dex): 3
Gun (dex): 1
Sabre (str): 1
Unarmed (str): 0
Engineering (int): 0
Piloting (int): 0
Dariush
Name: Vowel;
Stats:
Strength - 3
Dexterity - 4
Intelligence - 3
Skills:
Cannon (dex) - 1
Gun (dex) - 1
Sabre (str) - 1
Unarmed (str) - 0
Engineering (int) - 1
Piloting (int) - 1
Powder Miner
Name: Damien Kanaro, Sword Specialist
Strength: 5
Dexterity: 2
Intelligence: 3
Cannon (dex) 0
Gun (dex) 0
Sabre (str) 4
Unarmed (str) 0
Engineering (int) 1
Piloting (int) 0
Dansmithers
Name: His Most Esteemed Hat-Wearing Gentlemanne
Strength:4
Dexterity:4
Intelligence:2
Cannon:0
Gun:3
Sabre:1
Unarmed:0
Piloting:0
Engineering:1
DaveTheGrave
Name: Steven Lutwah
Stats:
Strength - 4
Dexterity - 5
Intelligence - 1
Skills:
Cannon (dex) - 2
Gun (dex) - 0
Sabre (str) - 2
Unarmed (str) - 0
Engineering (int) - 0
Piloting (int) - 1
No dynamite on board, though good idea for later. Really, firing a shell into the ammo dump is explosively effective as well. But Molotovs work too, if you can get them in. And get them made without burning the place down.
Also, not sure what you would check about the machine gun ammo. It's practically limitless and there's only one type. What are you gonna do with it?
Empty standard shell, fill with flammable liquid.
Standard shells are solid. They're like cannonballs. What you're describing though, is pretty much an Explosive shell, which you already have 10 of.