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Author Topic: Imperial Might - Sewei Warzone  (Read 31766 times)

Patrick Hunt

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Re: Imperial Might - Defense of Salix
« Reply #300 on: August 01, 2013, 11:09:37 pm »

(( But how can we teach them entrenchment with no way to actually make trenches? Besides even if they are in trenches they still need combat skills or all they're doing is building mass graves for themselves. ))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Harbingerjm

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Re: Imperial Might - Defense of Salix
« Reply #301 on: August 01, 2013, 11:15:59 pm »

(( But how can we teach them entrenchment with no way to actually make trenches? Besides even if they are in trenches they still need combat skills or all they're doing is building mass graves for themselves. ))
Again, Imperial Navy transport ship. Large rooms devoted to different environments for training are fairly common. And they are getting combat skills, just ranged ones- the kind that are most useful for them.
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escaped lurker

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Re: Imperial Might - Defense of Salix
« Reply #302 on: August 01, 2013, 11:25:35 pm »

I agree on sending the men to the firing range.
We really want to beat chaos and orks before they come close enough for melee - they are quite superior at their game, and we would at best be able to keep up with them. No reason that our Volgar-Men should stop to train their swordmanship, but it is more of a later resort than a standard tactic we want to employ. At least not untill we have said chainswords.  :P

As for ourself, we should keep up the "commander of his soldiers" act. So participate in their training and try not to emberass ourself while we do so.
Why? Because it works, and since it seems we are going the route of the commander, instead of the vanguard we might as well get those lads on our side.

Do make sure the Salix men and our Volgar brethren get along. Make a small effort towards getting the Salix guys onto "your" side.
Nothing can loose a battle like undisciplined or disgruntled men. If we get any hostilities between the different groups, that would just be.. very bad. Making them learn from each other - Volgar some Tech and Salix some Swordplay - might be worth an Idea.
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Harbingerjm

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Re: Imperial Might - Defense of Salix
« Reply #303 on: August 01, 2013, 11:29:25 pm »

I agree on sending the men to the firing range.
We really want to beat chaos and orks before they come close enough for melee - they are quite superior at their game, and we would at best be able to keep up with them. No reason that our Volgar-Men should stop to train their swordmanship, but it is more of a later resort than a standard tactic we want to employ. At least not untill we have said chainswords.  :P

As for ourself, we should keep up the "commander of his soldiers" act. So participate in their training and try not to emberass ourself while we do so.
Why? Because it works, and since it seems we are going the route of the commander, instead of the vanguard we might as well get those lads on our side.

Do make sure the Salix men and our Volgar brethren get along. Make a small effort towards getting the Salix guys onto "your" side.
Nothing can loose a battle like undisciplined or disgruntled men. If we get any hostilities between the different groups, that would just be.. very bad. Making them learn from each other - Volgar some Tech and Salix some Swordplay - might be worth an Idea.
Agreed.
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Patrick Hunt

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Re: Imperial Might - Defense of Salix
« Reply #304 on: August 01, 2013, 11:31:15 pm »

I agree on sending the men to the firing range.
We really want to beat chaos and orks before they come close enough for melee - they are quite superior at their game, and we would at best be able to keep up with them. No reason that our Volgar-Men should stop to train their swordmanship, but it is more of a later resort than a standard tactic we want to employ. At least not untill we have said chainswords.  :P

As for ourself, we should keep up the "commander of his soldiers" act. So participate in their training and try not to emberass ourself while we do so.
Why? Because it works, and since it seems we are going the route of the commander, instead of the vanguard we might as well get those lads on our side.

Do make sure the Salix men and our Volgar brethren get along. Make a small effort towards getting the Salix guys onto "your" side.
Nothing can loose a battle like undisciplined or disgruntled men. If we get any hostilities between the different groups, that would just be.. very bad. Making them learn from each other - Volgar some Tech and Salix some Swordplay - might be worth an Idea.

I agree with this, especially the cross regiment training between Volgar and Salix, our men being smart, very good with guns and swords as well as disciplined and loyal will give us one heck of a regiment.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

b_knight286

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Re: Imperial Might - Defense of Salix
« Reply #305 on: August 02, 2013, 12:17:41 am »

Our missile troops have leather armor. Fix this, shuffle some armor around. Also I support training a squad or two to be field medics. We NEED them.  We should also try to learn battle tactics from books and through practice, and train one of our best soldiers up to officer, having wargames against him to train his skill, since we'll be at the front. Need someone to look at it from afar and order reinforcements to where their needed from a better vantage point, that kind of thing. Also our hero here is a good thrower, so we should look into getting some specialist grenades on him to help in the front.  Not sure what those would be, leaving it to people who KNOW Warhammer. Also can we get ourselves some riot shields for heavy troops or are those not part of Warhammer? Would be GREAT in urban environments. And a simple metal plate kind of thing wouldn't even COST much. Otherwise I suppose we should keep training our and our troops accuracy, as well as teaching regular soldiers how to help with simpler engineering tasks, like digging and placing sandbags or whatever. The faster we entrench, the better. Suck to drop onto an area that's ALREADY under attack to support local troops when we can't build anything fast enough between skirmishes! And keep reading books on technology in our spare time. Need to know how to improvise explosives and how to maintain our weapons.
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Harbingerjm

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Re: Imperial Might - Defense of Salix
« Reply #306 on: August 02, 2013, 12:29:28 am »

Our missile troops have leather armor. Fix this, shuffle some armor around. Also I support training a squad or two to be field medics. We NEED them.  We should also try to learn battle tactics from books and through practice, and train one of our best soldiers up to officer, having wargames against him to train his skill, since we'll be at the front. Need someone to look at it from afar and order reinforcements to where their needed from a better vantage point, that kind of thing. Otherwise I suppose we should keep training our and our troops accuracy, as well as teaching regular soldiers how to help with simpler engineering tasks, like digging and placing sandbags or whatever. The faster we entrench, the better. Suck to drop onto an area that's ALREADY under attack to support local troops when we can't build anything fast enough between skirmishes! And keep reading books on technology in our spare time. Need to know how to improvise explosives and how to maintain our weapons.
Agreed, though "reading books on technology" isn't... quite how it works in 40K.

Also our hero here is a good thrower, so we should look into getting some specialist grenades on him to help in the front.
He's an average thrower, there are probably much better grenade users in the regiment.
We should probably look into replenishing our Frag and Krak grenades, though. There are fancier grenades, but they tend to be pricier and/or rather more... risky.

Also can we get ourselves some riot shields for heavy troops or are those not part of Warhammer?
They are, though generally they're used by Arbites, and I think Naval security. I guess we could probably get them for some of our guardsmen squads.
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Parsely

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Re: Imperial Might - Defense of Salix
« Reply #307 on: August 02, 2013, 01:44:32 am »

+1 to everything from Lurker so far. Cross regimental training is great.

-1 to shields. Those are much too cumbersome, and would require some serious refitting of our troops in order for our men to even be able to do any sort of damage (can't fire rifles with one hand, and anything smaller than that is absolute garbage for front line troops). Too much for too little I'm afraid. Best to stick with what we do best.

EDIT: +1 to getting some frags.
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adwarf

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Re: Imperial Might - Defense of Salix
« Reply #308 on: August 02, 2013, 01:46:50 am »

+1 to everything from Lurker so far. Cross regimental training is great.

-1 to shields. Those are much too cumbersome, and would require some serious refitting of our troops in order for our men to even be able to do any sort of damage (can't fire rifles with one hand, and anything smaller than that is absolute garbage for front line troops). Too much for too little I'm afraid. Best to stick with what we do best.

EDIT: +1 to getting some frags.
Actually, the shields the Arbites use have little nooks to place a gun so it could be used and still allow you to fire a gun at the same time.
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Parsely

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Re: Imperial Might - Defense of Salix
« Reply #309 on: August 02, 2013, 01:53:20 am »

+1 to everything from Lurker so far. Cross regimental training is great.

-1 to shields. Those are much too cumbersome, and would require some serious refitting of our troops in order for our men to even be able to do any sort of damage (can't fire rifles with one hand, and anything smaller than that is absolute garbage for front line troops). Too much for too little I'm afraid. Best to stick with what we do best.

EDIT: +1 to getting some frags.
Actually, the shields the Arbites use have little nooks to place a gun so it could be used and still allow you to fire a gun at the same time.
Doesn't that still mean you need a short-barrelled weapon? I thought Arbites had shotguns and boltpistols?
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adwarf

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Re: Imperial Might - Defense of Salix
« Reply #310 on: August 02, 2013, 03:11:01 am »

Doesn't that still mean you need a short-barrelled weapon? I thought Arbites had shotguns and boltpistols?
Yeah they do mainly use shotguns and boltpistols, but from my knowledge of the lore, some drawings, and design specs a lasgun isn't a far cry from the standard shotgun in size.
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Patrick Hunt

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Re: Imperial Might - Defense of Salix
« Reply #311 on: August 02, 2013, 05:35:03 am »

(( Sorry you disagreeing, but carrying a big shield is going to be a nightmare in a trench, you won't be able to climb with it and you'd get in each others way.

Plus you'd move far to slowly when attacking and that shield would never stop the bigger weapons from shredding you, our missile troops have longer range and are a lot less active so them having leather armor is fine and somebody did already suggest getting more flak armor.

We already have a load of field medics so losing infantry so they can turn into ineffective medics is pointless and we're not going to train a random officer up to do our job for us. We'd be relieved of command and sent home. It's our job to lead everything not to tell other people to do it for us.

Regular soldiers are already doing engineering tasks, thats what that trait says for us, our soldiers can do more engineering work. ))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Alexandria

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Re: Imperial Might - Defense of Salix
« Reply #312 on: August 02, 2013, 05:49:48 am »

(( Yeah I did, we have quite a bit of leather that needs replacing starting with the infantry squads, then anti armor, then auto cannons and engineers. ))

+1 to Lurkers suggestions, especially cross regiment training. Turning 2 separate regiments into 1 is tricky and sharing there skills should be a good start.

+1 to Patricks sword training suggestion as well. It's never a bad idea to make sure your men can fight in any situation they find themselves in and you don't need to say sorry lol, it's a suggestion game. People disagreeing and suggesting different ideas is the entire point.
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3_14159

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Re: Imperial Might - Defense of Salix
« Reply #313 on: August 02, 2013, 06:23:00 am »

Stopping to lurk here and starting to post:
+1 to escaped lurkers proposals, and to our own technical training. I'd suggest training with the artillery crews or engineers for a while.

For me, the sword training is less of a priority, though. While it is nice to see our troops be able to survive in melee, I'd rather keep the enemy at a distance so our artillery can pound on them. That's basically what I see as our regiment's main strategy: The infantry keeps the enemy away (using fortifications) while the artillery does the real damage.

Therefore, my training priority for our men would be:
- Shooting, especially suppressing and mass fire
- Entrenching (to help our engineers)
- Technical / support skills
- Melee
Our own training, meanwhile, should encompass melee and technical skills. And tactical, of course, see if we can get some other officers to train with us.

Of course, my WH40k experience is more than limited, so if those don't make sense in the scenario, feel free to ignore them.
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Alexandria

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Re: Imperial Might - Defense of Salix
« Reply #314 on: August 02, 2013, 08:01:40 am »

No enemy is going to sit under your fire and no fortification is going to stop them from closing in, they have no choice because attacking is the best way to counter our artillery.

Whatever way you look at it melee fighting is going to come into it and our men need the training, you can't train entrenching on a damned space ship. How are they going to dig trenches or construct fortifications?
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.
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