Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 26 27 [28] 29 30 31

Author Topic: Imperial Might - Sewei Warzone  (Read 31672 times)

adwarf

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #405 on: August 17, 2013, 07:34:39 pm »

I just started to update and realized you guys never actually replied to General Sadra, you just issued orders :P
Logged

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #406 on: August 17, 2013, 07:41:53 pm »

Tell him that we should shelter around the entrance for the storm As our answer

adwarf

  • Bay Watcher
    • View Profile
Imperial Might - Sewei Warzone
« Reply #407 on: August 20, 2013, 04:44:44 pm »

"I would say that something bad is coming, its possible its a storm but we can't rule out the fact that it could be a trap so I'd suggest storming the compound with a handful of soldiers while we send a a few groups out to scout the area. I'd also send a small force to scout ahead of the main column down the entrance tunnel before beginning to move the troops through it, and down to wherever the fething thing leads, sir."

Kurtz's face stays completely neutral, in fact the man has been standing in the same spot without moving or even slightly changing his facial expression since you arrived, while General Sadra lets a small smile cross his face. Clapping you on the back the General starts up,

"Quite well thought out Mordecai, in fact me and Kurtz already set things in motion and this complex is being combed through as we speak while Kurtz has around half of his Valkyries off scouting the perimeter. A vanguard force will be on the move down the entrance tunnel by the time we finish up here, I must apologize for not being honest with you for you see me and Kurtz wanted to test you.

We are aware of the reasons for your assignment to command, as you are for sure aware of, you were a neutral group that could have had no chance of being influenced by neither Warmaster Zhag's side or the factions vying against him. In this case the faction that led you to being installed is Lord General Militant Kol Andrun and his goons who are in control of our battlegroup and this spear of the assault. However we can discuss these matters later, for now we need to get our men ready to start moving down towards Feldast.

Kurtz, and his men will be staying behind and digging in here since his troops won't be nearly as effect down in the depths as they can be here in case enemy forces try to push in behind us when we captured Feldast. Now prepare the troops Colonel, we have far to go and the supplies on this world must be recaptured in the name of the Emperor."

With that the General turns and walks out of the room, over half the troopers in the room drop what they are doing to go after the General and you are left standing in silence with Kurtz who is now studying the display and the computer banks around it. Time to decide your next move ...




« Last Edit: September 21, 2013, 07:55:20 am by adwarf »
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #408 on: August 20, 2013, 08:45:32 pm »

I think it would be a good idea to send a message up the chain of command of our progress so far. Other than that just listen to the radio and hope for good reports.

We might consider having our men sleep at this outpost right?
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #409 on: August 21, 2013, 03:29:30 pm »

Bump for more actions.
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #410 on: August 21, 2013, 03:36:05 pm »

Send messages through the chain of command, and move to secure the base.

Don't be afraid to activate blast doors and such to secure the compound.
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #411 on: August 21, 2013, 03:45:41 pm »

Check the base for automated security systems, if any exist try to bring them online. Check in with the search parties to see what they've found.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #412 on: August 22, 2013, 09:09:03 am »

Bump
Logged

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #413 on: August 22, 2013, 12:45:18 pm »

Send messages through the chain of command, and move to secure the base.

Don't be afraid to activate blast doors and such to secure the compound.

+1

adwarf

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #414 on: August 26, 2013, 03:46:40 pm »

Just posting to say this isn't dead, my apologies for the sparse updates recently but thanks to school starting back I am now swamped with work to do and preparations to make for college. I'll try to get back to updating this at least twice a week (don't hold me to that since school is really hectic).
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #415 on: August 26, 2013, 03:57:09 pm »

Tip for college community school isn't as bad as people make it to be but always aim for a free ride above all =]
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #416 on: August 26, 2013, 04:07:21 pm »

Ahhh no problem, I'm just glad it's still going after all the time I spent reading up on the IG and Chaos so I'd know what I'm talking about.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

adwarf

  • Bay Watcher
    • View Profile
Imperial Might - Sewei Warzone
« Reply #417 on: August 28, 2013, 04:40:09 pm »

Nodding once to Kurtz you turn and stride out of the room, as you exit the door your personal guard falls in around you, scanning every nook and cranny that could hold a surprise as you make your way through the airlocks once more. The cold air beyond is like a slap to the face, and you stand stunned in the entryway for a few moments before you finally manage to recover, taking a look at the scene before you.

Hundreds of men set to unloading to unloading supplies from halftracks, Trojans, and Valkyries alike, most of them bear the sigil of the Volgar 2nd, the Aquila clutching a pair of swords in its talons that cross beneath it.

Shaking your head you walk away from the scene with a slight sense of sadness, you can not help but think that the soldiers of Volgar had been placed on this hellhole because of you. How many would die because of you appointment to commander of the 3rd, did Lord General Militant Andrun desire one of his own in control of this new regiment so much that he would sacrifice thousands to get what he wished?

Questions fill your head, but as you walk through the frozen snow you push them aside as best you could, you have a much more important task before you and that is to ensure as many of your men get off this frozen pit as possible. Your voice breaks the air like a whip as you approach the part of the column that house your men,

"Captain Henric, I want you to take ten squads of your best men, and go help the 2nd thoroughly search and strip that entire base back there. Look for any signs of an automated defense system, and cooperate with Kurtz's men to get the thing back up, and ensure that its on our side not the Enemy's before hand. Anything you find in supplies is to be given to the 2nd, they will be staying behind and holding this position against any enemy forces that may try to catch our backsides exposed.

From here on out messages are to be sent through the chain of command for the duration of our campaign in this system, we have to ensure that order is kept as best as possible. Now those of you who aren't with Henric's search party are to prepare for departure, we're going down that tunnel and we are going to take Feldast."


Soon after you finish a gruff voice fills the air as Henric begins his usual yelling and cursing as he rouses the ten squads of his soldiers, its not long before he and his one hundred men depart to aid in the scouring. Meanwhile you oversee the preparations of the column itself from your Command Chimera, soon enough you have everything in order to begin the trip to Feldast with your scout groups in position, your troop trucks placed to either side of the supply trucks, and much more.

By the time your preparations for the column are complete Henric returns, and thankfully with good news, as he climbs into the Command Chimera you tell him to give his report and he launches straight into it. The search of the base was entirely devoid of any meaningful events he reports, where his men found foul signs they destroyed them, where they found piles of corpses they scavenged what they could and torched the piles, and such.

When his report is finished he steps out of the Chimera and is soon replaced by General Sadra, and Commissar-General Kalman who take seats opposite of you and pour themselves cups of recaf as they examine the map in the center of the table.

Sadra is the first to speak,

"The column is ready to move out, we are to set out within the hour. However we have one major issue, scout forces will need to be sent ahead, and other then mine and Mordecai's Salamanders we don't have much that can make a fast pace. Thus our vanguard will be rather small, however it is vital that the vanguard still creates a foothold in Feldast itself and this brings me to my proposition.

Since the vanguard's actions are so vital to our success only a commander I trust can take control of it, and my first two choices are myself and Commissar Kalman here who neither of us can actually leave the column. I can't leave due to my duties and needing to keep the column on time and in order, and Kalman himself can't leave because his presence is vital for keeping morale up since we don't know whether what we're about to march into is a death trap or massacre. That leaves only one person, you Colonel Castronova.

I want you to take all the forces that can keep pace with the Salamanders and ensure we have a foothold to act from in Feldast at all costs, if we don't have one waiting ahead of us the costs will be grave. What do you say Castronova, do you agree to take the command? If you do, as I'm sure you will, you'll need to leave soon and take what men you can with you."





Spoiler: GM Note (click to show/hide)
« Last Edit: September 21, 2013, 07:05:58 am by adwarf »
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #418 on: August 28, 2013, 05:07:53 pm »

Load the personal guard, veteran unti and hotshot armed infantry units to take with us, if any space remains then take anti armor and an auto cannon squad if possible.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: Imperial Might - Sewei Warzone
« Reply #419 on: August 28, 2013, 06:51:24 pm »

"alright the plan feels solid enough to me. Just one thing any squads on the feild should report back every 5 mins for a regualr status report if one fails to do so...a support unit should be sent out to investigate the anomaly. Gentleman from the bottom of my heart this is a trap and i intend to rip of it's hinges." *leave the war-room if theirs nothing else and prepare our troops*.
Logged
Pages: 1 ... 26 27 [28] 29 30 31