Not indestructible but very hard to destroy, atleast.
Whole-Body Fast Agile Arcane-Energy Dispel/Drain/Absorb Magic.
"Bwa ha ha! I am now invulnerable to all kinds of attacks! Wait, what's happening to my body?"
And that is how Sarzael absorbed himself to death.
Or we could throw big objects at you and watch the massive explosions tear you apart--being able to generate explosions with a touch does not mean that you are immune to explosions.
Or we could just encase you in something like a repulsive-energy-steel cage. Who cares if you're alive, if you can't do anything?
Or we could find a nonmagical, nonmaterial attack. Or, depending on how the Dispel Magic Body spell works, we might just be able to take control of your mind or body and go from there.
One spell: black hole.
Dispel Magic, remember? The blackhole would shut down, if it works as i think. Just look at Null Sword. Any magic, wether it be a fireball, or a arcane beam dissapeared in contact with it. So unless an army of people decides to jump at me until all my arcane energies goes off it would be kinda hard to hurt me.
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Assuming that the black hole/attractive force/whatever attracts with not magic, and doesn't use magic to generate the attractive force (and that Myxidia isn't just a wormhole to a vacuum which draws you in via suction or something like that), you would also need to be completely immune to magic instead of just being able to "turn off" the magic. Oh, and you need to survive.
In short, that requires a number of assumptions to be true.
Blackhole plan? Either ways i think i may have the way to form a stable (Non dissapearing) blackhole and maximize his potential making it dangerous for enemies but safe for yourself.
I doubt it.
I don't think you'd get a speed roll at that point, just an endurance one.
Yeah, you ca't exactly dodge the ceiling.
-snip-
You dont seem to realize most of what i have been speaking of.
Just like you don't seem to realize much of ours!
And unless that giant puddle of mercury is natural it will simply dissapear when you get nearby due to Dispel Magic.
Once you summon something, it has ontological inertia. And wouldn't the quicksilver reflect the dispelling magic?
You can start with 6 Points on channeling and three on some other stats you think you will need, personally i would take speed or dext.
Congratulations! You now have -1 to the rolls stopping you from dying when you get hit!
Thearpox: +2 to Endurance is also nice. And you can get a speed roll to kill the person who would cause the cavein before he actually does it.
Where would you get the +2 to End?
And you know that caveins can be done by surprise or from far away, right? We've got a dwarf--give him five rocks and a good payment, and we'll have a cave-in trap before you can say...well, the full name of titin, certainly.
Any chance you lot can take this somewhere else? Reading pages of posts that boil down to "Nuh uh" and "Uh huh!" isn't particularly entertaining for, well, anyone.
But I like pointing out that Sarzael lied!