Face Jack and dodge anything he attempts to do.
PM spell at Derm
"Oh. You. Well, you're not getting away from me this time...
Charles seems to have some lingering issues with Derm. He screams Kiforiter Ridenetali Enur specifically at Derm, but generally down the length of the room.
[Jack Spd:1]
[Charles Spd:5]
[Charles Pot:5+1]
[Derm Dex:5+1
+1]
[Jack Dex:3]
[Jack End:6-1]
Charles bursts into the spike room, faces Derm, and shouts his magic. A massive blast of wind-driven fire roars down the hallway. Derm, on the defensive, dives to the floor and out of the way. Jack wasn't quite prepared, but he was off center from the blast, so he just shrugs it off. Charles uses the distraction to charge at Derm.
[Charles Dex:4]
[Derm Dex:
3+1]
[Charles Str:3-1]
Charles wraps his segmented rapier around Derm's neck, but doesn't impede blood or airflow with it. Jack, seeing an opening, goes for Derm.
[Jack Dex:1]
[Derm Dex:6+1
+1]
Engraved on the wall is a masterfully designed image of Jack the Human and Derm Fistwizard the Human. Jack is lying on the floor. Derm Fistwizard is laughing.
actions
[Spd:4-1] (I sometimes do speed checks when you ask to go a long distance, like you did here)
Huff, puff... you make it all the way across the bottomless pit bridge, but no farther. Whew.
Zigula
Yanjunc
Expologi
Jazanteaso
You prepare yourself for more magical science. Magic and science... isn't that a bit of a contradiction? Oh well.
[Pot:6+1] A shimmering image of a sphere. It's the most spherical sphere you ever laid your seeing-spheres on. You weep spherical tears.
[Pot:6+1] A cubical cube! You lament your lack of anything cube shape in your body to make a dumb joke over.
[Pot:4+1] A shimmering image of a pyramid. It's obvious what it is, but it's not so perfect as to make you cry or anything.
[Pot:5+1] A giant shimmering cylinder. For some reason you think of cats.
"Tepsy!"
You try to magic Derek some more.
[Pot:4+1] Nothing happens, that you see.
Nodi Whiachmat Tifesslos!
Also also, try shooting the wall with my glowing tipped arrows. For giggles, and to see what they do.
The voices in your head command you, so you ignore the blast of fire and the three-way murderfest just a few feet in front of you and obey.
[Pot:3+1] The grey fog appears again, and settles in just over your right shoulder before fading into it.
You pick up the bow and arrows. HURRRRRRRGH yeah you can't pull that bow back. It's like trying to bend something made of steel- oh wait.
He tries reversing the iron spell on his legs with his wand again, and if that fails to cause anything interesting to happen, he'll hand the wand to Myra so that she could try.
At least you could eat Jell-O legs.
[Wand:1] A chunk of ice shoots straight up, about five feet. Then gravity wins and it comes crashing down on you.
[End:5] You smash it aside manfully.
Sighing, you give the wand to Myra. This thing is unpredictable.
Scapheap: Jack - West of Center, Spike Room (2/2 Pool) [Iron Armguards] {Left hand is foot-long bone whip, tourniquet on stump, legs burned}
GreatWyrmGold: The Golden Scholar - Center of the Bridge, Bottomless Pit (Ley lines covering whole body- Body is rubber skin over steel bones and fire guts.) [Giant novelty candy cane club]
Dermonster: Derm - West of Center, Spike Room (2/5 Pool) (6) {Grappled by Charles}
Piecewise: Bob - North Center, Spike Room (Made of Light with a Candy coating) [Steel Shortbow, Lightheaded Steel Arrows]
Tiruin: Myra - West side, Magma Room [Holding sheet of rubber, Wand]
Lasla: Derek Grimdur - West side, Magma Room {Legs are iron bootclubs}
Unholy_Pariah: Pariah - West end, Bottomless Pit Room
The Ensorceler: Charles - West of Center, Spike Room (1/3 Pool, Entire body is wooly over steel frame) [Glass segmented short rapier] {Grappling Derm}