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Author Topic: (ISG) Halfling Paladin: Dead, but Sequel Starting...  (Read 32920 times)

Weirdsound

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #180 on: July 13, 2013, 02:01:19 pm »

Some items will be marked as cumbersome, and will slow down whoever holds them (X's Divine rider only applies the things she has equiped for battle), but other than that, nope.

Just don't try to steal a pillar, alter, or something else you couldn't reasonably move.

Anyway, I'm going to be busy with household chores, errands, and other projects for a bit. So no next room until monday or tuesday at the earliest. Some of the characters may be up to chat a bit in the meantime, but I've noticed they tend to be kind of slow when I'm busy.
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GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #181 on: July 13, 2013, 02:12:39 pm »

Hm...shall we make plans of how we could reasonably steal a pillar or altar?
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Lenglon

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #182 on: July 13, 2013, 02:18:59 pm »

Hm...shall we make plans of how we could reasonably steal a pillar or altar?
unless it's made of gold or other suchlike, why would we want to do that?
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Dariush

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #183 on: July 13, 2013, 02:22:14 pm »

Hm...shall we make plans of how we could reasonably steal a pillar or altar?
unless it's made of gold or other suchlike, why would we want to do that?
One arrow: volume is, let's say, 10 cm^3, takes, let's say, five shots to kill an enemy.
One pillar: volume is, let's say, 2 m^3, kills (2 m^3/10 cm^3/5) = 40000 enemies with one throw.
MATH

GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #184 on: July 13, 2013, 02:30:37 pm »

Hm...shall we make plans of how we could reasonably steal a pillar or altar?
unless it's made of gold or other suchlike, why would we want to do that?
Iron and the like also sells for plenty. Aside from that, these plans could also work well to destabilize a room, which could easily come in handy.

I'm trying to think of a solution that doesn't require, say, an elephant. That's too obvious, simple, and we probably won't ever get an elephant. Although it would be cool if we did.
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scapheap

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #185 on: July 13, 2013, 02:34:11 pm »

Some one become a god, we hide it in their domain and we take it out if we need it.
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Lenglon

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #186 on: July 13, 2013, 02:35:26 pm »

or you could simply get a bag of holding.
there's nothing that can't be solved by bags of holding.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #187 on: July 13, 2013, 02:36:38 pm »

or you could simply get a bag of holding.
there's nothing that can't be solved by bags of holding.
What if you need to hide a bag of holding?
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #188 on: July 13, 2013, 02:37:23 pm »

For how long?
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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #189 on: July 13, 2013, 02:41:20 pm »

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GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #190 on: July 13, 2013, 02:42:44 pm »

In that case, a portable hole would not be an option.

Well, there aren't any rules about sticking bags of holding inside of each other, so I'd say stuff it in a smaller Bag of Holding.
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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #191 on: July 13, 2013, 02:43:47 pm »

In that case, a portable hole would not be an option.

Well, there aren't any rules about sticking bags of holding inside of each other, so I'd say stuff it in a smaller Bag of Holding.
They blow up when you do that, I think.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #192 on: July 13, 2013, 02:46:29 pm »

Only in NetHack. D&D, their source, only covers when you stick a portable hole in a bad of holding or vise versa.

This game seems more like D&D.
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Xantalos

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #193 on: July 13, 2013, 03:59:33 pm »

Ooh, I'm going to like you, Gladys.
I think we should head left. We want to get that treasure, after all!
...
Say Gladys, do you know any good kobold sedatives? We could make a good profit selling them.
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GreatWyrmGold

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Re: (ISG) Halfling Paladin: 11th Hour Save!
« Reply #194 on: July 13, 2013, 04:33:38 pm »

Unless there are kobold sedatives in this dungeon, such discussion should wait until there are no kobolds who wish to murder us in earshot.

Fig-Gnasher is fine.
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