~Interlude: Mass Production~"I am glad you found my prose entertaining!"
Locate the demon corpse. Take it and my other enchanting materials to a secluded spot.
Enchant as many of the following items as possible with the demon remains, until it is all used up:
1. Eye of Demons: A small, round rock which hums and glows in the presence of demons. Ideally, can be turned off.
2. Stout Striking Staff: A branch made into a good walking-stick, enchanted to not break easily.
3. A new Demonseeking Throwing Rock.
4. Stone Robes, enchanting my clothes to shrug of blows like armor while not restricting movement.
5. Superior Striking Staff: Also enchant the Stout Striking Staff to amplify the force of blows dealt with it.
6. Another new Demonseeking Throwing Rock.
7. Shocking Striking Staff: Also enchant the Superior Striking Staff to be able to release electrical discharges (lightning) at people.
8. Ring of Invisibility: A ring that makes it so you can't be seen. Definitely not addictive.
9. A third new Demonseeking Throwing Rock!
10. Mounteback's Cloak: A cloak enchanted to allow teleportation.
11. I actually don't know.
Dispose of anything left of the demon corpse. Legally.
You quickly leave and locate the demon corpse, still where you left it.
Unfortunately, that makes where you left it about as secluded as you can hope for, so you just sort of begin there.
Eye of Demons. Well, let's see...
[2-2+2] You try to fuse demon essence into a stone to react to demon essence, but just sort of melt a bunch of stuff. Oops.
Stout Striking Staff. You lack any appropriate wood! You could try forming the demonstuff into a staff, but you're not sure what magic that'd use.
Demonseeking Throwing Rock. Should be-
[6+2-1] You successfully fuse the essence of a demon into a rock, so that it will seek out demons of similar stuff. Unfortunately you may have put ever so slightly too much power into it, as its visible red cracks now glow with barely restrained power. You're not sure how safe it is to jostle.
+Dangerously Overloaded Demonseeking Throwing Stone!Stone Robes. You're not sure how infusing demon clay into your robes would make them like armor, or perhaps more accurately you're not sure how you'd do so or with what magics.
Superior Striking Staff. As there was no wood, there is no Striking Staff.
Another New Demonseeking Throwing Rock.
[1+2-1] You make another pile of melty red goo.
Shocking Striking Staff. You know the drill.
Ring of Invisibility. You lack a ring, and aren't sure how to fashion demonclay into one either.
Third Demonseeking Throwing Rock.
[2+2-1] It comes out a bit weaker than you'd have preferred.
+Weak Demonseeking Throwing Rock (-1 Crushing, +1 vs Soldier Demons at close range)Mounteback's Cloak. You might or might not have a cloak, but more importantly you're not even sure what school teleportation magic would fall under.
Don't Actually Know. Well, maybe that's for the best, considering your efforts thus far have yielded a weak demonseeking rock, a dangerously unstable demonseeking rock, and two piles of ugly goo.
"Sir, I seek an audience with the Queen of Ice." Sia announces boldly.
She wondered why the Queen couldn't afford a more estoeric guard...
The man glares up at you irritably, grumbling a "Yeah yeah" as he stands up. He opens the door, enters, and shuts it behind him. You can hear him through it, however, droning unconvincingly and quickly through what sound like rote lines.
"Great Ice Queen Lady of All Cold you have a visitor."You can't make out a response, but a moment later he opens the door and jerks his thumb inside. You enter, he leaves, and the door shuts.
The inside is formed of a deep blue ice and pure white snow, vaguely artistic but still essentially a natural ice cavern with a lot of windows. The Ice Queen sits upon the only real structure in the building, a throne sitting atop a rather steep set of steps, raising her far above ground level. Her entire being, eyes, hair, skin, dress, are all the same pale bluish white. She's quite beautiful, and could make a very convincing snow statue.
Probably not the most pleasant of thoughts at the moment.
Before you have a chance to do much, there's a loud cheeping noise, and a sky blue bird, much paler than the surrounding walls, flutters in front of your face.
"State your name!" it chirps rapidly, almost frantically, while hovering in place with rather loud wingflaps.
The Ice Queen appears to be smiling on her throne, but says or does nothing.
((Dammit :I
There go my dreams again.))
Apologies for the lack of updates, I blame Terraria.
...((I'd want to play with you there >.>))
Return to Halfred! Begin coming back and supporting his probably falling self esteem! Aid in carrying yon corpse!
...Goodluck Sia.
Hope you're ok.
((I'm usually on forsaken's server when I do play. Hard to predict when that is, though...))
You help Halfred's self esteem, though he doesn't appear to need your help moving the body.
He might need the boost after ripping parts of the demon off and then melting them into a fused mass with some rocks, though.
Clair Crown, Shockblade (scapheap)
8/8 HP
1/1 Self Only Shock Resist
+0 Defense, -1 Endurance, -1 Resistance
---
Longsword +3[+4, enchant] [Slashing]
---
Apprentice Swordswoman (4/8)
Novice Lightning Mage (1/6)
Dabbling Dodger (2/4)
---
Fancy Blue Clothes
Longsword [+1 dmg]
Shock Resistant Gloves [+1 Shock Resist vs Self]
Danath Fenrik, Spearwolf (draco1234)
10/10 HP
0 Defense, -1 Endurance, -1 Resistance
---
Spear +1 [Piercing]
---
Apprentice Wolf Mage (5/8)
Novice Spearman (1/6)
Dabbling Dodger (2/4)
Dabbling Tough (0/4)
Dabbling Summoner (2/4)
---
Rugged Leather Clothes
Wolftooth Amulet [Can commune with wolf spirits]
Crude Spear [+0 dmg]
Sia, Icedancer (Dwarmin)
8/8 HP
-1 Defense, -1 Endurance, -1 Resistance
1/1 Self Only Ice Resist
---
No Attacks
---
Apprentice Ice Mage (2/8)
Novice Inspirer (2/6)
---
Loose Flowing White Robe
Fingerless Wool Gloves [+1 ice resist vs self]
Crude Flute
Pair of formerly frozen soldier demon's horns
Brook Cedrik, Cauldron Necromancer (cattouchdis)
10/10 HP
-1 Defense, -1 Endurance, -1 Resistance
---
Punch +0 [Crush]
---
Apprentice Necromancer (1/8)
Novice Alchemist (0/6)
Dabbling Brawler (1/4)
Dabbling Tough (2/4)
---
Brown Robe
Skull of the Menial [Allows control of an additional weak undead, but may only be ordered as a group with your other minions]
Basic Mortar&Pestle [Allows simple alchemy]
Catherine S Mistral, Songwind (Tiruin)
8/8 HP
-1 Defense, -1 Endurance, -1 Resistance
---
No Attacks
---
Apprentice Air Mage (4/8)
Novice Inspirer (2/6)
---
Light Traveler's Clothes
Wind Flute [Well suited to focusing appropriate Air Magic through]
Crude Lute
Leon, Runecharger (Antur)
8/8 HP
-1 Defense, -1 Endurance, -1 Resistance
---
No Attacks
---
Apprentice Runecrafter (1/8)
Novice Enchanter (3/6)
Inexperienced Thrower (1/2)
---
Simple Clothes, No Boots
Leather Bag of Runecarving Tools
Magnifying Glass [Assists with close examinations]
Plague-tattered boot sleeves; former boots with the soles wilted away
Joe Bridger (Remuthra)
12/12 HP
1 Defense, -1 Endurance, -1 Resistance
---
Simple Knuckles +1 [Crushing]
---
Apprentice Beguiler (1/8)
Novice Fistfighter (3/6)
Novice Tough (2/6)
Novice Dodger (1/8)
---
Eccentric Pink Clothes
Magic Hat [Can be pulled inside out to change form]
Simple Knuckles [+0 dmg]
Halfred Grennelson, Magic Man (GWG)
8/8 HP
-1 Defense, -1 Endurance, -1 Resistance
---
No Attacks
---
Apprentice Socializer (0/8)
Novice Enchanter (2/6)
Dabbling Thrower (2/4)
---
Practical Black Traveling Clothes
Fashionable Casual Clothes
Jeweler's Loupe [Assists with very close examinations of certain objects]
Nice Demonseeking Throwing Rock (+0 Crushing, +1 vs soldier demons)
Fragmented Soldier Demon Horns
Dangerously Overloaded Demonseeking Throwing Stone (effects uncertain)
Weak Demonseeking Throwing Rock (-1 Crushing, +1 vs Soldier Demons at close range)
[Stashed] Mostly whole soldier demon corpse (requires assistance to carry)
GROUP INVENTORY:
6 Man-days Food Each
6 Man-days Water Each