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Author Topic: Outlands RTD [~Interlude: Lock and Key~]  (Read 23439 times)

Dwarmin

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #135 on: July 26, 2013, 11:45:07 pm »

Blue mist flowed from Sia's hands as the battle concluded.

She wanted more.

...

Catherine took a glance around and smiled at the conclusion, "That was better than I expected! And we don't seem that badly hurt--are we going onwards?"

Sia had turned to the one named Catherine Mistral, regarding her cooly.

"I think we should, very soon. Our task was to gather the horns of the soldiers, and I believe we have half of what we need...

In any case, we've not been introduced. My name is Sia Wilde..."
She says quietly.

Action: Try a heartening dance to refill my allies HP/morale. Or something.

---

((OOC: The quest was unclear, but it was 'Either way, bring me the horns of six soldier demons', which I assume means pairs and not singles. So we have to kill three more for our mini-quest. I think.))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Tiruin

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #136 on: July 27, 2013, 03:22:11 am »

((Let's just kill more because despite travel time being redundant, my feet hurt. :/))

"And I am Catherine Mistral," she replied to Sia. "I'll tend to those who're wounded. Can anyone scout onwards in case we've anything significant nearby?"
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scapheap

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #137 on: July 27, 2013, 04:30:03 am »

Train imbuing my sword with lighting
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

draco1234

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #138 on: July 27, 2013, 04:36:02 am »

"I'll look around while everyone rests up, make sure it's safe to have a break."

Scout around the area.
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Antur

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #139 on: July 27, 2013, 05:16:13 am »

So how about we go check on this priest ? Just have to do something first..

Take off my boots and carve a rune that will protect from disease on the soles.
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IronyOwl

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Re: Outlands RTD [Turn 5: Use Your Head]
« Reply #140 on: August 02, 2013, 01:13:08 am »

Turn 6: Three Steps Forward...


Retroactively retrieve the rock, as well as a small handful of demon clay. Use the demon clay and any appropriate plants I can find along the way to enchant the rock to make it glow slightly and home in on demons it's thrown at.

After that, um...
I may have forgotten why we came here, and it's too la e for me to feel like checking. I'll figure it out tomorrow.
You gather your nice throwing rock and some demon clay.

[5+1-2] You enchant it to seek out demonflesh.

+0 exp (nothing at risk)


Catherine took a glance around and smiled at the conclusion, "That was better than I expected! And we don't seem that badly hurt--are we going onwards?"

Tend to the wounded and attempt to heal them through any ability I know--preferring training of my Air Magic over my secondary, if somehow that is able.
[4+1-1] You play a soothing, upbeat melody to help restore everyone's vigor.

+1 HP to Danath, Joe, Halfred
+0 exp (nothing at risk)



Blue mist flowed from Sia's hands as the battle concluded.

She wanted more.

...

Catherine took a glance around and smiled at the conclusion, "That was better than I expected! And we don't seem that badly hurt--are we going onwards?"

Sia had turned to the one named Catherine Mistral, regarding her cooly.

"I think we should, very soon. Our task was to gather the horns of the soldiers, and I believe we have half of what we need...

In any case, we've not been introduced. My name is Sia Wilde..."
She says quietly.

Action: Try a heartening dance to refill my allies HP/morale. Or something.

---

((OOC: The quest was unclear, but it was 'Either way, bring me the horns of six soldier demons', which I assume means pairs and not singles. So we have to kill three more for our mini-quest. I think.))
((Indeed. You need three more sets.))

[1+1-1] You try to dance to restore your comrades' morale, but the celebration of victory parts remind certain people a bit too much of the beatings they took.

-1 HP to Joe, Halfred


Train imbuing my sword with lighting
[1] You electrocute yourself. It's less illuminating than you'd have liked.

-2 HP


"I'll look around while everyone rests up, make sure it's safe to have a break."

Scout around the area.
[6] You find everyone their next batch of demons!

In retrospect, it may have been courteous to inform them of this before the five demons came barreling after you towards the rest of the group.


So how about we go check on this priest ? Just have to do something first..

Take off my boots and carve a rune that will protect from disease on the soles.
[1-1] You saw through your boots muttering plague-curses on the living. The edges erode away from the blade like leaves in a fire.

You don't think you can really call these boots anymore.

+1 Runecarving



A pack of five demons comes barreling at the group, trailing behind Danath who so thoughtfully found them for you.


Spoiler (click to show/hide)
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #141 on: August 02, 2013, 01:47:00 am »

"..Good work Danath!"

Good work indeed.

Examine Demons for any difference from the first, then attempt to reverse air current to try to break one of the demons into the ground. The nearest one.

Edit: (Not even one xp? Peaceful scenario though, I'm betting its rounded down? :P)
« Last Edit: August 02, 2013, 02:39:07 am by Tiruin »
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cattouchdis

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #142 on: August 02, 2013, 02:33:45 am »

Sigh and punch a demon in the face
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scapheap

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #143 on: August 02, 2013, 03:00:36 am »

Cut them down, with my sword of justice
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

IronyOwl

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #144 on: August 02, 2013, 03:02:56 am »

Edit: (Not even one xp? Peaceful scenario though, I'm betting its rounded down? :P)
((If there's no meaningful risk/reward thing going on, it doesn't grant experience. This includes most out of combat actions unless failure results in material loss, like destroying your leather boots.

Of course, loss can be relative. GWG's fancy rock was technically in jeopardy, but it was just a nicer than normal rock he found lying on the ground the turn before, so it didn't count. Antur was meanwhile operating on his only pair of boots, so that did.))
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dwarmin

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #145 on: August 02, 2013, 03:20:32 am »

Action: Dance for victory, inspiring my allies!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

draco1234

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #146 on: August 02, 2013, 05:31:22 am »

Use my wolf talisman to try and call any wolf spirits to our aid.  If that doesn't work throw my spear into the nearest demon.
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Antur

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #147 on: August 02, 2013, 06:45:28 am »

Getting back barefooted will gonna hurt...

Enchant Clair's sword to strike harder.
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GreatWyrmGold

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #148 on: August 02, 2013, 06:53:14 am »

Of course, loss can be relative. GWG's fancy rock was technically in jeopardy, but it was just a nicer than normal rock he found lying on the ground the turn before, so it didn't count. Antur was meanwhile operating on his only pair of boots, so that did.))
You missed an obvious risk. What if I screwed up and made a rock that always hit me in the head?

Throw the rock at a demon. Realize I'll need to make more demon-seeking rocks soon.
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Remuthra

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Re: Outlands RTD [Turn 6: Three Steps Forward...]
« Reply #149 on: August 02, 2013, 10:25:08 am »

Beguiling Attack: Intimidate with demon head!

You see this, you hellspawn weaklings? Yeah, I'll slay you all, you hear?
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