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Author Topic: Cataclysm: Mutant Play  (Read 4380 times)

Girlinhat

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Re: Cataclysm: Mutant Play
« Reply #30 on: July 10, 2013, 03:26:54 pm »

I could just wish for 15 mutagen and see what happens.

Tomcost

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Re: Cataclysm: Mutant Play
« Reply #31 on: July 10, 2013, 03:30:28 pm »

The idea is to get unstable genetics, wait until you have a fuckton of mutations, and then find a way to take them of. That would be a challenge.

Girlinhat

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Re: Cataclysm: Mutant Play
« Reply #32 on: July 10, 2013, 03:31:15 pm »

Unstable genetics just means you mutate every so often.  I could chug a mutagen every day for the first season and see where that leaves me.

Tomcost

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Re: Cataclysm: Mutant Play
« Reply #33 on: July 10, 2013, 03:45:43 pm »

The main point would be gettng rid of all the mutations while you are still mutating even more.

Mr Space Cat

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Re: Cataclysm: Mutant Play
« Reply #34 on: July 10, 2013, 04:18:49 pm »

Why not both? Chug a mutagen everyday while also randomly mutating from unstable genetics or radiation or something and attempt to remove all the mutations.
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Girlinhat

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Re: Cataclysm: Mutant Play
« Reply #35 on: July 10, 2013, 04:26:40 pm »

The big problem with random mutations is that you quickly end up with something like "Disintegrating" and then it's game over.

Might run with Robust Genetics and constantly mutating, and might debug cheat if it rolls any overly-crippling ones, like Disintegrate or Fast Metabolism or something.

Sheb

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Re: Cataclysm: Mutant Play
« Reply #36 on: July 12, 2013, 04:36:03 pm »

Come on, you can live with disintegration, you just need to sleep a lot and clear a coiuple labs for bandages.
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forsaken1111

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Re: Cataclysm: Mutant Play
« Reply #37 on: July 12, 2013, 08:12:52 pm »

Roleplay a survivor with a sock fetish. Collect all the socks.
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GreatWyrmGold

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Re: Cataclysm: Mutant Play
« Reply #38 on: July 14, 2013, 10:32:25 am »

Or... just take unstable genetics?

And then mod remove it after  like 15 mutations and play with what you've got.
Sounds like an idea.

Incidentally, what is this game? It sounds interesting.
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Girlinhat

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Re: Cataclysm: Mutant Play
« Reply #39 on: July 14, 2013, 10:45:44 am »

http://www.bay12forums.com/smf/index.php?topic=121194.0

Zombie survival roguelike.  Think "dwarf fortress in the apocalypse" more or less.  Includes zombies, special zombies, guns, vehicles, more zombies, BIGGER vehicles, abyssal horrors, wolves, nukes, Cthulhu-class terror events, and mishappen fetuses that give you superpowers.
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